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- Removed the third orbit from the tutorial - Fixed enemy spawning in close proximity to the player - Improved behavior of the unguided missile - Improved behavior of the guided missile - Enemies can no longer lie on the planet - Fixed one of the possible causes of the ship turning over when taking off from the planet - Added display of the correct buttons in accordance with the active input device - Improved display of the currently selected interface element when navigating with a gamepad - Improved visibility of the aiming reticle - Improved behavior and efficiency of the EMP module - Fixed damage of the "blowfisher" module to allied buildings - Now loot disappears over time and does not interfere with the view - Fixed display of information about the weapon / module over the cursor - Added the ability to select the output monitor - Added the ability to select the window display mode - Added the ability to select the image resolution - Added some graphics settings - Fixed the display of the current level and points after save\load - Fixed incorrect restart of the "The Hole" level - Improved display of damage numbers - Improved engine sound during minor maneuvers - Fixed untimely issuance of the "Rocket League" achievement - Fixed dropping of two experience cards of different levels as a reward for completing a round - Flamethrower now sets fire to the victim - Added information about the required points to unlock the level - Adjusted the characteristics of some modules - Fixed the drop of the turret repair card - Fixed rounding of module characteristics - Fixed invisible obstacle for beam guns - "Bastion" no longer saves from falling into the sun - Fixed the starting line at the "Hole" level - Improved navigation in the settings menu - Fixed untimely issuance of the "Mama ama engineer" achievement - Fixed receiving the "Hard Landing" achievement for docking to a station - Improved font in the settings window - Improved display of long inscriptions in the settings window - Improved shadow quality in some locations - Fixed flickering special effects at startup when using vulkan
- fixed lighting on "super hot" map - fixed leaderboard tabs navigation - fixed module button hints not changed on input device switch - added new charecters with their own replicas
This update includes many improvements and fixes: - Removed the third orbit from the tutorial - Fixed enemy spawning in close proximity to the player - Improved behavior of the unguided missile - Improved behavior of the guided missile - Enemies can no longer lie on the planet - Fixed one of the possible causes of the ship turning over when taking off from the planet - Added display of the correct buttons in accordance with the active input device - Improved display of the currently selected interface element when navigating with a gamepad - Improved visibility of the aiming reticle - Improved behavior and efficiency of the EMP module - Fixed damage of the "blowfisher" module to allied buildings - Now loot disappears over time and does not interfere with the view - Fixed display of information about the weapon / module over the cursor - Added the ability to select the output monitor - Added the ability to select the window display mode - Added the ability to select the image resolution - Added some graphics settings - Fixed the display of the current level and points after save\load - Fixed incorrect restart of the "The Hole" level - Improved display of damage numbers - Improved engine sound during minor maneuvers - Fixed untimely issuance of the "Rocket League" achievement - Fixed dropping of two experience cards of different levels as a reward for completing a round - Flamethrower now sets fire to the victim - Added information about the required points to unlock the level - Adjusted the characteristics of some modules - Fixed the drop of the turret repair card - Fixed rounding of module characteristics - Fixed invisible obstacle for beam guns - "Bastion" no longer saves from falling into the sun - Fixed the starting line at the "Hole" level - Improved navigation in the settings menu - Fixed untimely issuance of the "Mama ama engineer" achievement - Fixed receiving the "Hard Landing" achievement for docking to a station - Improved font in the settings window - Improved display of long inscriptions in the settings window - Improved shadow quality in some locations - Fixed flickering special effects at startup when using vulkan
I'm happy to announce that Hotloop soundtrack have become available on Steam today!
It includes all combat and ambient music, plus some bonus tracks not included in the original game, but still perfectly compleeting this composition!
Here you will find some beautriful enigma-like ambiances, along with more hardcore styles, like prodigy or infected mushroom.
Fun fact: Almost all of the soundtrack was written on a smartphone with a help of a Caustic 3 app
Please, buy and enjoy listening. It is the best support possible from you!
https://store.steampowered.com/app/3356620/Hotloop_Soundtrack/
List of changes:
- reworked right stick aiming
- improved gamed\steam deck UI navigation
- improved character dialogs gamepad\steam deck experience
- fixed UI actions missing sounds
- fixed tooltips positions when using gamepad\steam deck
- improved explosions special effects
- more aggressive enemies on high levels
- fixed: setting are not applying during play mode - added: healing rays now displays a source of remote healing buff
Welcome! Enjoy Hotloop gameplay Try out our demo! Add to your wishlist
Welcome everyone! I hope you enjoy watching and playing demo of this game This game is all bout space, orbits and and physics... and also guns
- fix: exp points tooltip now disapears on weapon upgrade - fix: now it is possible to restart tutorial after death - fix: additional lives now working in all cases on any platforms - fix: some non translatedble text int settings now is translatable - improvement: fuel crates and other bonuses now disapears in asteroid fields - balance: slightly reduced gravity - balance: slightly reduced engines power - balance: increased enemy hitbox sizes
- Increased planet gravity - Increased spacecraft engines power - Controll scheme switch suggestion - New hand painted characters - Settings screen is now accessable from gameplay
Small simplification of gameplay which should bring a little bit more fun into the game. On death event player looses one live, teleports to a planet and continues to play completely repared and refueled. Now you can die four times before full level restart.
- Option with indirect control scheme - An option to skip landing - An option to restart level without going to man menu - Coloring trajectory depending on it's safety - Enemies now trying to avoid bullets - UI\UX improvements - Added some new smal tutorials and improved some existing ones - Fixed a situation when spacecraft recieves damage before leaving a planet - Reduced gravity - Reduced enemies spawning dificulty - Reduced amount of dialogs in flight school - Warning on attempt to liftoff without weapon installed - Default game icon replaced with a new one - Improved fonts - Various improvemetns and bugfixes I've forgot about
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