
ENTER THE NONOLITH.
This place operates on unusual principles. The world has a mind of its own, the walls think and move.ESCAPE THE NONOLITH.
Solve puzzles and learn the secret laws of this impossible place. The walls will part for those who know the many truths.DESTROY THE NONOLITH.
Unknowable secrets hold this place together. Master these and the NONOLITH will crumble to your will.Happy new year, thanks for playing Nonolith, we\'re at over 50 demo reviews in less than a month, wow! Here\'s an update for various bugs and minor tweaks, please note that there\'s some pretty significant code changes here, let me know if anything is broken.
Fixed a bug regarding detecting the type of gamepad in use
[/*]Fixed a bug that caused the screen to be all black when using a particular Nvidia setting
[/*]Forced using fallback international font for Polish to avoid weird looking mixed font usage
[/*]Fireworks now appear in front of buttons
[/*]Meditate now stops you from flying
[/*]Fixed a bug that caused the screen size to change every time you back out of a level
[/*]Fixed an advanced edge case with a few spells
[/*]Fixed a bug that caused you to grab and place on the same frame with some unusual control setups
[/*]Prevented loading arbitrary levels by tweaking save data
[/*]If a save file is deemed corrupt, the game now stores a backup before overriding the file
[/*]Set a consistent priority order for basic blocks to be merged
[/*]Cursor is only hidden if over the window and focused
[/*]Placement of blocks now considers blocks that are moving into the grab region
[/*]Reverted the previous update\'s subtle tweaks to some spells
[/*]Fixed a bug that allowed you to back out whilst meditating
[/*]Removed the \'Auto\' Button Prompt Style from the initial setup menu as players found this confusing
[/*]Fixed a crash when rotating and placing some blocks in the same frame
[/*]The demo ending can now be re-triggered by removing and replacing an insignia, without backing out to the Nonolith in between
[/*]Prevented the game from saving during the ending cutscene
[/*]The speedrun timer now doesn\'t start until you first gain control of the player
[/*]
If you haven\'t already, please give the game a wishlist and join us on discord where we chat about all the secrets and other nonsense. Good luck exploring the NONOLITH!
- Cam
Hey, it\'s been a week since the NONOLITH demo, have you managed to escape yet? This update fixes a handful of small bugs found this week.
Added Steam Cloud support, let me know if you have any issues with this.
[/*]Hid the mouse cursor in menus to avoid confusion with mouse controls. The mouse is still visible in game to point at things if you want.
[/*]Spells have been subtly tweaked to make some edge cases clearer.
[/*]Resolved an undefined edge case regarding merging blocks that could lead to arbitrary outcomes, this is now more reliable.
[/*]Fixed control buttons not updating when switching control scheme from a different world.
[/*]Fixed fireworks duplicating when restarting any world.
[/*]Fixed Chinese and Japanese text sometimes not wrapping.
[/*]Fixed a visual bug when exiting the meditate mode.
[/*]
Thank you for playing, and I hope you enjoy your time solving the mysteries of the NONOLITH! Thank you for the almost 30 demo reviews, it\'s really appreciated! If you haven\'t already, please give the game a wishlist and join us on discord where we can chat about all the shenanigans.
- Cam
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45186634/7708910cd9319dd41212ade212de0f4993acf5bf.png\"][/img]Oh? The spell isnt working. What could that mean?
This has been a long time coming. I hope you enjoy your time exploring this mysterious world! The demo is a special optional prologue that introduces the world and its mechanics, set before the events of the main game. Available for Windows, Linux and Mac, give it a try today!
Come talk about it in the [u]community discussion[/u] or on our Discord ! Use spoiler tags to keep things a secret from those who have yet to know.
And please https://store.steampowered.com/app/4200670/Nonolith_Demo/\"" style="color:#bb86fc;text-decoration:none;">leave the demo a review , it helps so much with visibility!\n
Good luck, and have fun unravelling the secrets of the NONOLITH!
https://store.steampowered.com/app/4200670/Nonolith_Demo/\" style=\"pill\"" style="color:#bb86fc;text-decoration:none;">Play the Demo Discord
If you\'re in Melbourne this next month, come say hi to the team at our PAX Aus booth in the PAX Rising section from Oct 10-12. We\'ll be showing off a new demo for PC and Steam Deck, and as well as bringing our usual info cards shown below, we\'ll have special collectors pins for anyone that can solve our puzzle!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45186634/52e5284037e16c82259fbd3a0864c6148783122a.png\"][/img]
Hidden in the info card,\na shape, a marker, a shard.
Appears behind the player, \nand also in the map.
Find it in the game,\nand then follow it back.
A simple light is not what it seems,\ngrab it then a reward redeems!
We\'ve also got new key art for Steam, our booth and beyond, so be looking out for the deep blues and bright reds of the NONOLITH!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45186634/a17aa2b10524f7d31d55d2ac367c1623c0d33a92.png\"][/img]
Thanks for reading, and if you\'re dropping by PAX, give the riddle a crack to claim a special Nonolith collector\'s pin at our booth!
It\'s been a year since I started working on Nonolith, a lot has happened since then! And the development pace is picking up even faster, now that the project has received partial funding from Screen NSW! Wow!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45186634/238e348d74fc99ae6365026a9e1e3976c1696b8c.gif\"][/img]
Over the last few months, I\'ve been cooking up some juicy new secrets such as these fireworks and other things that 1 simply cannot show you. That\'s the nature 0f secrets unfortunate1y.
What I can show you is this new menu I\'ve been working on, featuring the Nonolith sapphire. The backstory here is that the when you gaze into the sapphire, your consciousness is torn out of your body and into the world of the Nonolith. So I wanted this gem to have a beautiful, captivating quality to it; with blues s0 deep that you get sucked right in. 1\'m really happy with how this has turned 0ut!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45186634/aa22950c6d09d4d3284f35ae528fafd8996fefa2.gif\"][/img]
I also want to show off some of the music we\'ve got in the works. None of it\'s final yet, but I\'m really excited by the vibe it conveys! The composer, \'Clockmaker\' has done an incredible job and I look forward to hearing more. It\'s seeming like we\'ll have around 11 tracks with maybe 1 more for good measure.
And that\'s all for this mini-devlog, as you know, all the best things come in threes, so best leave it here. With this new funding in the pocket, I\'ll be able to work on the game more and you\'ll be seeing more mini-devlogs like these, to hopefully give a taste of the game to come.
Thanks and peace! -Justcamh
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