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Rome Goes Rogue Difficulty Update 1.4

This update adds a new Difficulty tab which lets you select three different settings! If you keep losing the fight against Rome Goes Rogue, then this update has a new Wuss Mode which is much more accessible! There's also a Hard Mode too, if you're interested. Additions ----------- - Two new difficulty settings, Wuss Mode, Normal Mode and Hard Mode! - A New ending if you beaten the game on Wuss Mode - An FPS Counter in the Settings Changes ----------- - This is Totally Cereal no longer relies on small velocity to spawn, but instead connected to a small timer - ...Same goes for Teacher's Little Rat Fixes ----------- - Minor fixes


[ 2024-12-09 08:04:33 CET ] [ Original post ]

Rome Goes Rogue Quality of Life Update 1.3

Additions ----------- - You can now use T to open a new Transport menu to fast travel to any station in the Hub World - Added a Quick Restart button in the Game Over screen - You can now skip the Game Over screen - Added a Timer option in the Settings - Added new animations in the Hub World - You can now quick restart a run by pressing Ctrl + R Changes ----------- - Changed the size of the buttons in the settings to be smaller - Removed the card animations in the elevator due to it causing issues, sorry! Fixed ----------- - HEAVILY polished the Uppercut move - Minor fixes


[ 2024-12-03 07:04:25 CET ] [ Original post ]

Rome Goes Rogue Halloween-ish Update v1.2

This tiny Halloween special adds new spoopy themed upgrades and abilities with other additions, QOL changes and bug fixes! Also, the weird screen bug should be 10000000000% fixed now! Additions ------------ - Added 5 new spooky cards that are very different from each other that unlocks if you complete a certain quest - New structure in the Hub World which is a sketchy van featuring The Candy Dealer! - A New side quest where you need to collect 10 pumpkins for The Candy Dealer - A Reset Data button in the Main Menu - New stuff in the Main Menu Changes ------------ - Rome's ragdoll is faster to control - Trains are slower and should be easier to dodge them Fixes ------------ - Fixed the weird screen bug - Fixed some Z Elevation issues in the Editor - Game no longer gets stuck in slow motion if you exit the level with the Hourglass still active - Fixed some sprite issues - Fixed other things that I forgot


[ 2024-10-23 07:29:45 CET ] [ Original post ]

Minor update + Patch Notes

This update fixes issue with the pause menu, death screen, and others that some people were experiencing. Also added some other small things too Additions ----------- - Added a reset button in the Mutators tab - Mutators and stat changes are now compatible with the Editor - Added new effects Fixes ----------- - Fixed issues with the pause screen - Fixed game over screen - Fixed some Z Elevation issues in the Editor Changes ----------- Changed pause screen Changed Custom Game buttons to be smaller


[ 2024-10-11 02:56:48 CET ] [ Original post ]

Rome Goes Rogue Release Date is here!

Rome Goes Rogue is releasing at October 10th for the price of being completely free to play, with also a new trailer up on the steam page.


[ 2024-09-19 05:07:14 CET ] [ Original post ]

Name change

Matrona 5's name is now changed to Rome Goes Rogue due to the word "matrona" being trademarked


[ 2024-06-21 08:16:40 CET ] [ Original post ]

Rome Goes Rogue
Justin Dalebout Developer
Justin Dalebout Publisher
2024 Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
4 user reviews (4 reviews)
Public Linux Depots:
  • [0 B]

Rome (the penguin) Goes Rogue is a sandbox-y physics based take on the roguelite genre with emphasis on chaining combos and attacks taking place in a submarine with randomly generated chaos. Use abilities, props, hazards and your flippers to stop the robots and escape the submarine.

  • A Submarine with randomly pick floors, enemies, hazards and props
  • Random enemy and prop placement, stats, and behaviors
  • 25+ Upgrades and abilities
  • 20 Mutators that can vary the game
  • Custom Game mode, where you can almost edit every stat in the game
  • Physics based combat system
  • Unique randomized hazards that spawn on every floor
  • Built in level editor
  • Available for Mac
  • Penguins
  • Be able to kill enemies with anything
  • And random goals through out each floor!


MINIMAL SETUP
  • OS: Linux Mint. Ubuntu or anything else really
  • Processor: Intel Core 2 Duo E5200Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • OS: Linux Mint. Ubuntu or anything else really
  • Processor: Intel Core i5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560
  • Storage: 300 MB available space
GAMEBILLET

[ 6138 ]

2.70$ (85%)
1.19$ (92%)
50.39$ (16%)
41.49$ (17%)
23.69$ (66%)
14.99$ (40%)
16.79$ (16%)
5.37$ (55%)
4.83$ (76%)
42.49$ (15%)
29.56$ (16%)
12.59$ (16%)
14.21$ (64%)
52.17$ (13%)
10.73$ (17%)
26.39$ (12%)
17.59$ (12%)
4.24$ (15%)
5.00$ (80%)
5.07$ (15%)
4.09$ (18%)
8.39$ (16%)
6.55$ (18%)
12.89$ (74%)
16.79$ (16%)
0.90$ (85%)
0.86$ (78%)
50.37$ (16%)
19.24$ (45%)
16.59$ (17%)
GAMERSGATE

[ 3335 ]

7.7$ (78%)
6.8$ (66%)
1.41$ (93%)
11.24$ (25%)
5.0$ (75%)
36.0$ (55%)
2.63$ (62%)
0.45$ (85%)
1.88$ (81%)
0.45$ (85%)
0.45$ (85%)
0.45$ (85%)
11.24$ (55%)
13.99$ (30%)
0.87$ (71%)
1.8$ (82%)
8.5$ (79%)
0.45$ (85%)
13.04$ (48%)
3.48$ (83%)
15.0$ (75%)
0.45$ (85%)
4.05$ (73%)
14.99$ (25%)
0.45$ (85%)
0.43$ (91%)
16.0$ (60%)
4.8$ (88%)
28.0$ (60%)
3.9$ (70%)

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