Have you played Rome Goes Rogue? Do you not feel achieved when you complete the game? Introducing Steam Achievements support with 20 new achievements that vary in difficulty! Also optimized the size of the game to be much smaller in size.
[ 2024-12-27 01:37:55 CET ] [ Original post ]
This update adds a new Difficulty tab which lets you select three different settings! If you keep losing the fight against Rome Goes Rogue, then this update has a new Wuss Mode which is much more accessible! There's also a Hard Mode too, if you're interested. Additions ----------- - Two new difficulty settings, Wuss Mode, Normal Mode and Hard Mode! - A New ending if you beaten the game on Wuss Mode - An FPS Counter in the Settings Changes ----------- - This is Totally Cereal no longer relies on small velocity to spawn, but instead connected to a small timer - ...Same goes for Teacher's Little Rat Fixes ----------- - Minor fixes
[ 2024-12-09 08:04:33 CET ] [ Original post ]
Additions ----------- - You can now use T to open a new Transport menu to fast travel to any station in the Hub World - Added a Quick Restart button in the Game Over screen - You can now skip the Game Over screen - Added a Timer option in the Settings - Added new animations in the Hub World - You can now quick restart a run by pressing Ctrl + R Changes ----------- - Changed the size of the buttons in the settings to be smaller - Removed the card animations in the elevator due to it causing issues, sorry! Fixed ----------- - HEAVILY polished the Uppercut move - Minor fixes
[ 2024-12-03 07:04:25 CET ] [ Original post ]
This tiny Halloween special adds new spoopy themed upgrades and abilities with other additions, QOL changes and bug fixes! Also, the weird screen bug should be 10000000000% fixed now! Additions ------------ - Added 5 new spooky cards that are very different from each other that unlocks if you complete a certain quest - New structure in the Hub World which is a sketchy van featuring The Candy Dealer! - A New side quest where you need to collect 10 pumpkins for The Candy Dealer - A Reset Data button in the Main Menu - New stuff in the Main Menu Changes ------------ - Rome's ragdoll is faster to control - Trains are slower and should be easier to dodge them Fixes ------------ - Fixed the weird screen bug - Fixed some Z Elevation issues in the Editor - Game no longer gets stuck in slow motion if you exit the level with the Hourglass still active - Fixed some sprite issues - Fixed other things that I forgot
[ 2024-10-23 07:29:45 CET ] [ Original post ]
This update fixes issue with the pause menu, death screen, and others that some people were experiencing. Also added some other small things too Additions ----------- - Added a reset button in the Mutators tab - Mutators and stat changes are now compatible with the Editor - Added new effects Fixes ----------- - Fixed issues with the pause screen - Fixed game over screen - Fixed some Z Elevation issues in the Editor Changes ----------- Changed pause screen Changed Custom Game buttons to be smaller
[ 2024-10-11 02:56:48 CET ] [ Original post ]
Rome Goes Rogue is releasing at October 10th for the price of being completely free to play, with also a new trailer up on the steam page.
[ 2024-09-19 05:07:14 CET ] [ Original post ]
Matrona 5's name is now changed to Rome Goes Rogue due to the word "matrona" being trademarked
[ 2024-06-21 08:16:40 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Rome (the penguin) Goes Rogue is a sandbox-y physics based take on the roguelite genre with emphasis on chaining combos and attacks taking place in a submarine with randomly generated chaos. Use abilities, props, hazards and your flippers to stop the robots and escape the submarine.
- A Submarine with randomly pick floors, enemies, hazards and props
- Random enemy and prop placement, stats, and behaviors
- 25+ Upgrades and abilities
- 20 Mutators that can vary the game
- Custom Game mode, where you can almost edit every stat in the game
- Physics based combat system
- Unique randomized hazards that spawn on every floor
- Built in level editor
- Available for Mac
- Penguins
- Be able to kill enemies with anything
- And random goals through out each floor!
- OS: Linux Mint. Ubuntu or anything else really
- Processor: Intel Core 2 Duo E5200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 9800GTX+ (1GB)
- Storage: 300 MB available space
- OS: Linux Mint. Ubuntu or anything else really
- Processor: Intel Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560
- Storage: 300 MB available space
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