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Update v1.0.1

Hello everyone!


Here are the details for update 1.0.1!

Added


  • New treasure chest mechanic: defeat a boss and receive a random buff by collecting the chest left by it.
  • Trees become semi-transparent when a mob or the player passes through them.
  • Adjustments to the minimum monster spawn starting at nine minutes.
  • Added more phrases for Zephyra.
  • It is now possible to zoom in the camera.

Changes


  • Trees now have their own movement with the wind.
  • Player movement is now slightly smoother.
  • General adjustments to the menu system.
  • The joystick analog control now has a 0.5-second interval, preventing multiple inputs in a short time.
  • Portals now have an individual wait time for each teleported object.
  • Improvements to the upgrade interface.

Fixes:


  • Boss charge attacks are now properly interrupted when the game is paused.
  • Aim control now works correctly.
  • All allied projectiles can be teleported by portals.
  • When leveling up multiple times, the XP bar is updated correctly.

Join our Discord to stay up to date and suggest new content!


[url=https://discord.gg/7aMjBxAAwt]Discord Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-12-21 23:44:55 CET ] [ Original post ]

Update v1.0

Hello everyone!


Let's dive into the details of update 1.0.0!

Added


  • New options in the interface settings.
  • Some weapons received new sound effects.
  • New sprites for the controls screen.
  • Bar to display the player's status and abilities.
  • Status screen when leveling up.

Changes


  • Various weapons had their upgrades adjusted.
  • The attack patterns and battle style with the final boss have been redone.
  • Interactions with the final boss were restructured.
  • Some sprites were adjusted.
  • New font for displaying level and remaining time.
  • Hell Beast projectile damage now scales with game time.
  • Reduced knockback for explosive targets.
  • Final boss weapons were reworked.
  • Selene's shield bonus increased from x5 to x10 against large enemies.
  • Minimum health to activate Selene's bonus increased from 1000 to 10000.

Fixes:


  • Boss weapons now reset when a boss flees the fight.
  • Final boss dialogues now function properly.

Join our Discord and stay updated:


https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-12-13 08:00:07 CET ] [ Original post ]

Version 1.0 Release Date

Hello everyone!


We are excited to announce that the v1.0 release will happen tomorrow! The new version will be available early in the morning, bringing some exciting updates for you.

There's still a lot of work ahead!


We know there are still many adjustments to be made, but with the release of v1.0, youll be able to track the projects evolution in practice and share your suggestions. We want this journey to be built together with our community!

Don't miss it!


Join us and check out all the news in the v1.0 update.

Join our Discord and stay updated:


https://discord.gg/7aMjBxAAwt Thank you so much for your support, Terra Bytes


[ 2024-12-12 17:30:04 CET ] [ Original post ]

Update v0.9.4

Hello everyone! Here are the details of update 0.9.4!

Added


  • Unique abilities added for each character.
  • Visual improvements to the game.
  • The final boss now features new voiceovers.

Changes


  • Bosses no longer deal contact damage by default.
  • Spawn adjustments: the first waves now have a reduced number of monsters.
  • After completing a stage, it is now possible to progress directly to the next one.
  • The aesthetics of some backgrounds have been adjusted to a standard scale.
  • Various adjustments to upgrade stats.
  • Improved lighting in the levels.
  • The second stage of the music now starts at the end of the playtime.

Fixes:


  • Minor fixes for some bosses.
Join our Discord! https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-11-28 02:52:01 CET ] [ Original post ]

Update v0.9.3

Hello everyone! Here are the details for update 0.9.3!

Added


  • New unique weapons added for each character:
    • Steel Oath: strikes nearby enemies with a long blade.
    • Voracious Relic: drains life energy from enemies in a cone.
    • Wind Claws: fires a burst of arrows that pierce multiple enemies.
    • Dragon Fang: throws a spear that deals devastating damage along its path.
    • Solar Sword: performs a circular attack around the player.
    • Blizzard Shard: fires icy projectiles that pierce enemies and explode in a frosty aura upon final impact.
  • Added new character voice lines.
  • The final boss now has exclusive voice lines.
  • New animations and particle effects for movements and dash actions.
  • Added new sound effects for actions and interactions.
  • Wind effects added to certain decorations.
  • Added an option to disable the experience collection sound effect.
  • Background enemies are now interactive and can be clicked on.

Changes


  • Starting phase 999 now begins with the player at level 1.
  • Visual improvements to the boss in the third stage.
  • General interface adjustments.
  • Changes to animations and sounds when defeating enemies.
  • Reduced the number of monsters in the first wave: 20 -> 10.
  • Adjusted the HP of the bosses' final transformation: 25,000 -> 30,000.
  • Rebalanced experience upgrades:
    • Tier 1: 5% -> 7%.
    • Tier 2: 10% -> 9%.
    • Tier 3: 10% -> 11%.

Fixes


  • The crypt boss now correctly flees before performing its final transformation.
  • The "quick match" option is now hidden in the final stage selection.
Join our Discord! https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-11-19 02:24:23 CET ] [ Original post ]

Update v0.9.2

Hello everyone! Let's go over the information for update 0.9.2!

Added


  • New voiceovers added.
  • New minimum spawn system.
  • New mode: Quick Match (shortened game time, increased experience).

Changes


  • Adjusting volume for some sound effects.
  • Health recovery display now only appears if the player is not at maximum health.
  • Boss HP adjusted:
    • Tier 1: (2000 1800)
    • Tier 4: (20000 25000)
  • Boss XP adjusted:
    • Tier 2: (1200 1500)
    • Tier 3: (2000 2500)
  • Removing auto-elimination of monsters when mob limit is reached.
  • Voiceovers no longer pause when entering the options menu.
  • Improving attack patterns for the boss in the 4th scenario.
  • Enhancing visual abilities for the boss in the 3rd scenario.
  • Removing lighting effects from the boss projectiles in the 2nd scenario.

Fixes:


  • The boss in the 4th scenario no longer accumulates knockback and does not enter its final form before the last transformation.
  • Selene's defense bar now adjusts properly after a life upgrade.
Join our Discord! https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-11-08 02:20:33 CET ] [ Original post ]

Update v0.9.1

Hello everyone! Let's go to the information for update 0.9.1!

Added


  • New boss added.
  • New achievement.
  • First voice acting implemented.
  • Adjustable volume configuration for voice acting.
  • New 1x1 dynamic (player vs boss) at the end of the scenario time.

Changes


  • Complete overhaul of the bosses' dynamics: now each boss has its own territory and new mechanics that are unlocked and evolve throughout the game.
  • Adjustments to the health points of the mobs:
    • Tier 2: (33 32)
    • Tier 3: (51 48)
    • Tier 4: (81 72)
    • Tier 5: (120 108)
    • Tier 6: (140 135)
    • Tier 7: (160 152)
  • Controls layout adjusted.
  • All characters now have a base regeneration rate.

Fixes:


  • Adjustment of the spawn for the gravestones in the crypt.
Join our Discord! https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-11-01 01:23:07 CET ] [ Original post ]

Update v0.9

Hello everyone! Lets get to the update 0.9 information!

Added


  • Retaliation mechanic when taking damage
  • New level-up effect
  • Added animation to indicate that a skill is available for use.

Changes


  • Area of the Regeneration Obelisk increased (65%)
  • Healing of the Regeneration Obelisk increased (2 2.5)
  • Icon scaling for cooldown increased
  • The version will now be visible on the main screen
  • Cooldown time of Caustic Cyclone increased (0.5 1.5)
  • All levels of the skill Flash have been improved
  • Adjusted monster damage to standardize according to tier:
    • Tier 1-2: damage adjusted to 2
    • Tier 3-5: damage adjusted to 3
    • Tier 6-7: damage adjusted to 3.5
  • Now monster damage is adjusted by a modifier based on the scenario:
    • 1st scenario: x0.92
    • 2nd scenario: x0.94
    • 3rd scenario: x0.96
    • 4th scenario: x0.98
    • 5th scenario: x1.0
  • Hell Beast health points increased (20,000 28,000)
  • Cold debuff effect reduced (-50%)
  • The Acid Pool now moves in a random direction.
  • Speed of Acid Rain increased (23%)
  • Players now receive knockback when trying to leave the designated area.

Fixed


  • Line breaks in some languages adjusted
Join our Discord! https://discord.gg/7aMjBxAAwt Share your suggestions in the feedback channels! Thank you very much! Terra Bytes


[ 2024-10-20 17:49:58 CET ] [ Original post ]

Waifu Survivors
Terra Bytes Developer
Terra Bytes Publisher
Coming soon Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
Face relentless hordes of monsters and adapt your skills to overcome escalating challenges, while developing your own story with unique characters.

Dive into the challenging and vibrant world of Waifu Survivors, a fantastic universe full of action and strategy where you evolve and confront monsters.

Each game offers the opportunity to customize your character with active and customizable abilities, leading to epic battles.

  • Face incessant hordes of enemies that test your skills and strategies.
  • Progress with different characters, creating unique builds and adjusting abilities to adapt to each challenge.
  • Explore varied maps and experience distinct abilities, each with its own peculiarities.
  • Survive the monsters and uncover each character's story to advance in the game.
  • Prepare for an intense and frenetic journey in Waifu Survivors and immerse yourself in a challenging and exciting experience.

MINIMAL SETUP
  • OS: Ubuntu 18.04
  • Processor: 2.0 GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 128MB Video Memory
  • Storage: 400 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: 3.0 GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 256MB Video Memory
  • Storage: 400 MB available space
GAMEBILLET

[ 6085 ]

13.99$ (30%)
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33.59$ (16%)
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16.24$ (35%)
13.99$ (30%)
3.00$ (90%)
4.24$ (15%)
25.95$ (13%)
28.97$ (42%)
8.39$ (16%)
0.92$ (91%)
12.59$ (16%)
16.74$ (33%)
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5.0$ (80%)
16.74$ (33%)
2.0$ (80%)
39.99$ (20%)
1.74$ (91%)
7.65$ (74%)
13.59$ (20%)
41.99$ (30%)
11.99$ (40%)
0.75$ (85%)
1.05$ (65%)
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9.99$ (50%)
1.0$ (80%)
15.99$ (20%)
3.83$ (74%)
7.2$ (64%)
4.25$ (79%)
5.0$ (80%)

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