This patch is to address some bugs players were experiencing with 1.0.1. Full change log below:
Change Log
- Removed some particle effects that were not anomalies but behaved like it due to some buggy nature of escaping the side room and were not suppose to be in the live product anyway. These were both things that behaved like flies as well as some lights seen out in space flying around.
- Fixed a bug with lower frame rates slowing the player movement down due to a bug in the code that was suppose to maintain movement speed below 60 fps.
- Fixed a bug where several anomalies would not render when graphics settings were on the lowest (Performant)
- Upgraded to the latest engine to bring in more bug fixes to the core engine in case something was causing issues with light bleeding or falling through the ship.
- Changed some physics settings to hopefully fix the issue with falling through the ship. I was not able to reproduce this issue but I know several people were so if anyone who was falling through the ship tests the new version it would be good to know if it is fixed finally.
- Hopefully the lights bleeding through the walls sometimes is also fixed. I was not able to reproduce this either but saw video footage of it. It would also be good to know if this is fixed as well.
- Fixed a bug where dying from a specific anomaly would cause your character to be permanently ducking down til you restarted the game.
[ 2024-12-30 18:22:29 CET ] [ Original post ]
This 1.0.1 patch gives better performance (specially in 4k) as well as new frame rate limiters for steam deck and a slightly higher dead zone for controller sticks. Change Log
- Upgraded to Unity 6 which enables much better performance. Game will be playable in 4k now depending on your system.
- Added popular steam deck frame rate limiters of 40 and 45.
- Slightly increased the dead zone of the controller sticks to prevent incorrect direction presses.
[ 2024-10-26 00:26:24 CET ] [ Original post ]
Anomaly Corridor 1.0.0 has been released for Windows, Linux, and Steam Deck and it works both with a controller as well as mouse and keyboard. Grab it today to enjoy a short horror experience for less than 4 dollars USD just in time for Halloween! Leave us a review to give feedback and or head over to our forums for additional feedback or questions. The Forum will have a tips post shortly if you are struggling with the game and would like some help. Enjoy!
[ 2024-10-08 17:07:31 CET ] [ Original post ]
We have developed and tested the game to work on the Steam Deck as well. It runs native in Linux and has full controller support and displays the Steam Deck controls when running on the console. There should be no issues on Steam Deck but please report in our forums if you do run into issues.
[ 2024-09-11 02:19:18 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Awakened from deep stasis, you find your crew dead and your ship in distress; you must get to the escape pod. To do so, you must navigate a seemingly endless corridor, uncovering eerie anomalies as you struggle to escape your doomed ship!
How to Play
- Leave the crew quarters.
- Study section 0 of the corridor system.
- Look for anomalies in subsequent sections.
- Use your flashlight to look in the darkest of corners.
- Turn back immediately if anything is out of place.
- Make it to section 10 to escape.
Expected Playtime
15-60 Minutes, more if you work to get all achievements.For those who want to be a completionist, unlock all 5 Steam Achievements in the game.
- OS: Ubuntu 20.04 LTS / Steam OS
- Processor: i5 2.4GhzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Geforce GTX 1050 or similar
- Storage: 5 GB available spaceAdditional Notes: 64-bit operating system is required
- OS: Ubuntu 20.04 LTS / Steam OS
- Processor: i5-6600 3.3ghz or similarMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 1080 or higher
- Storage: 5 GB available spaceAdditional Notes: 64-bit operating system is required
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