Skeleseller
Xtonomous LLC Developer
Xtonomous LLC Publisher
Coming soon Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Lots of polish! (v0.8.3 patch notes)Whew, it's been almost a month since the last update...! We've been working hard on Skeleseller, but the focus has shifted to getting ready for launch, meaning the demo won't be getting very many updates. Still, there's a slew of changes we think you'll love:
Elite battles now have custom styling! The border is made of bones with snakes wrapped around them. This should more clearly indicate to new players that elite battles are special (more than just "why is this battle window big all of a sudden?").
The intro now has a poisonous snake instead of a poisonous slime. This was for consistency with the Skelerap.
New locations are now unlocked with explicit buttons on the locations themselves rather than a dedicated "Upgrade portal" button. This allows the battle map to take up even more space in the UI.
The Guildmaster's hiring dialogs have been consolidated. Gil used to ask if you want to pay to hire a new adventurer, then he would present you with the choices separately. Now, you can see the choices without paying money, and the act of choosing is the purchase.
All NPCs are now corporeal and will cast shadows correctly.
Very slightly buffed the Paladin.
Improved CPU performance of the entire game. There was a frequent function call that we rewrote to be much faster.
Improved VRAM usage slightly (battle windows no longer have a need to be upscaled).
Text in the town will no longer cover battle windows.
The tip about "keep battling to grow Skeletown" now automatically hides after only 2 battles (it used to be 3, causing many players to manually dismiss it).
Some brown mushrooms around town are now special in some way...
[ 2025-07-01 22:22:52 CET ] [ Original post ] Your dream was to be an adventurer. You were out questing one day when you encountered a poisonous snake. You won the fight handily, but the poison started wearing you down. You headed to the nearest town, but with no antidote actually there for sale, you died.

You come back as a skeleton. You decide that your fate should never beset another adventurer. You had pockets full of loot and decide to open your own shop. The townspeople don't welcome skeletons, so you set out to find a suitable place. Unfortunately, with your adventuring career behind you, you need to recruit others to gather loot for you. Hire adventurers, send them into battle, acquire loot, and SELL, SELL, SELL! 💸 Use the gold you get to upgrade your town and adventurers.
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