Fixes
- room with four rewards : can only pick one
- "Golden Compass" now updates the room type directly
improvements
- Add a "normal" difficulty mode (making it clearer that "easy" is for beginners)
- Improve "Explosive Barrel" sprite : change the color to make them easier to spot
- Improve animation : Add a visiual indicator when a "Parrot" is about the dash
- Slow down "boomrang" so they are easier to shoot at
- Update "fire trap cannon" to be easier to be differenciate with regular "trap cannon"
- Reduce a bit Fog density
- Chests are less likely to be spawn after a "Fight" room (for all difficulties)
- "Penta" (summoning circle) lasts a bit less
- Add sound effect for "Refill barrel" (more coming in the next patch)
- Item balance : decrease overall damage given by items + minor tweaks
The Last Strand is randomly generated twin stick shooter. You will play a pirate trying to escape a boat and seek vengeance, fighting enemies, helping NPC, discovering secrets and finding items.
Key Features:
each run is unique
there is no going back
the longer you explore, the harder it gets
synergy between items
spice up your run by giving items to the enemies !
help different NPC to discover endings
several playable characters
control the RNG by removing items from the pool
build in challenges
Spice Up your runs
For more challenge, give all the enemies items to make them stronger, just like you !