




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Now there are 10 hours of very intense gameplay, tested for fair balance and fun party progression. I also progress very rapidly in this world creation process, I make about 20-30 minutes of gameplay per day these days, tested and all. I have also taken a big, final decision for the game. There won't be many adventures as I wanted in the previous updates. I'll make what I wanted to do at the beginning : one big, open world adventure of about 20 hours where you explore a place filled with evil and you must discover and stop the cause of the problems, in any order you decide to do it. I also finally see the end of this project. Making the rest of this game world won't take much time, and I've taken my decisions on what I want to make or not for this current game. It's easy to want to have a huge list of features, but I've decided that it's enough. These are the things I plan on making for the rest of the game : - More options to customize characters : faces, body types, hair styles. - More spells and skills. I aim for something like 15-20 new spells, and 15 new skills. - Staff weapons for mages. - A bunch of new enemies (40 or more) for the end of the game. - New special characteristics for magical weapons and armors. - Better interfaces for character stats, inventory and spells. I'm not quite sure how I'll do these, though. There is a problem with screen space and organisation for these... but I'll find somethng. If there is a feature you'd like to see, please ask. Maybe I'll do it. And thanks to everyone for your patience. This game and these updates took quite a bit of time to make and no one ever complained about it or put pressure on me, and everyone has been awesome in the forums.
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