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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
In this update, the interface for character's base stats, character customisation, spells, inventory, equipments, merchants have all been redone and look a lot nicer and more user friendly. Also, when the player choose targets in combat or targets allies or enemies with spells, the game shows which character is targetted clearly. All spells now are cast immediately when ordered by the player. There was no real good reason to delay them (casting time) but to reduce their power, so I just reduced their power in other ways. The fatigue system has been removed, because I could not make it improve the game strategically like I thought. It became a minor annoyance, but an annoyance anyway. The day/night cycle has also been removed, for the moment. Nights were too dark and the ambiance was not right if it was less dark. Night was just not fun, I'll probably put it back later after I work on it. Other than that a bunch of bugs were also corrected and balance improved.
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