In this update, I've finished what I told I was working on in the previous update. - In combat, you can now see HP bars (which also show injuries) over the head of characters and enemies, but only when you press Alt. I've tried letting these bars all the time but it was annoying and getting in the way of mostly all other combat information. These bars also appear and stay over the head of party characters that have 3 injuries or under 60% HP, so it's easy to see when you need to heal them. - There is also an arrow that shows you which is the target of every character/enemy. These are hidden at all time but shown in these cases : when a character/enemy chooses a new target (by player intervention or by AI), it shows his arrow for half a second. When you point your cursor on a character/enemy, it shows the arrow to his target. - Floating texts (ex: damage numbers) are now scaled for distance (instead of always the same size). - When pointing an enemy, a small window opens to show it's name, power, HP bar with hp / max hp, and injuries. This replaces simple text showing these same info. - Repaired bugs that were from the previous update, one of which came from a new armor special power. Made the game freeze at the start of combats. Another one was making instant kills of enemies, with very loud death cries. There are good chances that bugs still remain in the game after the recent changes. I'll do my best to find and correct them as soon as possible. Most of the time, reseting the game will correct the problem. A small video demonstrating the changes in this update : https://youtu.be/aAYlS7g__ok
[ 2018-09-27 20:48:51 CET ] [ Original post ]
- Worlds of Chaos : Corruption Linux Depot [287.83 M]
You build a party of 5 characters that are exactly what you want : no classes or choice restrictions. Creating good and balanced characters with the right stats, skills, equipments, items and spells combinations is what matters the most. In this game, a huge importance has been put on making every choice equal in power. What is important for a good party is not choosing the best skills, but an efficient combination of choices that work well together.
Battles are fast-paced, and you will need to take a lot of decisions, each of which will help you overcome the difficult foes that you encounter. Choosing which spell to use, when and how to use them, and the positionning of your warriors and choosing the right targets are what will bring you victory.
Key Features :
- Single player action RPG where you control a party of 5 characters that you create with no class restriction, they are how you decide, completely.
- Very intense real-time tactical gameplay that keeps you on your toes.
- Battle speed has been adjusted to give the players enough time to think and act, but are fast enough to make it thrilling, fun and sometimes a bit overwelming. This gives a feeling of emergency and satisfaction for each of the well deserved victories.
- Deep combat system that rewards clever party organisation and statistical skill outside of combat, and wits and fast tactical thinking inside combat.
- No dead time in this game unlike most rpgs : corpses are auto-looted, you can fast-travel anywhere already explored at any time, boring parts are taken off this game to keep the fun ones : exploration, combats, fast loots, fast shopping, fast and simple party management.
- Possibility to play in Arcade Mode : Way faster and easier, for more casual gamers or just for the fun of bashing everything like in more action oriented games!
- Memory: 1 GB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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