Hello! Firstly, thank you all so much for the amazing support we've received for Charnel House Trilogy so far. Hope you're all enjoying the game! Two things: Trading cards ARE coming, we just want to make sure the assets are as good as they can possibly be. We're doing something a little fun and different with the art, so hopefully it'll be worth the wait! ETA is within a week, so you shouldn't have to wait long. Secondly, we have a Linux build of the game, which will be going up by Monday. AGS Linux builds aren't guaranteed flawless, so we need a little more time to put that build through some extra testing, and make sure it's functioning well enough before we push it live. I'm sure a lot of you know this already but Mac builds are a bit harder to do with AGS; it IS something we want to do in the future if the game does well enough to enable us to do so, but unfortunately not something we were able to do for launch. The intention is to do so, but I can't make any die-hard promises just yet. If we are able to do a Mac version then we'll likely be able to create a Mac version of Richard & Alice at the same time too. Thanks! Nina <3
Hello! Firstly, thank you all so much for the amazing support we've received for Charnel House Trilogy so far. Hope you're all enjoying the game! Two things: Trading cards ARE coming, we just want to make sure the assets are as good as they can possibly be. We're doing something a little fun and different with the art, so hopefully it'll be worth the wait! ETA is within a week, so you shouldn't have to wait long. Secondly, we have a Linux build of the game, which will be going up by Monday. AGS Linux builds aren't guaranteed flawless, so we need a little more time to put that build through some extra testing, and make sure it's functioning well enough before we push it live. I'm sure a lot of you know this already but Mac builds are a bit harder to do with AGS; it IS something we want to do in the future if the game does well enough to enable us to do so, but unfortunately not something we were able to do for launch. The intention is to do so, but I can't make any die-hard promises just yet. If we are able to do a Mac version then we'll likely be able to create a Mac version of Richard & Alice at the same time too. Thanks! Nina <3
The Charnel House Trilogy
Owl Cave
Owl Cave
2015-04-16
Indie Singleplayer
Game News Posts 9
🎹🖱️Keyboard + Mouse
Mostly Positive
(534 reviews)
http://owlcave.net/
https://store.steampowered.com/app/288930 
The Game includes VR Support
The Charnel House Trilogy Linux [586.51 M]
The Charnel House Trilogy - OST
Witness The Charnel House Trilogy, the chronicle of one fateful night aboard a train bound for Augur Peak. Three thrilling, horrifying adventure games in one, from the depths of the Sepulchre, starring Madeleine Roux, Peter Willington, Jonathan Grier, Jim Sterling, and Ben Chandler as Grub. With art by Ivan Ulyanov and Ben Chandler, and music by Jack de Quidt, nervous_testpilot and Bryan Henderson.
A young woman prepares to depart on a journey that will take her into the very heart of darkness. But before she can leave her apartment, there are just a few loose ends she has to tie up...
Join Doctor Harold Lang on that fateful train journey that started it all. Who is the man in 2-C? What is the conductor hiding? And just what is the secret behind all the huge bags?
Alex Davenport wakes up on the train. Her travelling companion, Harold Lang, is nowhere to be found. Don, the conductor, isn't exactly being forthcoming as to what's going on. Why are Alex's friends here? Who's the ballerina? Is this a nightmare, or is Alex's hope of waking up simply a pipe dream?
From the studio that brought you Richard & Alice comes a new journey into terror.
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