




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The skills system has been completely reworked! You can now assign different attacks to each direction and discover new customizable synergies with a much more strategic focus.
New fatigue system (0100): Each attack generates fatigue based on its type, and it doesn't regenerate automatically. You must pause or end combat to recover. This introduces a tactical pacing to fights.
Tiered fatigue: Chaining more hits costs increasingly more. Starting from the third hit, costs rise notablyencouraging more technical and deliberate fighting.
Customizable directional attacks: A new menu lets you assign different skills to each direction (up, down, forward), unlocking unique combos and strategic synergies.
Visual fatigue indicators: The UI has been redesigned to include a constantly visible bar and special effects when modules like Ecstasy are active.
New tactical progression: The system now rewards precision, rhythm control, and planned strikes instead of just buttonmashing.
[img src="https://clan.cloudflare.steamstatic.com/images/45068070/d3edcb66d2a0966ab029fc8c3e0fc7097da70e92.png"][/img]
With this redesign, combat in CatAstrophy becomes a deeper, more strategic, and satisfying experience. Every hit counts, every pause matters, and your playstyle evolves to new heights.
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