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This small patch follows the release of v1.2
Every 3 attacks, your base attack causes each enemy hit to release a lightning projectile dealing 50 damage
This trinket replaces the Lightning Arrow trinket when playing the Warrior.
Knockback sytem has been entirely reworked.
Auto Attacks now correctly push back enemies when enabling this skill.
Correctly factors in the "mass" of the enemy (an Elite enemy will travel less than an Imp during knockback).
Lightning Projectile now correctly bounces between enemies.
Lightning Projectile speed increased
Reminder: Any lightning damage can "Shock", spawning a small lightning projectile dealing your shock damage as lightning damage. Thor's Diary, Lightning Arrow and Stormbreaker create lightning projectiles as well. Lightning Projectiles bounce between enemies, loose 10 damage each bounce and continue to bounce between enemies until there is no damage left to deal. Increasing Lightning Damage will ultimately increase the number of bounces.
A bit confusing I know, I need to find a way to make it more clear in-game.
Let me know what you think!
Astrow
40 upgradable items
9 talent trees
3 endgame bosses
30 objectives
Normal and Hard difficulty
- Specialize your character with build-defining talent trees and unlock your true potential
- Explore to find chests, shrines and other events in the randomly generated rooms of the wizards' tower
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