Small patch to correct a narrative error and let everyone know that the winter sale is upon us and AEATGM would make a great present for all your holiday friends. The patch has been double checked but just incase, if you find any bugs, please don't hesitate to reach out
[ 2024-12-21 16:02:51 CET ] [ Original post ]
Hey All, As you might have seen, lots of updates. As bugs come in I try to patch and update right away so that players can get back to the game they were enjoying. Here is the list of everything we have fixed so far: - Controller Icons Special Left and Special Right corrected - Puzzle are no longer allowed to be solved with open conduits - Framerate setting added to the graphics menu - Quick Component Achievement Fixed - UI updates to prevent text overflow (may still experience minor errors when not playing at a 16:9 resolution) - Changed the size of the background grid to make it clearer where the edge of the puzzle is - Keyboard Camera Control right binding repaired, axis is now set correctly - Assorted QoL cleanups
[ 2024-11-13 11:15:01 CET ] [ Original post ]
Hi there, Language switching has been fixed, all languages are available and switching correctly. Sorry for anyone who has been affected by this issue. We also have reports of a few people losing save data regarding puzzle stats. I have not been able to recreate the bug but do not stress, while it is annoying this will have no negative affect on gameplay and should I be able to hunt down the source and fix it, running the puzzle again will restore the existing data. OLD POST: Hi there, We have noticed an error with languages not appearing. We have repaired most, however Brazilian Portuguese and Russian are experiencing some issues. We will fix these as soon as humanly possible, thank you for your patience
[ 2024-11-04 16:28:52 CET ] [ Original post ]
Version 1.1.3d - QoL Fixes - Update to daily mail UI so that story 2 and 3 flavor text can be read - Progress node after puzzle 55 fixed Also, if you are experiencing bugs in the Demo, I will be updating it soon, I assure you those bugs have been fixed in the release, work on the demo has just been halted in favor of the full release. Addendum: We are experiencing some save file issues with puzzle stats, this will be fixed soon
[ 2024-11-03 12:36:13 CET ] [ Original post ]
Sorry to send multiple patches in one day but I want to get things to players as soon as I can and make sure that everyone knows about it. All text, UI, Achievement and Store page has been fully translated into French, German, Brazilian Portuguese, Simplified Chinese and Russian. This was done based on wish lists and budget as it takes around $1600 AUD and about 8 hours (after the translator's have done their work) to implement each language. We want to implement more languages in the future (Japanese, Spanish, Korean and more) but this will take time and will be based on game sales how many additional languages we can do. If you feel there are any translation errors, or are interested in helping translate to other languages, do not hesitate to reach out to Mark@Gentlegear,Games. Thanks! Late Addendum - There was an issue with the cross connect, make sure your game is update if you run into this issue
[ 2024-11-02 11:44:37 CET ] [ Original post ]
New Patch! In response to feedback and in preparation for languages we have implement the following patches: - Fixed stability and consistency issues with Operation frequency. Running the same puzzle fast and normal speed and multiple times will now result in exactly the score - Fixed Ops calculation formula to produce correct results that actually reflect what the tile is doing - UI updates to fonts and layout in preparation for future language support. - Implemented all languages, languages other than English , French, German and Chinese may not be formatted correctly at this time. An update will probably go out later today regarding official language support. I thank all the people who have gotten in touch about bugs, if you have a bug request, don't hesitate tot post to the community hub on steam, join the discord (https://discord.gg/jKMc8u7sU3) or send me an email at mark@gentlegear.games
[ 2024-11-02 05:08:33 CET ] [ Original post ]
Our First Patch! Fixes: - Fixed "Self-Improvement?" achievement to trigger correctly You may also notice the start of additional language support. It is currently only fully playable in French and English with additional languages implemented but in need of additional work such as fonts and sizing. All currently supported languages (English French, German, Brazilian Portuguese, Russian, Simplified Chinese) will be finalized in the next 24 hours.
[ 2024-10-30 15:54:38 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
Congratulations on being assigned to this prestigious new project!
Here at SKP, we believe in three things:
Continuous Learning and Mastery
Our logical and engaging Puzzle System, featuring over 100 carefully designed puzzles and an endless puzzle generator, will guide you toward mastery of the Conduit Logic System. Embrace the challenge and grow your skills.Creative Design and Efficiency
We are introducing a docupunk visual design based on engineering drafting documents and corporate busy work. This unique approach will enhance your problem-solving experience and streamline your workflow.Innovation and Challenge
As a new engineer at SKP, the job may seem like it is steeped in mystery and bureaucracy. Your directive is to focus on your tasks and ignore any anomalies, strange encounters, and inexplicable phenomena you discover during testing.Good Luck and Goodspeed!
SKP Management
- OS: Any reasonable new Linux distro from CentOS 7.x and up
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- Storage: 2 GB available space
- OS: Ubuntu 18.04
- Processor: Quad-core Intel or AMD. 2.5 GHz or fasterMemory: 32 GB RAM
- Memory: 32 GB RAM
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