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MONOCHROME HEIGHTS DEMO V. 2.0.1 PATCH NOTES

- Fixed issue where talking to phasebots from certain positions could prevent progress - Fixed issue where pausing while Level Select screen was loading could prevent player from selecting a level - Fixed issue where controller glyphs could appear when using keyboard in certain situations - Fixed issue with invisible block on level 1-3 - Adjustments to placement of platforms and items in levels 2-H and 3-H - Updated phasebot animations - Updated text and dialogue, including fixing typos - Adjusted games handling of mouse cursor to allow for using mouse in outside applications more easily


[ 2024-10-14 15:58:44 CET ] [ Original post ]


MONOCHROME HEIGHTS DEMO V. 2.0.0 PATCH NOTES

The Monochrome Heights Demo is updated to version 2.0.0! Lots of new content, improvements and fixes! - Improved, tighter controls for movement - Includes all levels for Zones 1, 2, and 3; each zone consists of 1 intro level, 3 regular levels and 1 optional unlockable level - Includes story cutscenes for Zones 2 and 3 - Updated Level Select screen - Many more small details and changes to improve gameplay and the overall experience


[ 2024-10-03 14:56:49 CET ] [ Original post ]


MONOCHROME HEIGHTS DEMO V. 1.3 PATCH NOTES

- Added option for toggling frame rate - Updated dialogue character portraits - Fixed error with character portraits on level 3-1 - Increased visibility of hazards by moving them in front of moving platforms on level 3-1


[ 2024-05-13 18:52:45 CET ] [ Original post ]


MONOCHROME HEIGHTS DEMO V. 1.2 PATCH NOTES

- Updated confirmation pop up menu - Updated control rebinding screens for clarity - Added option for semi-transparent background on UI/HUD items - Updated UI/HUD - Updated dialogue placement within text box - Updated Demo Cleared screen to include total respawn count - Updated arrow placement on all levels - Updated level 3-1 with additional moving platform and saws


[ 2024-04-24 15:49:41 CET ] [ Original post ]


MONOCHROME HEIGHTS DEMO V. 1.1 PATCH NOTES

- Fixed issue with moving platforms sometimes having delay before starting to move after respawn - Fixed issue with main menu button not animating - Updated default button for interact in controller scheme to Up on the D-Pad - Fixed issue with level info displaying incorrectly on cutscene - Minor adjustments to Level 1-0 background objects and size of one platform - Updated Demo Cleared screen - Added ability to skip credits sequence


[ 2024-04-12 15:16:17 CET ] [ Original post ]



Monochrome Heights
One Frog Games
  • Developer

  • One Frog Games
  • Publisher

  • 1970-01-01
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 5  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://store.steampowered.com/app/2336210 
  • Steam Store



  • A world devastated by past wars is threatened once again. When a former comrade asks for help, Happy the Robot reluctantly agrees to face Layla — once a friend, now a dangerous enemy they thought they had destroyed. The mission: ascend Layla’s tower and destroy the last copy of her consciousness before she can be downloaded into a new body and enact her devious plan.

    Monochrome Heights is a tough-as-nails 2D platformer featuring classic run, jump, and slide mechanics — but most importantly, a distinctive color-swapping mechanic that involves phasing between black and white platforms to climb the tower. With crisp pixel art and a modern retro-style experience, the game is inspired by early Super Mario Bros. and Mega Man titles.



    Features:
    • Traditional tough-as-nails platforming meets a novel phase mechanic where players must swap between black and white to avoid hazards and land on platforms.
    • Tight, simple controls that allow players to blaze forward with speed and momentum, or take it slow and patiently progress.
    • A narrative-focused, single-player story mode chock full of brain-breaking platforming.
    • Hand-drawn character portraits during dialogue that compliment the crisp pixel art.
    • An original music score by Bent Neatly that both drives players forward during intense gameplay and provides a relaxing backdrop for story moments.
    • Robots. Lots of robots.

    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5166 ]

    7.50$ (50%)
    10.79$ (10%)
    16.52$ (17%)
    1.50$ (90%)
    4.12$ (17%)
    18.39$ (8%)
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    8.75$ (75%)
    5.00$ (75%)
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    3.19$ (60%)
    5.00$ (75%)
    10.00$ (75%)
    7.50$ (50%)
    20.74$ (17%)
    27.59$ (8%)
    2.00$ (80%)
    21.24$ (15%)
    1.00$ (90%)
    5.77$ (17%)
    9.19$ (8%)
    15.63$ (8%)
    33.97$ (15%)
    1.50$ (75%)
    3.43$ (14%)
    9.00$ (70%)
    4.00$ (80%)
    4.24$ (15%)
    GAMERSGATE

    [ 1903 ]

    5.74$ (66%)
    9.0$ (70%)
    0.6$ (92%)
    17.99$ (55%)
    14.62$ (51%)
    1.88$ (81%)
    3.38$ (92%)
    0.64$ (87%)
    3.38$ (66%)
    0.75$ (92%)
    1.46$ (89%)
    6.0$ (80%)
    0.68$ (83%)
    0.85$ (91%)
    2.53$ (86%)
    1.31$ (81%)
    0.94$ (81%)
    0.75$ (92%)
    8.99$ (55%)
    27.99$ (30%)
    13.49$ (55%)
    4.25$ (83%)
    0.79$ (89%)
    2.25$ (77%)
    5.62$ (44%)
    6.0$ (70%)
    2.25$ (77%)
    3.83$ (77%)
    6.82$ (47%)
    1.13$ (92%)

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