




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
-Fixed the battle text when using SPD Wave. -Fixed Sage having an unranked proficiency for one type of armor. -Fixed some walkability issues in the Binding Mines. -Fixed one half of the exit to the Lunate Ruins instead sending you deeper into the dungeon. -Added a hint to a key item in the Lunate Ruins. -Fixed an incorrect line of text in the intro dungeon. -Fixed being able to access the Mol weapon shop where you shouldn't. -Made it so that one of the boulder puzzles in the Devil's Castle couldn't softlock you [or, rather, had it detect when you'd stuck yourself in there and offer a reset]. -Fixed an improperly set line of dialogue. -Fixed an issue where tags related to Ame/the Ice Cave weren't being set properly thorugh the plot jump menu. -Made some early game enemies a bit more difficult; -Increased False Goenna's ATK. -Increased the SPD of Swan of Sonne. -Increased Earth Light's SKL slightly. -Henge Ward can now use Fere. -Increased Biter Thorn's ATK slightly. -Fixed a softlock that can occur in Ame after talking to the elder the first time.
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