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Changed: * AI will make slightly fewer formers. * AI will make even fewer formers once it has the advancement that increases the working speed of formers. * AI will use significantly more miners and workers instead of scientists when they require buildings and units and can keep pollution at bay. * AI will consider standing more important in its decision to go to war. * AI will slowly drop standing on a player that has a weak military compared to themselves. * AI will no longer issue pillaging tasks to artilleries. * Added a small offset to the AI army evaluation for relationship decay and war declaration in order to prevent it becoming an issue right of the bat. Change log history.
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