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Version 3.21.2 Makes Many Small Improvements and Fixes!
[ 2024-07-20 17:19:46 CET ] [ Original post ]
Changes:
- Updated Moss Golem in normal mode: +3/0/-3, 14 HP (down from +1 DEF). The unit card is also available in the Shop after having played 35 games.
- Teammates can now see another player's Heart of Resistance target in co-op, and it is permanently visible while active.
- Added unique indicators for Raging Madness and Heart of Resistance. They no longer overlap.
- Added co-op version of Flying Castle's unit card: "Cannot counterattack when challenged." This fixes his issues especially as Avenger in co-op.
- Edited Flying Castle and Immovable Object descriptions to be more accurate. Actual behavior hasn't changed.
- Game now detects your Steam language for initial startup language selection. It can also be changed from the game's properties. This change only applies to first boot.
- Added Big Poppo unit card to Binder & Shop. Card is available in the shop after unlocking Cyborg Poppo. If Cyborg Poppo is already unlocked, the unit card will be made available after finishing a game.
- F10 key now hides the window border for people that may need it (like those under GL build that might want to place it on specific bits of the screen and/or have scarce screen space).
- Made Mio (Festive) unit card available to players that already unlocked the character by visiting Player Info.
- Fixed Sweet Indulgence's displayed cost.
- Fixed QP (Dangerous) going over the battle stat cap.
- (GL Beta): Fixed Arnelle Hyper's distorted visuals.
- Fixed Hime (Moonlight)'s turn start Moon not disappearing.
- Fixed some battle hyper animations running at double speed when there's two running at the same time.
- Added preventive measures to not allow duplicates of dice and homemarks in selection.
- Fixed undefined behavior when a unit is spawned into the field which could lead to a game crash.
- Fixed misaligned player name on last played cards.
- Various backend optimization that shouldn't affect anything that's visible to players.
- Fixed damage result not appearing after a successful hit of Gray Whale's attack.
- Fixed an issue that made pin preview descriptions to go out of the screen.
[ 2024-07-20 17:19:46 CET ] [ Original post ]
100% Orange Juice
Orange_Juice
Developer
Fruitbat Factory
Publisher
2014-05-16
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(14056 reviews)
100% Orange Juice is a digital multiplayer board game populated by developer Orange Juice's all-star cast. Characters from Flying Red Barrel, QP Shooting, Suguri and Sora come together with all-new characters to duke it out... with dice.
This is a world where dogs, people and machines fly through the air. In that world, a small patch of darkness was born. Infinitesimal at first, it gradually began to envelop everything...
A youth named Kai, led by the mysterious life form known as Marie Poppo, begins a journey that will span worlds. The black, bottomless darkness of desire slowly eats away at both Kai and the world itself...
Let Marie Poppo lead you into a mysterious world to play. Grab your deck of cards and let the games begin!
Features:
- Dice, cards, stars, battles and pudding
- 4 Single-player campaigns
- Playable by up to 4 players online
- Countless battle combinations
- Utilize each character's unique combat attributes
- More than 50 different cards to collect
- Character abilities in the form of Hyper Cards
New Steam Features:
- Full HD support
- Redesigned multiplayer experience using Steam's lobby system
- Spectator mode
- Avatar customization
- New character skins to unlock
- VAC enabled
- Custom language support
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