
100% Orange Juice is a digital multiplayer board game populated by developer Orange Juice's all-star cast. Characters from Flying Red Barrel, QP Shooting, Suguri and Sora come together with all-new characters to duke it out... with dice.
This is a world where dogs, people and machines fly through the air. In that world, a small patch of darkness was born. Infinitesimal at first, it gradually began to envelop everything...
A youth named Kai, led by the mysterious life form known as Marie Poppo, begins a journey that will span worlds. The black, bottomless darkness of desire slowly eats away at both Kai and the world itself...
Let Marie Poppo lead you into a mysterious world to play. Grab your deck of cards and let the games begin!

Features:
- Dice, cards, stars, battles and pudding
- 4 Single-player campaigns
- Playable by up to 4 players online
- Countless battle combinations
- Utilize each character's unique combat attributes
- More than 50 different cards to collect
- Character abilities in the form of Hyper Cards
New Steam Features:
- Full HD support
- Redesigned multiplayer experience using Steam's lobby system
- Spectator mode
- Avatar customization
- New character skins to unlock
- VAC enabled
- Custom language support
Hunger for Bounties Again!
\nThe next part of Ellie and Lulu\'s adventure, the Bounty Hungers event, is being rerun! It\'s a great time for all new players to continue the story and collect the rewards!\n\nBounty Hungers is live until August 23, and doesn\'t feature new rewards for players who already completed it.\n\nOther changes in version 3.26.1:\n
- \n
- Fixed achievement \"How to Become a Max Level Bounty Hunter in the Starting Village\" being granted without defeating all bounty monsters sometimes.\n
- Bonus items for the event can now be unlocked in any game mode after finishing the event.\n
- Bounty Hunt invaders no longer trigger any traps.\n
- Fixed contracts not displaying curse duration.\n
- Fixed CPUs not trying to avoid panels with Banner cards in co-op.\n
- Fixed Fluffy and Fuzzy not interacting properly with All Guns At The Ready.\n
- Fixed units with special set of poses being stuck on pose 6 upon playing Chef\'s Special.\n
- Backdoor Trade no longer triggers Protection Fee\n
- Fixed Long Arms effect not being ignored by Nico.\n
- Fixed transparency issue with the moving Robo Balls (and Shifu Robot) in Shipyard\'s background.\n
- Simplified Event Tutorial for Bounty Hungers.\n
- After evaluating feedback, updated the following Character Difficulty ratings: \nKrilalaris 2\nCeoreparque 3\nSweet Maker 2\nMio (Festive) 2\nChuu 2\n
[ 2025-07-26 16:31:05 CET ] [Original Post]
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