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Name

 F1 2015 

 

Developer

 Codemasters 

 

Publisher

 Codemasters 

 

Tags

 

Sports 

 

Singleplayer 

 

Multiplayer 

Release

 2015-07-09 

 

Steam

 4,99€ 4,99£ 4,99$ / 0 % 

 

News

 23 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 15 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/286570 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 477  

Average playtime (last 2 weeks)

 1 

Median playtime (forever)

 359 

Median playtime (last 2 weeks)

 1 

Public Linux depots

 Linux F1 2015 - Content [13.25 G] 


 Linux F1 2015 - Main [257.9 M] 


 Linux F1 2015 - Language en-GB [457.95 M] 


 Linux F1 2015 - Language de-DE [500.55 M] 


 Linux F1 2015 - Language es-ES [535.65 M] 


 Linux F1 2015 - Language fr-FR [427.36 M] 


 Linux F1 2015 - Language it-IT [560.32 M] 


 Linux F1 2015 - Language ja-JP [479.1 M] 


 Linux F1 2015 - Language bt-BR [584.7 M] 


 Linux F1 2015 - Language pl-PL [457.95 M] 


 Linux F1 2015 - Language ru-RU [457.95 M] 


 Linux F1 2015 - Launch Overrides [2.21 M] 




LINUX STREAMERS (6)
quasarsevillamade_maxlordgaultthestradus
desfrutandoosvertiKarl




RACE LIKE A CHAMPION IN F1 2015 FOR LINUX AND STEAM OS

Out now on Linux and Steam OS!

RACE LIKE A CHAMPION IN F1 2015 FOR LINUX
Experience all the thrills of racing in the worlds most glamorous, exciting and prestigious motorsport.

F1 2015 for Linux puts you at the heart of the action with a stunning game engine that recreates the blisteringly fast and highly responsive racing cars of FORMULA ONE.

F1 2015 is the official videogame of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP and also features fully playable 2014 FIA FORMULA ONE WORLD CHAMPIONSHIP bonus content. Compete as your favourite FORMULA ONE star and push yourself to the limit.


[ 2016-05-26 17:41:43 CET ] [ Original post ]

RACE LIKE A CHAMPION IN F1™ 2015 FOR LINUX AND STEAM OS

Out now on Linux and Steam OS!

RACE LIKE A CHAMPION IN F1™ 2015 FOR LINUX
Experience all the thrills of racing in the world’s most glamorous, exciting and prestigious motorsport.

F1 2015 for Linux puts you at the heart of the action with a stunning game engine that recreates the blisteringly fast and highly responsive racing cars of FORMULA ONE™.

F1 2015 is the official videogame of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP™ and also features fully playable 2014 FIA FORMULA ONE WORLD CHAMPIONSHIP™ bonus content. Compete as your favourite FORMULA ONE star and push yourself to the limit.


[ 2016-05-26 17:41:43 CET ] [ Original post ]

F1 2015 Free to play Weekend

F1 2015 is Free to play this Weekend!

If you enjoy the game we are running a 60% Discount until March 21st, to celebrate the Australian GP in Melbourne.

Additionally - the F1 bundle now offers an additional 15% discount to F1 game owners!


[ 2016-03-18 13:57:37 CET ] [ Original post ]

F1 2015 Free to play Weekend

F1 2015 is Free to play this Weekend!

If you enjoy the game we are running a 60% Discount until March 21st, to celebrate the Australian GP in Melbourne.

Additionally - the F1 bundle now offers an additional 15% discount to F1 game owners!


[ 2016-03-18 13:57:37 CET ] [ Original post ]

Free Weekend - F1 2015

Play F1 2015 for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup F1 2015 at 60% off the regular price!*

If you already have Steam installed, click here to install or play F1 2015. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time


[ 2016-03-17 18:01:00 CET ] [ Original post ]

F1 2015 gets SimXperience AccuForce support

We're very proud to announce that the F1 team have been working with premier motion simulator manufacture SimXperience, and F1 2015 now officially supports the SimXperience AccuForce steering wheel.

A spokesperson from SimXperience explained that the integration into F1 2015 meant a lot to them, saying: "Having AccuForce integration built into F1 2015 means a lot to us here at SimXperience and our customers. It was a pleasure to collaborate with the development team and we look forward to having a long term relationship with not only the Formula One dev team but the teams that develop the DiRT and Grid titles as well. "

You can find out more here.


[ 2016-02-04 22:08:14 CET ] [ Original post ]

F1 2015 gets SimXperience AccuForce support

We're very proud to announce that the F1 team have been working with premier motion simulator manufacture SimXperience, and F1 2015 now officially supports the SimXperience AccuForce steering wheel.

A spokesperson from SimXperience explained that the integration into F1 2015 meant a lot to them, saying: "Having AccuForce integration built into F1 2015 means a lot to us here at SimXperience and our customers. It was a pleasure to collaborate with the development team and we look forward to having a long term relationship with not only the Formula One dev team but the teams that develop the DiRT and Grid titles as well. "

You can find out more here.


[ 2016-02-04 22:08:14 CET ] [ Original post ]

F1 2015 Patch - 03/02/2016

As of 03/02/2016, we've released a patch for F1 2015. You can find all the patch notes below:

Game


  • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
  • Added support for the Thrustmaster T-150.
  • Added support for the SimXperience AccuForce steering wheel.
  • Fixed RPM and flag information sent to UDP outgauge devices.


    Multiplayer

  • Fixed an issue where host migration wouldn't work a session lobby.
  • Fixed an issue where the host would be unable to see a client’s car after they selected the “return to garage” option.
  • Fixed an issue where a session would fail to start if multiple players joined simultaneously.
  • Fixed an issue where a player could be prevented from leaving their garage after another player selected the “return to garage” option.
  • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.


    Sports Updates Part 2

  • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.


[ 2016-02-03 17:17:06 CET ] [ Original post ]

F1 2015 Patch - 03/02/2016

As of 03/02/2016, we've released a patch for F1 2015. You can find all the patch notes below:

Game


  • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
  • Added support for the Thrustmaster T-150.
  • Added support for the SimXperience AccuForce steering wheel.
  • Fixed RPM and flag information sent to UDP outgauge devices.


    Multiplayer

  • Fixed an issue where host migration wouldn't work a session lobby.
  • Fixed an issue where the host would be unable to see a clients car after they selected the return to garage option.
  • Fixed an issue where a session would fail to start if multiple players joined simultaneously.
  • Fixed an issue where a player could be prevented from leaving their garage after another player selected the return to garage option.
  • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.


    Sports Updates Part 2

  • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.


[ 2016-02-03 17:17:06 CET ] [ Original post ]

F1 2015 PC Patch - 11/11/15

So, the new patch we talked about here is now live! Here's another run down of what's covered in the patch:

Game



  • Added a session list screen which is available via the Multiplayer menu. This screen will allow players to search for all public sessions and join the one they want to. Custom and Hopper sessions will be visible on this list.

  • Multiplayer fixes and improvements:


    • Added additional information to lobbies so players can see how much progress has been made in the current session.

    • Parc ferme rules are no longer incorrectly applied so players will not get their fuel locked to 100kg in qualifying or not be able to change their tyres at the start of a race if they qualified outside the top ten.

    • Fixed an issue that would cause a players car to always be ghosted during timed qualifying sessions.

    • Fixed framerate and lag spikes causing incorrect collisions.

    • Fixed a bug that meant connections with limited upload bandwidth would appear laggy while on track and eventually disconnect.

    • Disallowing Brake Assist will no longer also block ABS.

    • Cars will no longer ghost when driving too slowly on track.

    • Fixed a bug which made the screen pulse black when spectating specific cars in specific circumstances.

    • Minor hopper improvements and changes


      • Removed the AI from all hoppers.

      • Removed the assist restrictions from the Hardcore hopper.


  • Made the countdown timer longer and prevented it from starting for a short time if there are not many players in the session to try to allow more people to join.

  • Changed the grid order to random from realistic. So now the players Mercedes cars will not always start on the front row.

  • Updated the Feature Race to Brazil.

  • Removed the incorrect second DRS detection zone from the Mexico mini map. This was not present in the actual track data.

  • Corrected the number of laps for the Mexican Grand Prix.

  • The player is now correctly disqualified for not using both compounds in a dry weather race.

  • Improvements to AI behaviour in Qualifying:


    • AI will no longer all leave the garage at the same time.

    • AI will no longer use Prime tyres in Q2.

    • AI will always do two runs in Short Qualifying and Q3.

    • Fixed the flashing rear tyre issue present on some PC setups.


  • Made the D-Pad menu more responsive to use.

  • Fixed an issue that would sometimes cause OSD messages to remain on screen or to never display. This was mostly reported online but can be seen offline too.

  • Fixed an issue that would cause new tyres to be too cold when they’re put on at a pit stop.

  • Fixed a problem that could cause unrealistic lap times in practice and qualifying.




Sports Updates – Part 1

  • Adjusted the relative performance of the teams and drivers based on the season’s results so far.

  • Updated the tyres for Russia to Super Soft and Soft.



High End PC Enhancements

  • New CPU-driven particle effects to improve visual quality on systems with high-end CPUs. Select “high” or “ultra” particle effects from the options menu.

  • Increased audio voice counts for systems with high-end CPUs. Select the “high” audio quality setting from the option menu.

  • Improved CPU performance for users with 6 and 8+

  • Improved CPU performance for Intel CPUs with Hyper-Threading Technology.

  • Optimised performance for Intel integrated graphics chips.


Please let us know if you have any questions, or new problems following this new patch!


[ 2015-11-12 15:59:57 CET ] [ Original post ]

F1 2015 PC Patch - 11/11/15

So, the new patch we talked about here is now live! Here's another run down of what's covered in the patch:

Game



  • Added a session list screen which is available via the Multiplayer menu. This screen will allow players to search for all public sessions and join the one they want to. Custom and Hopper sessions will be visible on this list.

  • Multiplayer fixes and improvements:


    • Added additional information to lobbies so players can see how much progress has been made in the current session.

    • Parc ferme rules are no longer incorrectly applied so players will not get their fuel locked to 100kg in qualifying or not be able to change their tyres at the start of a race if they qualified outside the top ten.

    • Fixed an issue that would cause a players car to always be ghosted during timed qualifying sessions.

    • Fixed framerate and lag spikes causing incorrect collisions.

    • Fixed a bug that meant connections with limited upload bandwidth would appear laggy while on track and eventually disconnect.

    • Disallowing Brake Assist will no longer also block ABS.

    • Cars will no longer ghost when driving too slowly on track.

    • Fixed a bug which made the screen pulse black when spectating specific cars in specific circumstances.

    • Minor hopper improvements and changes


      • Removed the AI from all hoppers.

      • Removed the assist restrictions from the Hardcore hopper.


  • Made the countdown timer longer and prevented it from starting for a short time if there are not many players in the session to try to allow more people to join.

  • Changed the grid order to random from realistic. So now the players Mercedes cars will not always start on the front row.

  • Updated the Feature Race to Brazil.

  • Removed the incorrect second DRS detection zone from the Mexico mini map. This was not present in the actual track data.

  • Corrected the number of laps for the Mexican Grand Prix.

  • The player is now correctly disqualified for not using both compounds in a dry weather race.

  • Improvements to AI behaviour in Qualifying:


    • AI will no longer all leave the garage at the same time.

    • AI will no longer use Prime tyres in Q2.

    • AI will always do two runs in Short Qualifying and Q3.

    • Fixed the flashing rear tyre issue present on some PC setups.


  • Made the D-Pad menu more responsive to use.

  • Fixed an issue that would sometimes cause OSD messages to remain on screen or to never display. This was mostly reported online but can be seen offline too.

  • Fixed an issue that would cause new tyres to be too cold when theyre put on at a pit stop.

  • Fixed a problem that could cause unrealistic lap times in practice and qualifying.




Sports Updates Part 1

  • Adjusted the relative performance of the teams and drivers based on the seasons results so far.

  • Updated the tyres for Russia to Super Soft and Soft.



High End PC Enhancements

  • New CPU-driven particle effects to improve visual quality on systems with high-end CPUs. Select high or ultra particle effects from the options menu.

  • Increased audio voice counts for systems with high-end CPUs. Select the high audio quality setting from the option menu.

  • Improved CPU performance for users with 6 and 8+

  • Improved CPU performance for Intel CPUs with Hyper-Threading Technology.

  • Optimised performance for Intel integrated graphics chips.


Please let us know if you have any questions, or new problems following this new patch!


[ 2015-11-12 15:59:57 CET ] [ Original post ]

33% OFF F1 2015 - this Race weekend + Codemasters Steam Sale

Grab your copy of F1 2015 at 33% OFF this Race weekend during the Codemasters Steam Sale.

Race like a champion in F1™ 2015 A stunning new game engine and all-new ‘broadcast presentation’ puts you in the heart of the action.


[ 2015-10-23 12:37:44 CET ] [ Original post ]

33% OFF F1 2015 - this Race weekend + Codemasters Steam Sale

Grab your copy of F1 2015 at 33% OFF this Race weekend during the Codemasters Steam Sale.

Race like a champion in F1 2015 A stunning new game engine and all-new broadcast presentation puts you in the heart of the action.


[ 2015-10-23 12:37:44 CET ] [ Original post ]

Patch - 16/09/15

Hi,

We've just pushed a new patch live for F1 2015, please find the notes below:

  • Update the Feature Race to Singapore
  • Fixed the AI not being shown blue flags in some instances
  • Fixed car setups not being loaded at the start of a race
  • Fixed steering wheels remaining at an incorrect angle when entering the pit lane
  • Fixed an incorrect deadzone being applied after defining the throttle and / or brake pedals in custom preset


Please let us know if you have any new problems following today's update.


[ 2015-09-16 17:18:57 CET ] [ Original post ]

Patch - 16/09/15

Hi,

We've just pushed a new patch live for F1 2015, please find the notes below:

  • Update the Feature Race to Singapore
  • Fixed the AI not being shown blue flags in some instances
  • Fixed car setups not being loaded at the start of a race
  • Fixed steering wheels remaining at an incorrect angle when entering the pit lane
  • Fixed an incorrect deadzone being applied after defining the throttle and / or brake pedals in custom preset


Please let us know if you have any new problems following today's update.


[ 2015-09-16 17:18:57 CET ] [ Original post ]

Patch - 3/09/15

Hi all,

We just set live another patch for F1 2015, below are the patch notes.


  • Voice Commands have been added for supported languages.
  • Updated feature race to the Italian Grand Prix.
  • Fixed an issue which caused the AI to pit because of cosmetic front wing damage or for damage to a wheel hub neither of which actually affected performance.
  • Fixed an issue which would cause the AI to pit again straight away if they used a set of tyres that they had already used during a race.
  • Fixed some computational errors in the race strategy system.
  • Fixed an issue with deadzones being incorrectly applied to custom pedal setups.


We are still aware of issues concerning blue flags not triggering under certain conditions, investigation is ongoing.

As always please let us know if you have any new problems following today's update.


[ 2015-09-03 18:37:18 CET ] [ Original post ]

Patch - 27/08/15

Hi all,

We just set live a small patch for F1 2015, below are the patch notes.


  • Fixed the AI not using DRS and running lean fuel mix for the first two sectors in One-Shot Qualifying sessions.
  • Fixed an issue which caused the AI to run in to the back of other cars.
  • Fixed an issue which caused the AI to pit too frequently in some circumstances.
  • Advanced Wheel Settings are now unlocked for all controllers.
  • Removed the restriction from the Beginner Introduction hopper.
  • Fixed the countdown timer in hoppers so it always starts at 60 seconds in between sessions.
  • Removed cars that are not present in Qualifying 2 and 3 from the mini-map.
  • Fixed a number of issues with multi monitor support.

    Please note that voice command support is still being developed, and is expected to be delivered in a later update.

    Please let us know if you have any new problems following today's update, we'll have more news about our next patch and ones for the other platforms soon.


[ 2015-08-27 17:38:59 CET ] [ Original post ]

Patch 21/08/15

Hi all,

We just set live a small patch for F1 2015 to resolve an issue that cropped up in yesterdays patch.


  • Fixed assists being available in the Hardcore – No assists hopper.
  • Extended the default bounds of the Field of View user adjustment.


We'll have more news on what's up next soon. Have a good weekend and enjoy the race!


[ 2015-08-21 17:13:12 CET ] [ Original post ]

Patch 20/08/15

Hi all,

We just set live a new patch for F1 2015 including the below fixes.


  • Fixed AI always pitting on the same lap as their team mate
  • Fixed some instances of cars getting stuck in the pit lane
  • Fixed infrequent crash in the pit lane
  • Fixed car resetting to track when using flashback in the pit lane
  • Fixed instances of the pitting strategy not always updating correctly
  • Fixed fuel changes not saving correctly when changed under parc fermé conditions
  • Fixed various errors with the damage, fuel and temperature swipe
  • Fixed game stutter when the player takes control of an AI-driven car
  • Fixed AI cars having punctured tyres in P2 and P3 sessions in Pro Season mode
  • Fixed identical weather being used for all practice sessions in Pro Season mode
  • Fixed game resuming instantly when backing out of replay
  • Fixed flickering on track reflections in wet weather on high graphics settings
  • Fixed objects popping when playing with multi-monitor and wide screen setups
  • Added ability to adjust camera and field of view settings
  • Fixed McLaren 2015 car’s gear paddles glowing orange under braking
  • Added ability to delete car setups
  • Added a new “invite only” custom match option
  • Added push to talk functionality for voice comms
  • Improved session joining speed through the multiplayer hoppers.
  • Reconfigured hoppers to give one hopper per difficulty setting
  • Updated feature race to Belgian Grand Prix
  • Fixed players with invalidated lap times being shown as in 1st place during one shot qualifying sessions
  • Fixed grid order being incorrect after one-shot qualifying session if players had invalidated their lap times
  • Fixed several instances of players failing to start a session after other players have left the game
  • Fixed race start timer increasing whenever a player joins a hopper lobby
  • Fixed players acquiring another player’s points when joining a session mid-season
  • Fixed saved lobby settings not loading in correctly
  • Fixed players not joining hopper lobbies correctly from some game modes
  • Fixed car body not loading in correctly in some multiplayer race
  • Fixed multiple incorrect fastest lap notifications being displayed during online practice sessions
  • Fixed vote to skip track being used multiple times in lobbies
  • Added notifications for players retiring during a multiplayer session
  • Various other bug fixes and improvements


Please note that voice command support is still being developed, and is expected to be delivered in a later update.

As ever thank you for your feedback and support and let us know how you feel about this latest update,


[ 2015-08-20 17:14:03 CET ] [ Original post ]

Patch 10/08/15

Hi all,

We just set live a small patch for F1 2015. We are aware of other the other issues and working on them but we wanted to take the opportunity to get this out ASAP as it was affecting a lot of players.


  • Fixed deadzone being incorrectly applied to steering wheels
  • Fixed steering wheel settings not saving correctly
  • Fixed incorrect detection of certain controllers and steering wheels

Please let us know if you have any new problems following today's update, we'll have more news about our next patch soon.


[ 2015-08-10 17:03:16 CET ] [ Original post ]

Patch 31/07/15

We've just set live a new patch for F1 2015 which should improve the overall stability and performance of the game across all game modes (both online and offline).



  • We've addressed many of the causes for various crashes and hangs.

  • Fixed the issue causing a deadzone on your wheel after setting your wheel and pedals up.

  • The grey flashback filter will now clear correctly

  • Reduced motion blur

  • Snag removed from turn 4 at Melbourne

  • Car model for Manor will now display correctly all the time

  • Cars can no longer retire in the pit lane

  • Assist settings will now save correctly

  • Vote to skip added to Online practice

  • No longer disqualified when resetting to track

  • Allow the user to customise their Championship Season weekend.

  • Fixed Fuel Mix levels appearing to produce incorrect vehicle performances.

  • Car can no longer become stuck in second gear when exiting the pit lane.

  • Fixed the Chase camera angle sometimes becoming permanently tilted after changing control bindings on supported controllers.

  • Leaderboards will now be updated without having to go back to the main menu.


We want to hear your feedback following today's patch so please post up how you feel about today's update below. We are reading the forums and working on addressing your concerns and we hope to have an update on our future updates soon.


[ 2015-07-31 15:45:45 CET ] [ Original post ]

20/07/15 Patch

Hello everyone,

We have just released a patch for the PC version of F1 2015. This patch fixes a number of crashes and bugs that are causing problems for players, listed below;


  • Fix for an issue where players can display as 'Spectators' in an online lobby after joining via invite, and remain as spectators when loading into an online session

  • Fixed an issue where all clients in a 16 player session were kicked from the session simultaneously after idling in the lobby.

  • Fix for an issue where players will desync as vehicles are overtaken in the pit lane on certain tracks.

  • Fixed an issue that would cause the f1.exe to crash when exiting the game

  • Fixed an issue where the game crashes to desktop when changing resolution on track

  • Fixed an issue where resizing window during active gameplay causes game to crash

  • Fixed an issue where spectate does not accurately replicate the state of the session if a player joins the session before spectating.

  • Fixed an issue with error code 41 - Game attempts to complete installation again after quitting out

We know that many of you may still be experiencing problems with F1 2015, and we are working extremely hard to address these as fast as possible.

We’d like to thank you all again for your continued patience with us while we work to resolve these issues.


[ 2015-07-20 14:24:45 CET ] [ Original post ]

Patch 14/07/15

Hello everyone.

Since the launch of F1 2015, we have become aware that some people are currently experiencing issues while playing the game. Please be assured that we are treating these issues very seriously and are constantly monitoring the forums and our social media pages for your feedback, please keep that information coming.

To help support us with this effort we request you provide clear and detailed descriptions of the issues you are seeing, along with hardware details (for PC users), to aid us in replicating and fixing the issues as quickly as possible.

Alongside this, we have just pushed a new patch to the PC version of the game which contains a number of fixes. We’re aware that this will not fix everyone’s problems and we are continually working to resolves these issues as fast as we can.
Notes for the PC patch are as follows;


  • Fixed crash caused when switching between game running in a window to running in full screen
  • Fixed crash going to track, or when driving on track when in 800x600 resolution with Ultra high detail preset
  • Fixed crash when reducing the resolution of the game
  • Fix for game timer running too fast during frame spikes
  • Fix for camera speeding up at start of broadcast sequences
  • Fix for tyre regulations not correctly working in short Championship weekends

For players on both PlayStation 4 and Xbox One, we know that many of you are also experiencing issues when playing the game and are working on patches for both consoles to go out as soon as we can.

We’d like to take this opportunity to thank everyone for their patience and support. We will continue to work through the issues as a priority, and will update with more information as well as specific fixes as soon as they become available.


[ 2015-07-14 12:45:42 CET ] [ Original post ]