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Type your way to world domination

Can you type? Can you spell? Become the Necrotyper and find out! You will raise your undead army and conquer castles and villages. You will unlock the darkest spells of the Necronomicon. Your keyboard mastery will be pushed to the limit!

Necrotyper is an action/adventure typing game with elements of RPG and strategy. You lead an undead army, which you have no direct control over. Instead, you type different spells to boost it. You have to type fast, or you'll get overrun by enemies. But accuracy matters as well. Your spells will grow stronger if you don't make mistakes, which will give you the necessary edge in the battles. Spells can be upgraded so you can stand a chance against the ever-increasing number of enemies.

Necrotyper key features:

  • Raise an undead army by casting spells from the Necronomicon. Create new soldiers from the corpses you leave behind.

  • Progress through levels on the world map. Conquer the small villages first so you can be prepared for the big cities.

  • Don't let the necromancer die. If your fingers are too slow, you will get overwhelmed and perish.

  • Unlock & upgrade spells in the Necronomicon. The stronger your spells are, the stronger your undead army will become.

  • Add your own dictionary. Do you want to practice typing in a different language? The game supports custom dictionaries added from a text file.

Necrotyper
VildiurDeveloper
VildiurPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
7 user reviews (7 reviews)
Public Linux Depots:
  • [0 B]
Patch 1.2.1

Security Hotfix

Fix for the Unity engine security vulnerability, affecting all games made with Unity version 2017.1 or later. Stay safe, keep typing.

[ 2025-10-12 11:21:29 CET ] [Original Post]
Update 1.2: Endless Mode

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45257157/a50da458f0d012032fafeed25c8577082e27588e.png\"][/img]

Greetings, Necrotypers!

Update 1.2 comes with a heap of bug fixes and improvements, and also introduces two new Endless levels. Survive waves of enemies by building defensive structures. After each wave, you are rewarded with a perk that further increases your power. Levels can be accessed on the world map once youve progressed far enough into the game.

Endless Mode\n

  • Added a new Endless Mode, where you fend off waves of enemies.\n

    [/*]
  • Buy towers, earn perks, and survive for as long as possible.\n

    [/*]
  • Two Endless levels have been added to the map. They unlock once you\'ve progressed far enough in the game. Try to survive as many waves as you can!\n

    [/*]

\n Spellbook Improvements\n

  • Spell descriptions are now more detailed.\n

    [/*]
  • Spells that summon skeletons now display the stats of those skeletons.\n

    [/*]
  • Items previously listed in the spellbook\'s Item section have been moved under their respective skeleton units.\n

    [/*]
  • Various UI and UX tweaks.\n

    [/*]
  • Numerous gameplay bug fixes.\n

    [/*]

\n Bug Fixes & Other Improvements\n

  • Fixed an issue where the Perfectionist achievement sometimes wouldnt be detected (applies to older save games as well).\n

    [/*]
  • Improved skeleton formation logic.\n

    [/*]
  • Fixed issues with overlapping text.\n

    [/*]
  • Improved intro and outro cutscenes.\n

    [/*]
  • Enhanced combat sound effects.\n

    [/*]
  • Improved UX when discovering new items.\n

    [/*]

[ 2025-08-24 15:30:12 CET ] [Original Post]
Patch 1.0.1

Difficulty modes

  • Difficulty of the level can now be selected on the world map.
  • Difficulty level now impacts not only the length of words, but also how much focus you lose on a mistype and the spawn rate of enemies.

Misc. Changes
  • Increased damage and armor penetration for higher-tier ranged weapons.
  • Significantly reduced the cost of all spell upgrades.
  • Spell book page buttons now appear when previous or next pages are available.

Fixes
  • Significant performance improvements in certain levels by adjusting foliage quality and density.
  • Replaced grass for better performance and visual quality.
  • Automatic quality detection when first starting the game.
  • Quality settings should now save correctly.
  • Fixed an issue in the "Toll House" level where a tutorial window would get stuck and prevent the player from progressing.
  • Added missing icons and names for items.
  • Fixed a bug where skeletons would get stuck on the siege tower.
  • Fixed a bug where Crush spell visual effect would remain once triggered.
  • Fixed a soul counter at the top of the spellbook.
  • Fixed an issue on macOS, where directional keys would be detected as letter input.
  • Creating a new save game profile now immediately selects it.
  • Fixed a bug in cinematics, where text writing would ignore the last letter.

[ 2024-12-19 17:11:12 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: Intel Core i5-6600. 3.3 GHz or AMD Ryzen 5 1500X. 3.5 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 660 / Radeon RX 460
  • Storage: 2 GB available space
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