

Discover a procedurally generated post-apocalyptic world. Each new game offers a different starting point and experience, allowing you to collect resources and survive in abandoned locations and roads.


Begin your journey with a rundown rv, repairing and upgrading each part. Personalize everything from stoves and refrigerators to toilets and seating areas, creating your own living space.


Stay alive with activities such as cooking, fishing, repairing, and making coffee. Use your rv's kitchen to cook the food you find, making more effective meals.


Discover Nomad Drive, where every part is fully interactable. Touch, customize, and explore everything from furniture to appliances. Make the RV truly yours!


Manage energy using solar panels or fuel-powered generators. Utilize various energy sources to meet your RV's needs and extend your survival time.


First Biome Reveal: The Desert
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-01-2.jpg\"][/img]
Were thrilled to finally reveal the first of four biomes in Nomad Drive the Desert Biome!
This arid, desolate, and scorching environment hides a variety of mysterious locations and unexpected encounters. Even though the sunbaked roads seem to stretch into nothingness, curiosity is your best compass keep moving forward, and you might be surprised by what you find.
[hr][/hr]First Points of Interest (POIs)
Were also excited to share the first three Points of Interest (POIs) that players will be able to explore. In Nomad Drive, POIs come in small and large variants, offering different levels of interaction and rewards.
Abandoned Factory
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-05-1.jpg\"][/img]
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-06-1.jpg\"][/img]
Our first large POI the Abandoned Factory consists of three distinct buildings and a multi-level layout. Its designed to be a high-reward area where players can spend a significant amount of time scavenging and exploring. Hidden surprises await those who dig deep.
Wooden Cabin 01
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-03-1.jpg\"][/img]
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-04.jpg\"][/img]
The first of many modular Wooden Cabins, this structure will appear in different variations across the game world. Its compact, story-rich, and crafted to spark exploration.
Car Wreckage 01
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-01-3.jpg\"][/img]
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-02-2.jpg\"][/img]
A scattered junk site featuring a derelict car. This is the first of many car wreckage variants players can encounter in the wastelands perfect for quick looting and storytelling moments.
[hr][/hr]Tech Deep Dive
Lets take a look at some of the systems powering Nomad Drive under the hood:
Terrain Generation System
Nomad Drive uses an infinite, seed-based chunk system to generate its terrain procedurally. This means every seed gives players a unique world, while shared seeds offer identical experiences perfect for community challenges or multiplayer consistency.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45064040/e774c4233149ec9db6bb9ec798cb2dca13e81a6e.gif\"][/img]
Currently, the system is focused on generating our first biome, the Desert. Future biomes including snowy highlands and dense forests will be integrated into this system over time.
Road Generation System DivisionRoads
Were developing a custom procedural road system called DivisionRoads. This system creates biome-specific roads with elevation shifts, smooth curves, and dynamic layout logic. Roads are guaranteed to pass near key POIs to maintain meaningful world flow.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45064040/df5be029d8738f64b65a63fdf0dcbfbbc86ba869.gif\"][/img]
The terrain and vegetation auto-adjust to the roads path, and weve developed modules that allow game objects signs, power poles, debris, etc. to be placed seamlessly along roads. The result: endless roads that feel handcrafted and immersive.
Vegetation System
[img src=\"https://indiedevil.com/content/images/2025/07/Screenshot-07.jpg\"][/img]
Each biome in Nomad Drive features its own procedural vegetation package, tailored to its environment. Our system ensures realistic placement, density, and variety making every biome feel alive and visually distinct.
POI Spawning System
Still in early development, our POI spawning system analyzes terrain and player progression to dynamically place POIs throughout the world.
Rather than relying on static spawns, the system uses a weighted algorithm to decide which POI should appear next making exploration feel organic and non-repetitive. Many POIs are modular, and all are procedurally populated with loot and interactive elements, ensuring a fresh experience every time.
[hr][/hr]Multiplayer Development
Were actively working to bring Nomad Drives entire gameplay experience into a multiplayer environment.
Our main character design is currently underway, and we cant wait to introduce you to them along with core co-op mechanics in a future devlog.
All of the systems mentioned above are being built with multiplayer support in mind, which presents its own unique challenges. But were making steady progress and are excited about whats to come.
[hr][/hr]Thank You
Thanks so much for reading! If youre as excited as we are, please share Nomad Drive with your friends and help spread the word.
Well see you in the next Dev Diary until then, stay curious and keep exploring!\n\n
[table colwidth=\",\"][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45064040/1fb9a308322abf93a79c77e45558004d8ff8832c.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45064040/13fdfaf1915c77bb8b121965e131d5a640da886f.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45064040/8338be9aacc189d7102542cd9bc098f6e503580d.png\"][/img]\n\nThe Nomad Drive Team
Minimum Setup
- OS: TBA
- Processor: TBA
- Graphics: TBA
Recommended Setup
- OS: TBA
- Processor: TBA
- Graphics: TBA
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