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Super Dash
Gustavo Passos Developer
Gustavo Passos Publisher
1970-01-01 Release
Game News Posts: 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
2 user reviews (2 reviews)
Public Linux Depots:
  • [0 B]
1.0.6 Advanced Tutorial

This new tutorial explains some more advanced mechanics that can be used to make runs easier. Its available through the main menu and can be played after you try your first run in the game.


[ 2025-04-18 22:27:39 CET ] [ Original post ]

1.0.5

New Features/Improvements: When connecting a gamepad the new input mode will be the new gamepad The analog aim now moves smoothly instead of teleporting Thanks Delboni for testing with a gamepad <3 Bug Fixes: Spawner enemies are not super fast anymore (Thanks, snoopcri) Fixed an startup bug that was preventing new players from starting the game Fixed a but where you'd get infinite Boss Emblems if buying PU too quickly (Thanks, Marcus for getting this) Fixed some mouse glyphs that were not showing up


[ 2025-04-16 01:20:44 CET ] [ Original post ]

1.0.4 - Controller Support

New Features/Improvements:

  • Super Dash now has support for a variety of controllers, not just the DualSense.
  • You can now see your current power-ups when selecting a new one.
  • Fixed some PT-BR localization issues.
  • Added new popups explaining yellow shield enemies and red projectiles.
Bug Fixes:
  • Fixed an error when selecting the Wormhole (Level 2). (Thanks, Fausto!)
  • Fixed an issue in Arcade/Zen mode where the game would get stuck. (Thanks, Rubens!)
  • Fixed menu slide animations getting stuck when alt-tabbing. (Thanks, Biel and friends!)
  • Fixed a crash when selecting a 3-wave challenge. (Also thanks to Biel 'n' friends and Flvio!)
  • Fixed credits display on ultrawide screens.
A lot of people have been helping me make the game better, and I'm really grateful for that! <3


[ 2025-04-13 01:53:36 CET ] [ Original post ]

1.0.3

- super boss from run 2 now spawns nuke items so the player can destroy all enemies on the map - fix bug where Marco got stuck while fighting the Bouncer Boss - balance first boss fight and run 2 spawn rate


[ 2025-04-09 12:57:15 CET ] [ Original post ]

1.0.2

Added a new game mode, "Zen Mode", that has infinite lives and its more chill with fewer enemies on screen. It doesn't store the highscore as the Arcade Mode but still is a good way to enjoy the diversity of power ups and enemies as well as practive for the other modes. Also fixing a bug that wasn't unlocking achievements on Steam. Achievements unlocked in the meantime will be activated all at once when the game loads again.


[ 2025-04-06 18:02:39 CET ] [ Original post ]

A fast paced bullet hell where your ship doesn't shoot — you dash through enemies to destroy them.

The game has a variety of power-ups, enemy types, and bosses that create interesting and distinct challenges when surviving through waves. The minimalistic gameplay is easy to learn but hard to master.






Game Modes


  • Roguelike: Complete all levels, defeat enemies and *super bosses*, build your strategy by choosing and upgrading power ups. Your progress is reset on death, but your upgrades are kept.
  • Arcade Mode: Endless waves of enemies. Test your skills and see how far you can go.

Mechanics


  • Dash: Charge the dash and release to go forward and destroy enemies and bullets in the way. Hitting an enemy will extend your dash forward, get the right angle to destroy more enemies with a single dash.
  • Dash Canceling: You can cancel your dash midway to stop at a better position.
  • Power Ups: According to the game mode you selected it will be different how you select and upgrade power ups. Power ups have specific triggers, like number of kills or dash levels.
    Power ups have specific triggers, like amount of kills or dash levels.
  • Dash Levels: Each level requires you to destroy an amount of enemies, starting with 2. If you do it, the dash level will increase and the amount of enemies to be destroyed too. Higher levels trigger stronger power ups.
  • Health Restoring: After getting hit you have a chance to restore your HP by completing the challenge. It can be something that will put you in more risk, so it your choice to do it.


GAMEBILLET

[ 6084 ]

26.34$ (12%)
10.26$ (66%)
1.66$ (83%)
6.61$ (17%)
16.79$ (16%)
33.17$ (17%)
5.78$ (17%)
12.42$ (17%)
12.42$ (17%)
35.14$ (12%)
4.95$ (17%)
8.54$ (57%)
8.47$ (15%)
16.57$ (17%)
12.69$ (68%)
8.39$ (16%)
17.19$ (14%)
12.42$ (17%)
20.72$ (17%)
12.42$ (17%)
8.46$ (15%)
41.49$ (17%)
8.39$ (16%)
17.59$ (12%)
49.77$ (17%)
25.19$ (16%)
5.03$ (16%)
16.57$ (17%)
12.59$ (16%)
26.34$ (12%)
GAMERSGATE

[ 1307 ]

0.51$ (91%)
30.0$ (50%)
5.31$ (79%)
1.91$ (87%)
1.7$ (79%)
1.5$ (70%)
1.02$ (74%)
2.25$ (89%)
6.8$ (66%)
1.58$ (77%)
0.58$ (92%)
2.64$ (82%)
1.58$ (77%)
3.83$ (62%)
7.73$ (45%)
0.58$ (92%)
1.58$ (77%)
1.58$ (95%)
1.58$ (77%)
1.28$ (91%)
0.43$ (91%)
0.17$ (83%)
0.43$ (91%)
1.58$ (77%)
2.22$ (88%)
0.51$ (74%)
2.13$ (79%)
3.06$ (83%)
3.83$ (74%)
0.58$ (92%)
MacGamestore

[ 4064 ]

2.98$ (85%)
0.89$ (87%)
2.98$ (85%)
1.19$ (88%)
38.99$ (13%)
1.49$ (85%)
1.09$ (93%)
15.89$ (21%)
2.99$ (70%)
1.19$ (88%)
1.99$ (85%)
51.49$ (26%)
1.19$ (91%)
2.29$ (88%)
1.10$ (89%)
1.19$ (76%)
2.49$ (88%)
13.49$ (10%)
1.89$ (81%)
3.99$ (90%)
0.99$ (90%)
2.49$ (75%)
2.29$ (85%)
5.99$ (80%)
1.09$ (84%)
1.19$ (92%)
1.19$ (94%)
1.19$ (70%)
1.49$ (94%)
1.19$ (88%)

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