Galactic Thunderdome Closed Beta Version 0.6.0
[ 2024-08-20 18:08:35 CET ] [ Original post ]
We just dropped Galactic Thunderdome v0.6.0! Weve heard your feedback, and were excited to introduce a new respawn mechanic to co-op Last Stand! If your friends go down, they can now be revived by defeating a gradually increasing number of enemies. This should address the frustration of players dying early and having to wait for the round to end to jump back in. Keep the great suggestions coming! Weve spent a lot of time this patch optimizing critical areas of the game to boost your FPS! Many parts of the code have been fine-tuned to maximize performance. Optimizations
- Optimized various systems using enum strings for faster processing.
- Improved performance of enum to string conversions.
- Enhanced the input system, particularly during dazed states.
- Optimized in-game menus and HUD to reduce lag.
- Optimized the Item Selector Wheel for smoother interactions.
- Significantly improved rock graphical rendering and level elements.
- Enhanced the assignment of material types to level objects.
- Optimized background parallax for better performance.
- Optimized item factory and pooling system for faster item generation.
- Improved pickupable item collision detection.
- Enhanced player controller for smoother movement and response.
- Various system tool optimizations for overall stability and efficiency.
- Optimized the wind system for better performance.
- Overhauled the motion blur system to boost overall performance.
- Optimized the player unstuck mechanic.
- Tweaked and optimized the protoshape system
- Enhanced system tools to ensure smooth operation across various gameplay elements.
- Distributed Stage Wave enemy spawning across multiple frames to improve performance during intense sequences.
- Optimized horde AI character and item pooling for smoother wave management.
- Fixed issues with Steam Cloud saves not syncing correctly.
- Resolved problems with local app data saves.
- Fixed crashes related to image graphics in builds.
- Corrected batch loading and pooling issues with rocks.
- Resolved problems with fire/smoke effects disappearing when the gun is unequipped.
- Fixed material cleanup issues that caused visual inconsistencies.
- Corrected an issue with stain painters on ice surfaces.
- Fixed medals displaying incorrect particle leafs.
- Fixed graphical issues with the repulse gauntlet and its pooling system.
- Adjusted Gauntlet title position to avoid overlapping other UI elements.
- Fixed wind effects to ensure consistency in visual and gameplay experience.
- Fixed an issue where slo motion effects lasted longer than intended.
- Fixed AStar pathfinding issue related to automatic doors.
- Resolved issues with droids not firing at players.
- Fixed a bug where boss AI would drop guns with 0 ammo.
- Fixed the issue of reviving a player shortly after they die (in Last Stand).
- Most special abilities are now refunded if they fail to activate due to interruptions like being stunned.
- Added instructions for "invite non-friend" in the troubleshoot menu with a quick access button in the online play section.
- Introduced a "Fix network lag" page in the pause menu to facilitate troubleshooting.
- Replaced the language icon for better clarity.
- Added a new effect to the player aimer that indicates remaining health, featuring both sound and visual cues.
- Removed broken confirmation popups from the host lobby menu.
- Swapped Q & E keybindings (open item selection wheel) to match left & right click (use melee/ranged item).
- Balanced the pickaxe, claymore, gravity hammer, and bone sword to ensure appropriate damage output and weight.
- Balanced various items to correct damage output and weight discrepancies.
- Tweaked troubleshoot text for clarity and better guidance.
Galactic Thunderdome
Pansimula
Pansimula
2024-10-23
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(13 reviews)
https://store.steampowered.com/app/1219800 
[0 B]
Galactic Thunderdome is a platform brawler about fighting in a dynamic, chaotic, physics-based world. With a vast selection of diverse items, a cast of unique characters, and a broad array of game modes, GTD is a monumental playground of cartoonish havoc built upon a foundation of simulated physics.
Supports up to 8 players locally, or 5 players online with our integrated Steam Remote Play lobby system. (Controllers required)
Battle with or against your friends in over 30+ maps with 80+ items in a variety of game modes.
Crush your friends in Deathmatch.
Race them to the golden idol in Treasure Hunt.
Hold the line and survive with them in Last Stand.
Earn your place as Galactic Champion by conquering the single-player Gauntlet.
More modes and maps in the works to come.
It is no easy feat to bend the chaos to your will and distill victory from the gnarly havoc of the Thunderdome, but it is your fate and duty as a Galactic Combatant to tame the mayhem or die trying!
GTD is set in the distant future where civilizations from around the galactic confederation come together to hold the deadliest and most esteemed tournament in history: the Galactic Thunderdome. Combatants arrive from all corners of the galaxy and all epochs of time to compete in a variety of harrowing events in an effort to become the Galactic Thunder Champion and bring glory to their cosmic homelands, while their televised deeds in the Thunderdome are broadcast into every living room in the celestial realm.
Play as any of the following Galactic Combatants, each with a unique special ability:
Dual-wield from the following assortment of items:
You get to play:
- Various game modes
- 10 characters, each with a unique special ability
- Over 80 unique weapons. Galactic Thunderdome features a two-hand weapon wielding system, allowing you to use any ranged weapon in one hand and any melee weapon in the other hand simultaneously, for over 1200 weapon combinations.
- An ever-growing number of dynamic and interactive arenas
- Up to 8 players locally
- Local couch games
- Online multiplayer with Steam Remote play
- Integrated Remote Play lobby for easy setup
Don't expect static damage values, linear trajectories, or fixed attack animations. Instead, you can count on:
- Accurate explosions, ricochets, collisions, forces, and crushing physics
- Simulated rope dynamics
- Destructible terrain
- Sticky and stretchy adhesives
- Simulated wind and gas dynamics
- A robust custom gravity system
- Smart bullet time
- Excessive cartoon gore
- Chaos
- Emergent gameplay
- A nearly unlimited skill ceiling
- Tears of joy and anguish
- Features that used to be bugs
MINIMAL SETUP
- OS: SteamOS 3.0 (based on Arch Linux)
- Processor: Custom AMD APU: AMD Zen 2 (Quad-core) at 2.4-3.5 GHzMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: AMD RDNA 2 GPU with 8 CUs. clocked between 1.0-1.6 GHzNetwork: Broadband Internet connection
- Storage: 6 MB available spaceAdditional Notes: Steam Deck
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB