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Galactic Thunderdome v1.1 Patch Notes

As a small indie team, we want to thank you for your continued support and feedback. Every suggestion and report from our community helps us make Galactic Thunderdome the best it can be. This update addresses some key bugs, balances gameplay, and includes a major rework of the tutorial to make it more exciting and rewarding for new and returning players alike. Were committed to listening to your ideas and improving the game with each update. Stay tuned for more fixes, tweaks, and content as we continue to shape the Galactic Thunderdome experience together. Thank you for being part of our journey!

Tutorial Rework


The final tutorial room has been completely redesigned to make learning the game more fun and rewarding. Instead of the old horde-style room, which was overwhelming and outdated, its now a survival challenge with escalating waves of opponents. Each wave gets harder, introducing new mechanics and abilities in a smooth and exciting way. Players will get the chance to practice dodging, experimenting with combos, and mastering unique abilities in a fair but increasingly intense setting. Armed with a selection of ~20 powerful weapons, youll be able to test different strategies, but as the waves progress, youll face tougher opponents and more dangerous combinations. The challenge is beatable, but only the best players will make it to the end. This rework ensures the tutorial is smoother, more engaging, and gives players the tools they need to succeed while having a blast.

Change Log


Bug Fixes


  • Fixed an issue with AI players pathing when the whole map was blocked by ground or rubble.
  • Fixed a bug in the tutorial where players could walk through a door that should have been locked and accidentally trigger the next room.
  • Fixed various problems with German translations in some parts of the game.
  • Fixed an issue where enemy AI difficulty did impact their rate of fire for single-fire weapons.
  • Fixed a bug where the values used to determine which objects should use continuous collision detection were incorrect, causing performance and collision issues.

    Optimizations


  • Made the game faster at updating the AI's pathing when rubble is destroyed by player spawns or special digging tools.

    Changes


  • We've increased the dead zone for controller axes (for both movement and look axes), as some players were having trouble using abilities without having the controller thumbstick flick and change the direction they were aiming.
  • Reduced the maximum ammo for the Singularity Cannon from 4 to 3 to bring its balance in line with other weapons.
  • Adjusted the difficulty to earn medals on certain Last Stand maps to make it more fair.


  • [ 2024-11-20 22:29:30 CET ] [ Original post ]



    Galactic Thunderdome
    Pansimula
  • Developer

  • Pansimula
  • Publisher

  • 2024-10-23
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 17  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (13 reviews)


  • Review Score

  • https://store.steampowered.com/app/1219800 
  • Steam Store



  • [0 B]

  • Public Linux depots



  • Galactic Thunderdome is a platform brawler about fighting in a dynamic, chaotic, physics-based world. With a vast selection of diverse items, a cast of unique characters, and a broad array of game modes, GTD is a monumental playground of cartoonish havoc built upon a foundation of simulated physics.
    Supports up to 8 players locally, or 5 players online with our integrated Steam Remote Play lobby system. (Controllers required)
    Battle with or against your friends in over 30+ maps with 80+ items in a variety of game modes.
    Crush your friends in Deathmatch.
    Race them to the golden idol in Treasure Hunt.
    Hold the line and survive with them in Last Stand.
    Earn your place as Galactic Champion by conquering the single-player Gauntlet.
    More modes and maps in the works to come.
    It is no easy feat to bend the chaos to your will and distill victory from the gnarly havoc of the Thunderdome, but it is your fate and duty as a Galactic Combatant to tame the mayhem or die trying!




    GTD is set in the distant future where civilizations from around the galactic confederation come together to hold the deadliest and most esteemed tournament in history: the Galactic Thunderdome. Combatants arrive from all corners of the galaxy and all epochs of time to compete in a variety of harrowing events in an effort to become the Galactic Thunder Champion and bring glory to their cosmic homelands, while their televised deeds in the Thunderdome are broadcast into every living room in the celestial realm.



    Play as any of the following Galactic Combatants, each with a unique special ability:




    Dual-wield from the following assortment of items:




    You get to play:
    • Various game modes
    • 10 characters, each with a unique special ability
    • Over 80 unique weapons. Galactic Thunderdome features a two-hand weapon wielding system, allowing you to use any ranged weapon in one hand and any melee weapon in the other hand simultaneously, for over 1200 weapon combinations.
    • An ever-growing number of dynamic and interactive arenas
    • Up to 8 players locally
    • Local couch games
    • Online multiplayer with Steam Remote play
    • Integrated Remote Play lobby for easy setup
    Galactic Thunderdome is deeply physics-based, with forces, impacts, and velocities calculated procedurally in real time.
    Don't expect static damage values, linear trajectories, or fixed attack animations. Instead, you can count on:

    • Accurate explosions, ricochets, collisions, forces, and crushing physics
    • Simulated rope dynamics
    • Destructible terrain
    • Sticky and stretchy adhesives
    • Simulated wind and gas dynamics
    • A robust custom gravity system
    • Smart bullet time
    Additionally, we can offer you:
    • Excessive cartoon gore
    • Chaos
    • Emergent gameplay
    • A nearly unlimited skill ceiling
    • Tears of joy and anguish
    • Features that used to be bugs
    MINIMAL SETUP
    • OS: SteamOS 3.0 (based on Arch Linux)
    • Processor: Custom AMD APU: AMD Zen 2 (Quad-core) at 2.4-3.5 GHzMemory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: AMD RDNA 2 GPU with 8 CUs. clocked between 1.0-1.6 GHzNetwork: Broadband Internet connection
    • Storage: 6 MB available spaceAdditional Notes: Steam Deck
    GAMEBILLET

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    16.99$ (15%)
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    6.8$ (66%)
    2.0$ (75%)
    2.25$ (77%)
    1.5$ (92%)
    6.0$ (80%)
    4.95$ (67%)
    5.4$ (70%)
    7.19$ (28%)
    0.6$ (92%)
    3.75$ (85%)
    0.89$ (87%)
    4.5$ (85%)
    9.99$ (50%)
    4.25$ (79%)
    5.63$ (62%)
    2.25$ (85%)
    4.0$ (75%)
    0.75$ (92%)

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