▶
Choice Cuts From the Boneloafery (July 2022)
It's been difficult to give much information on Gang Beasts in the last 8 months (since the Trawler stage came out) as we build Boneloaf's development and operations teams with support from Robot Teddy. Were working with Robot Teddy, Coatsink, Multiplay, and Lockit QA to hire more development, testing, and operations staff to support more frequent content and bug fixes and to build more exhaustive production and support processes. This will mean more communication from us, and to release more stable builds of the game for you. We're currently testing modifications, fixes, and stage and costume content for the next Gang Beasts release (more information to come pretty soon) and have made this post to summarise what else we're working on and to give information on some other fun Gang Beasts stuff.
Some of the population of Beef City have slipped from the meaty grip of the Beef City Police Department and escaped the Beef City limits, (potentially) Coming To Stores Near You Soon!. Boneloaf is working with Toikido (makers of the splendid Among Us merchandise) on a series of silly gelatinous and non-gelatinous Gang Beasts toys and accessories. The first batches of Gang Beasts figures, plushies, and apparel are scheduled to be in stores from this September. Check out a selection from the first series below. Which Gang Beast will you be bringing home?
To support the release of Gang Beasts merchandise in stores, we have modified the current Gang Beasts logo (with help from the wonderful Terri Vellmann) to be more legible and readable at different sizes and in different contexts. The modified logo will replace the current game logo in builds, online stores, and other contexts the current Gang Beasts logo is used in the coming months. We feel that this new logo fits the slapstick Saturday-morning-cartoon violence of Gang Beasts and their antics across Beef City. Hopefully you do too!
The municipal authorities of Beef City and the nefarious Meat Co. have swollen the gristly arteries of Beef City into a sprawling Meatropolis of buildings, infrastructure, industry, and attractions including strip malls, car parks, a sports arena, emulsified meat treatment and processing facilities, and the Meat World amusement park.
We have been working with a number of 3D and technical artists at SuperGenius to transform the old Beef City terrain and geometry (seen in the background of exterior stages in current builds of Gang Beasts) into a colourful and sprawling toy city. The next section of this work is to merge exterior stages from the game (and other stage prototypes) with the new geometry and textures to build Beef City into a bloated Meatropolis with enhanced visuals, and Easter eggs on whats coming next.
In addition to work on bug fixes, more stable network schemes, and stage and costume content, were also working to support crossplay modes between more platforms, a series of modifications to the costume system (to support more variation and minimise the severity of costume glitches), and more language support: Chinese (Simplified), Chinese (Traditional), Japanese, and Korean is coming to all supported platforms in a coming release. Were also in the process of engaging UI and accessibility specialists to audit and replace the current game menus and other UI contexts to remove or reduce inconsistencies and annoyances.
Were aware servers and online modes have been less stable recently, we have escalated these issues with the networking teams at Coatsink and Multiplay. Theyre working super hard to make sure that everyone can have a stabilised online experience. Thank you for your patience.
As we wrap up this post, wed like to quickly thank all the players that have played and continue to play Gang Beasts. We receive many requests for information on what our next stage could be, and we can reveal this corrupted screenshot for you to investigate.
What do you think the next stage might be? --- Thats all for now, thanks for taking the time to read this post! If youd like to reach out to us, feel free to do so over on Twitter or on our community-run Discord server. Wed love to chat. Best of luck out there, Everyone at Boneloaf xx
[ 2022-07-26 12:37:15 CET ] [ Original post ]
It's Quiet...Too Quiet
It's been difficult to give much information on Gang Beasts in the last 8 months (since the Trawler stage came out) as we build Boneloaf's development and operations teams with support from Robot Teddy. Were working with Robot Teddy, Coatsink, Multiplay, and Lockit QA to hire more development, testing, and operations staff to support more frequent content and bug fixes and to build more exhaustive production and support processes. This will mean more communication from us, and to release more stable builds of the game for you. We're currently testing modifications, fixes, and stage and costume content for the next Gang Beasts release (more information to come pretty soon) and have made this post to summarise what else we're working on and to give information on some other fun Gang Beasts stuff.
Escape from Beef City
Some of the population of Beef City have slipped from the meaty grip of the Beef City Police Department and escaped the Beef City limits, (potentially) Coming To Stores Near You Soon!. Boneloaf is working with Toikido (makers of the splendid Among Us merchandise) on a series of silly gelatinous and non-gelatinous Gang Beasts toys and accessories. The first batches of Gang Beasts figures, plushies, and apparel are scheduled to be in stores from this September. Check out a selection from the first series below. Which Gang Beast will you be bringing home?
Pretty in P-618, Schauss Pink
To support the release of Gang Beasts merchandise in stores, we have modified the current Gang Beasts logo (with help from the wonderful Terri Vellmann) to be more legible and readable at different sizes and in different contexts. The modified logo will replace the current game logo in builds, online stores, and other contexts the current Gang Beasts logo is used in the coming months. We feel that this new logo fits the slapstick Saturday-morning-cartoon violence of Gang Beasts and their antics across Beef City. Hopefully you do too!
Streets of Beige
The municipal authorities of Beef City and the nefarious Meat Co. have swollen the gristly arteries of Beef City into a sprawling Meatropolis of buildings, infrastructure, industry, and attractions including strip malls, car parks, a sports arena, emulsified meat treatment and processing facilities, and the Meat World amusement park.
We have been working with a number of 3D and technical artists at SuperGenius to transform the old Beef City terrain and geometry (seen in the background of exterior stages in current builds of Gang Beasts) into a colourful and sprawling toy city. The next section of this work is to merge exterior stages from the game (and other stage prototypes) with the new geometry and textures to build Beef City into a bloated Meatropolis with enhanced visuals, and Easter eggs on whats coming next.
Fancy Language, Fancy Dress
In addition to work on bug fixes, more stable network schemes, and stage and costume content, were also working to support crossplay modes between more platforms, a series of modifications to the costume system (to support more variation and minimise the severity of costume glitches), and more language support: Chinese (Simplified), Chinese (Traditional), Japanese, and Korean is coming to all supported platforms in a coming release. Were also in the process of engaging UI and accessibility specialists to audit and replace the current game menus and other UI contexts to remove or reduce inconsistencies and annoyances.
Online Health Check Up
Were aware servers and online modes have been less stable recently, we have escalated these issues with the networking teams at Coatsink and Multiplay. Theyre working super hard to make sure that everyone can have a stabilised online experience. Thank you for your patience.
Final Cut
As we wrap up this post, wed like to quickly thank all the players that have played and continue to play Gang Beasts. We receive many requests for information on what our next stage could be, and we can reveal this corrupted screenshot for you to investigate.
What do you think the next stage might be? --- Thats all for now, thanks for taking the time to read this post! If youd like to reach out to us, feel free to do so over on Twitter or on our community-run Discord server. Wed love to chat. Best of luck out there, Everyone at Boneloaf xx
[ 2022-07-26 12:37:15 CET ] [ Original post ]
Gang Beasts
Boneloaf
Developer
Double Fine Presents
Publisher
2017-12-12
Release
Game News Posts:
63
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(46771 reviews)
The Game includes VR Support
Public Linux Depots:
- Gang Beasts (Linux) [1.29 G]
Gang Beasts is a silly local multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments.
Watch in horror and amusement as gangs of floppy antagonists grab, push, pull, and shove their enemies from permanently suspended window-cleaning scaffolds, unattended ferris wheels, and commercial haulage trucks.
Gasp with shock and delight at the spectacle of stupidly pugnacious thugs punching, kicking, and throwing their foes into unspecified hazardous machinery, flaming incinerator pits, and the paths of moving trains.
Watch in horror and amusement as gangs of floppy antagonists grab, push, pull, and shove their enemies from permanently suspended window-cleaning scaffolds, unattended ferris wheels, and commercial haulage trucks.
Gasp with shock and delight at the spectacle of stupidly pugnacious thugs punching, kicking, and throwing their foes into unspecified hazardous machinery, flaming incinerator pits, and the paths of moving trains.
MINIMAL SETUP
- OS: Linux (Most Linux distributions should work)
- Processor: 2nd generation Core i3. AMD A6. or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia 8800 GT. AMD 5670. Intel HD 3000Network: Broadband Internet connection
- Storage: 2 GB available space
- OS: Ubuntu 16.10
- Processor: Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: SM4 1GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available space
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB