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Gang Beasts Update 1.24 is releasing today for all currently supported platforms.
This update is primarily focussed on bug fixes, and there is no new content.
The key modification to Gang Beasts in this update is the implementation of a new Interactables System that will allow us to streamline how in-game objects are managed and interacted with in the game engine. This system improves performance by organising interactable objects into optimised lists, therefore making Gang Beasts interacting with the stages faster and more efficient. This change should fix a longstanding issue where Gang Beasts would target the air, instead of the intended target, when too many colliders were in target range.
The introduction of this improved Interactables System should help the game feel more responsive and intuitive. It has also been introduced to allow us to experiment with more interesting interactions between new and existing game mechanics, for example the upcoming Birds escalation that will be introduced in our next update.
We are now exclusively working on Update 1.25, which will introduce new costumes and a new stage to Gang Beasts - Crane.
Here is some gameplay from a recent playtest:
[previewyoutube=jFXLDDc4Opc;full][/previewyoutube]
See you soon.
The key modifications and fixes made in the 1.24 build are:
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