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Name

 Action Henk 

 

Developer

 RageSquid 

 

Publisher

 RageSquid 

 

Tags

 Action 

 Indie 

 

Racing 

 

Singleplayer 

 

Multiplayer 

Release

 2015-05-11 

 

Steam

 3,74€ 2,74£ 3,74$ / 75 % 

 

News

 30 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/285820 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 7 Hours 

 

Completionist

 13 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 99  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 99 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Action Henk Content Linux [2.22 G] 


DLC

 Action Henk Soundtrack 




LINUX STREAMERS (0)




Announcing Descenders! The new RageSquid game.



Hey everyone!

Long time no see. I know we've been silent for a while, but it was for a good reason! We've been working on our new game for the past year and it's finally in a state where we're proud to show it to the world!

Introducing Descenders.
An extreme procedural freeriding experience where consequences matter.

We've all been huge fans of extreme sports games like THPS, SSX and Skate all our lives, and we felt like there was no one around really making these games anymore! That's why we set out to create a genuine extreme sports experience, where crashing has serious consequences, just like in real life. We're super hyped about how it turned out so far, and we hope you dig it as well :D

For more information you can check out the website: descendersgame.com. And make sure to join our discord for access to the beta when the beta goes live about 2 months from now. You'll also be able to find us at Gamescom next month, come check out the game at the Unity booth in the trade visitor section of the event!

We want to thank each and everyone of you! It's you, the Action Henk players, who have made it possible for us to continue doing what we love and make this new game. Thank you again!

Cheers,
Roan, Roel, Lex, and the rest of RageSquid & friends.


[ 2017-08-02 09:36:36 CET ] [ Original post ]

Announcing Descenders! The new RageSquid game.



Hey everyone!

Long time no see. I know we've been silent for a while, but it was for a good reason! We've been working on our new game for the past year and it's finally in a state where we're proud to show it to the world!

Introducing Descenders.
An extreme procedural freeriding experience where consequences matter.

We've all been huge fans of extreme sports games like THPS, SSX and Skate all our lives, and we felt like there was no one around really making these games anymore! That's why we set out to create a genuine extreme sports experience, where crashing has serious consequences, just like in real life. We're super hyped about how it turned out so far, and we hope you dig it as well :D

For more information you can check out the website: descendersgame.com. And make sure to join our discord for access to the beta when the beta goes live about 2 months from now. You'll also be able to find us at Gamescom next month, come check out the game at the Unity booth in the trade visitor section of the event!

We want to thank each and everyone of you! It's you, the Action Henk players, who have made it possible for us to continue doing what we love and make this new game. Thank you again!

Cheers,
Roan, Roel, Lex, and the rest of RageSquid & friends.


[ 2017-08-02 09:36:36 CET ] [ Original post ]

Console versions and local multiplayer are here!



Hey everyone!

We’re really happy to announce that we’ve launched Action Henk on the PlayStation 4 and the Xbox One. It’s taken us some time, but the wait was definitely worth it. The console version of Action Henk introduces a new local multiplayer feature, and because it’s a real blast, we’re also bringing the local multiplayer to the PC version! Time to invite some friends for some Henkin’!

With this patch we’ve also fixed some important bugs (which are listed below) and are bringing in a new skin for Kentony to get this party started! We’ve also noticed that we’ve gained a lot of Spanish and Portuguese friends, so we included these languages in the build as well: ‘Olá!’

If there is ever a question or anything you’d like to know, get in touch with us through the Action Henk community forum and we’ll be happy to help you out!

Cheers!

New Features:


  • Local Multiplayer! Have fun racing your friends on the couch!
  • The long-awaited Carnaval Kentony is now unlockable! Beat his special Carnaval Kentony Festival level to unlock him!
  • Spanish and Portuguese languages have been added.
  • The cutscene exploit should be fixed now, we will be removing invalid scores on the leaderboard over the next couple of days.
  • Fixed the level editor bug with environments not unlocking and levels switching to the basic environment.


[ 2016-03-08 18:29:20 CET ] [ Original post ]

Console versions and local multiplayer are here!



Hey everyone!

Were really happy to announce that weve launched Action Henk on the PlayStation 4 and the Xbox One. Its taken us some time, but the wait was definitely worth it. The console version of Action Henk introduces a new local multiplayer feature, and because its a real blast, were also bringing the local multiplayer to the PC version! Time to invite some friends for some Henkin!

With this patch weve also fixed some important bugs (which are listed below) and are bringing in a new skin for Kentony to get this party started! Weve also noticed that weve gained a lot of Spanish and Portuguese friends, so we included these languages in the build as well: Ol!

If there is ever a question or anything youd like to know, get in touch with us through the Action Henk community forum and well be happy to help you out!

Cheers!

New Features:


  • Local Multiplayer! Have fun racing your friends on the couch!
  • The long-awaited Carnaval Kentony is now unlockable! Beat his special Carnaval Kentony Festival level to unlock him!
  • Spanish and Portuguese languages have been added.
  • The cutscene exploit should be fixed now, we will be removing invalid scores on the leaderboard over the next couple of days.
  • Fixed the level editor bug with environments not unlocking and levels switching to the basic environment.


[ 2016-03-08 18:29:20 CET ] [ Original post ]

Action Henk on consoles and news about Local Multiplayer!



Hey all!

We haven’t launched any big updates recently but I’m here with some information for you guys to let you know what we’ve been up to and what’s happening on our side.

The biggest thing is that the console port launch is getting closer and closer, it’s actually going to happen! We’ll start off with XB1 and PS4 in early March, the others have no definitive launch date yet as Henk needs to … lose some more weight before he fits on a PS3, Vita or Wii-U. Related to this, Action Henk is going to be in Sony’s Vote to Play! Starting February 9 you can vote on Action Henk to be free for a month for PS+ owners!

Secondly we’re also extremely happy about the fact that we’re finally, by popular demand, going to launch LOCAL MULTIPLAYER FOR PC! We’ll launch the local multiplayer mode simultaneously with the XB1 and PS4 versions. We’ve been playing it a lot in the office and its damn fun if I say so myself. Time to dust off those controllers and grab some mates!

Lastly we’re aware of some bugs in the PC version and we’ll get to them in the next week. Mainly the bug where you can start a level before the clock starts by triggering multiple cutscenes and the bug where players are unable to select environments other than the kid’s room for their level editor levels.

We always read the forums so that’s still the easiest way if you want to get in touch with us or want to let us know about something.

Thanks!

Lex


[ 2016-02-03 12:03:56 CET ] [ Original post ]

Action Henk on consoles and news about Local Multiplayer!



Hey all!

We havent launched any big updates recently but Im here with some information for you guys to let you know what weve been up to and whats happening on our side.

The biggest thing is that the console port launch is getting closer and closer, its actually going to happen! Well start off with XB1 and PS4 in early March, the others have no definitive launch date yet as Henk needs to lose some more weight before he fits on a PS3, Vita or Wii-U. Related to this, Action Henk is going to be in Sonys Vote to Play! Starting February 9 you can vote on Action Henk to be free for a month for PS+ owners!

Secondly were also extremely happy about the fact that were finally, by popular demand, going to launch LOCAL MULTIPLAYER FOR PC! Well launch the local multiplayer mode simultaneously with the XB1 and PS4 versions. Weve been playing it a lot in the office and its damn fun if I say so myself. Time to dust off those controllers and grab some mates!

Lastly were aware of some bugs in the PC version and well get to them in the next week. Mainly the bug where you can start a level before the clock starts by triggering multiple cutscenes and the bug where players are unable to select environments other than the kids room for their level editor levels.

We always read the forums so thats still the easiest way if you want to get in touch with us or want to let us know about something.

Thanks!

Lex


[ 2016-02-03 12:03:56 CET ] [ Original post ]

Merry HENKmas



Yoooo everybody!

It’s Christmas time, so how about a little gift? We’re happy to introduce to you the all new Winter environment! In this environment we have a bunch of deleted scenes from back in early access, and added a couple of completely new levels as well! This is your chance to finally unlock Santa Henk and Henkdolph again!

Merry christmas to you all, and a happy new year!

Cheers from the RageSquid team.

New Features:


  • New winter environment, including the possibility to unlock santa henk & henkdolph
  • Improved controller support! We now have a different input system which should support basically any controller (instead of just the xbox360 controller). Please let us know if you still have any trouble with a contoller.
  • Potential performance increases! There have been some changes to the way level geometry is loaded, which could have very positive impact on in-game performance. We’ll see how this functions over the next days and decide if we should keep it.


Community highlights:
Congratulations to pichusuperlover and |lDgAl|HaXeRMaN for winning the Action Henk Team Tournament! We had a great time seeing the community come together during this awesome event! Thank you |lDgAl| badBlackShark for organising this tournament! Hope to see everyone participating next time as well!


[ 2015-12-22 19:06:15 CET ] [ Original post ]

Merry HENKmas



Yoooo everybody!

Its Christmas time, so how about a little gift? Were happy to introduce to you the all new Winter environment! In this environment we have a bunch of deleted scenes from back in early access, and added a couple of completely new levels as well! This is your chance to finally unlock Santa Henk and Henkdolph again!

Merry christmas to you all, and a happy new year!

Cheers from the RageSquid team.

New Features:


  • New winter environment, including the possibility to unlock santa henk & henkdolph
  • Improved controller support! We now have a different input system which should support basically any controller (instead of just the xbox360 controller). Please let us know if you still have any trouble with a contoller.
  • Potential performance increases! There have been some changes to the way level geometry is loaded, which could have very positive impact on in-game performance. Well see how this functions over the next days and decide if we should keep it.


Community highlights:
Congratulations to pichusuperlover and |lDgAl|HaXeRMaN for winning the Action Henk Team Tournament! We had a great time seeing the community come together during this awesome event! Thank you |lDgAl| badBlackShark for organising this tournament! Hope to see everyone participating next time as well!


[ 2015-12-22 19:06:15 CET ] [ Original post ]

Back with a staff picked level!



Yoooo everybody!

We're having a new staff picked level for this week! It's really hard to even complete this level, I guess that's why it is called 'Final Challenge'! This level is made by GreenLizard307 and you can find it here!

There are no prizes this time around, but this is a level that everyone should have played regardless!


[ 2015-12-18 19:01:10 CET ] [ Original post ]

Back with a staff picked level!



Yoooo everybody!

We're having a new staff picked level for this week! It's really hard to even complete this level, I guess that's why it is called 'Final Challenge'! This level is made by GreenLizard307 and you can find it here!

There are no prizes this time around, but this is a level that everyone should have played regardless!


[ 2015-12-18 19:01:10 CET ] [ Original post ]

Free Week - Action Henk. 50% off!

Play Action Henk for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Action Henk at 50% off the regular price!*

If you already have Steam installed, click here to install or play Action Henk. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time


[ 2015-12-07 19:02:00 CET ] [ Original post ]

Daily challenge update and free week!

Hey all!

Hope the wait wasn't too long for everyoneːsteamhappyː It’s time we bring a new feature into the game! So if you’re interested, check out this video right here: https://www.youtube.com/watch?v=DEQJ4ra0oO8
Indeed, we've added a daily challenge to the game. Every day there will be a random level, along with a random mutator for you to try and finish. Some of these will be insanely hard for even the most hardcore players out there! Let's see if all of you are up for the (daily) challenge!ːsteammockingː

Also, this week you can try Action Henk for free on Steam, so tell all your friends to check it out! And let's welcome everybody who is new to the game into this wonderful community of awesome people! To everyone who got here from the free week to check this announcement, good day to you, and thanks for checking out the game! <3


[ 2015-12-07 19:01:37 CET ] [ Original post ]

Daily challenge update and free week!

Hey all!

Hope the wait wasn't too long for everyonesteamhappy Its time we bring a new feature into the game! So if youre interested, check out this video right here: https://www.youtube.com/watch?v=DEQJ4ra0oO8
Indeed, we've added a daily challenge to the game. Every day there will be a random level, along with a random mutator for you to try and finish. Some of these will be insanely hard for even the most hardcore players out there! Let's see if all of you are up for the (daily) challenge!steammocking

Also, this week you can try Action Henk for free on Steam, so tell all your friends to check it out! And let's welcome everybody who is new to the game into this wonderful community of awesome people! To everyone who got here from the free week to check this announcement, good day to you, and thanks for checking out the game! <3


[ 2015-12-07 19:01:37 CET ] [ Original post ]

Exciting new stuff on the way!

Hey all!

We have some really cool stuff that's going to hit the shelves this Monday so be ready for it! We'd like to keep it a surprise but believe me, it's all worth the wait. This update is going to be mental!

Now on to the weekly challenge:



neophyte78 has won the weekly challenge! Congratulations! Honorable mentions for being 2nd and 3rd go to Activy and |lDgAl|HaXeRMaN.

This weeks level is called 'Signatune' and is made by GravityUnown. It's a subtle level that has some neat tricks in stock. Because of the new update, this could well be the last chance to win an unlockable skin, therefore the number 1,2 and 3 on the leaderboard of this level by December 11 7pm CET will win an unlockable skin! ːsteamhappyː


[ 2015-12-04 19:00:05 CET ] [ Original post ]

Exciting new stuff on the way!

Hey all!

We have some really cool stuff that's going to hit the shelves this Monday so be ready for it! We'd like to keep it a surprise but believe me, it's all worth the wait. This update is going to be mental!

Now on to the weekly challenge:



neophyte78 has won the weekly challenge! Congratulations! Honorable mentions for being 2nd and 3rd go to Activy and |lDgAl|HaXeRMaN.

This weeks level is called 'Signatune' and is made by GravityUnown. It's a subtle level that has some neat tricks in stock. Because of the new update, this could well be the last chance to win an unlockable skin, therefore the number 1,2 and 3 on the leaderboard of this level by December 11 7pm CET will win an unlockable skin! steamhappy


[ 2015-12-04 19:00:05 CET ] [ Original post ]

Long level incoming!



Hey all!

Guess who won the weekly challenge? Yup, I did ːsteammockingː. Haha, while playing the level I found out about a skip and couldn't help trying to pull it off. Of course I can't reward myself a skin so let's do it like this. The number 2 and 3 on the leaderboard of 'ULTIMATE SPOOKS!' are being rewarded an unlockable skin!ːsteamhappyː Congratulations Activy and |lDgAl|HaXeRMaN for being 2nd and 3rd!

Now onto this weeks level. The creator of this level really went nuts with the level editor, which we think is awesome! This level is difficult, long, fast and everything else you want a custom level to be! The level called 'biggest race ever', is created by Alex Chosen, and definitely lives up to its name!

Same rules again, the number one on the leaderboards of this level on Friday, December 4 at 7pm CET is rewarded by one of the non-unlockable skins!

Good luck!


[ 2015-11-27 19:02:01 CET ] [ Original post ]

Long level incoming!



Hey all!

Guess who won the weekly challenge? Yup, I did steammocking. Haha, while playing the level I found out about a skip and couldn't help trying to pull it off. Of course I can't reward myself a skin so let's do it like this. The number 2 and 3 on the leaderboard of 'ULTIMATE SPOOKS!' are being rewarded an unlockable skin!steamhappy Congratulations Activy and |lDgAl|HaXeRMaN for being 2nd and 3rd!

Now onto this weeks level. The creator of this level really went nuts with the level editor, which we think is awesome! This level is difficult, long, fast and everything else you want a custom level to be! The level called 'biggest race ever', is created by Alex Chosen, and definitely lives up to its name!

Same rules again, the number one on the leaderboards of this level on Friday, December 4 at 7pm CET is rewarded by one of the non-unlockable skins!

Good luck!


[ 2015-11-27 19:02:01 CET ] [ Original post ]

Holy shirt!



FINALLY!

You can now proudly represent your favourite character of all time! It's time to show the world your true colours. Henk is so excited, he already put on his favourite shirt!

Check the store out here

Wear them with love <3 (and don't forget to show us your swag!)

P.S.

Big news, big news! So it is possible, somebody finally beat Activy during a weekly challenge! The winner of this week's challenge is neophyte78, with Phthalo Blue and |lDgAl|HaXeRMaN being 2nd and 3rd. Congrats!

We also have a new level for you all! Last week we had a long and tense level, so this week we're going for something short and scary. The level we have for you is called 'ULTIMATE SPOOKS!' and is made by GreenLizard307!

Same rules again, the number one on the leaderboards of this level on Friday, November 27 at 7pm CET is rewarded by one of the non-unlockable skins!

Good luck!


[ 2015-11-20 19:00:37 CET ] [ Original post ]

Holy shirt!



FINALLY!

You can now proudly represent your favourite character of all time! It's time to show the world your true colours. Henk is so excited, he already put on his favourite shirt!

Check the store out here

Wear them with love <3 (and don't forget to show us your swag!)

P.S.

Big news, big news! So it is possible, somebody finally beat Activy during a weekly challenge! The winner of this week's challenge is neophyte78, with Phthalo Blue and |lDgAl|HaXeRMaN being 2nd and 3rd. Congrats!

We also have a new level for you all! Last week we had a long and tense level, so this week we're going for something short and scary. The level we have for you is called 'ULTIMATE SPOOKS!' and is made by GreenLizard307!

Same rules again, the number one on the leaderboards of this level on Friday, November 27 at 7pm CET is rewarded by one of the non-unlockable skins!

Good luck!


[ 2015-11-20 19:00:37 CET ] [ Original post ]

Mash yo spacebar!



Surprise, surprise! Activy has won this weekly challenge as well! Can anybody stop his reign of buttslidin'?! 2nd and 3rd place this time go to Phthalo Blue and Titanium White, congratulations!

This week's awesome level is called 'Flick Tricks' and is made by :Squeezy:! We hope you all have a working spacebar, because you're going to need it!

It's definitely a tricky one which requires a lot of snappy movement and quick reactions. It's also a fairly long level so you really need some stamina and stable nerves for this one!

Same rules again, the number one on the leaderboards of this level on Friday, November 20 at 7pm CET is rewarded by one of the non-unlockable skins!


[ 2015-11-13 19:59:02 CET ] [ Original post ]

Mash yo spacebar!



Surprise, surprise! Activy has won this weekly challenge as well! Can anybody stop his reign of buttslidin'?! 2nd and 3rd place this time go to Phthalo Blue and Titanium White, congratulations!

This week's awesome level is called 'Flick Tricks' and is made by :Squeezy:! We hope you all have a working spacebar, because you're going to need it!

It's definitely a tricky one which requires a lot of snappy movement and quick reactions. It's also a fairly long level so you really need some stamina and stable nerves for this one!

Same rules again, the number one on the leaderboards of this level on Friday, November 20 at 7pm CET is rewarded by one of the non-unlockable skins!


[ 2015-11-13 19:59:02 CET ] [ Original post ]

Time for a new challenge!



Yoooooo!

Activy is unstoppable! Congratulations on being number one on the leaderboards of 'In the clouds' by LluckyFTW! An honorable mention is also in place for Goku and |lDgAl|HaXeRMaN, who came in 2nd and 3rd place!

So we started off slow but now we're going to ramp up the difficulty, the level we picked for this week is called 'Devil's Advocate' and is made by nickcool9999. If you manage to even finish this level you belong in the highest category of skilled Henkers!

Same rules as last week, the number one on the leaderboards of this level on Friday, November 13 at 7pm CET is rewarded by one of the non-unlockable skins!

Good luck everyone!


[ 2015-11-06 19:05:12 CET ] [ Original post ]

Staff picked user level!



Hellooooo Henkers!

Do you like to go fast and use just a tiny little bit of hookshot at the end? Then you gotta check out 'In the clouds' by LluckyFTW! It's definitely got that sweet spot of speed that we all love!

To make it even more interesting we're going to give away a not unlockable skin to the person that is number one on the leaderboards of this level on Friday, November 6 at 7 PM CET! Good luck grinding and see you next week!


[ 2015-10-31 00:02:37 CET ] [ Original post ]

Spooky times with a new update!



Hey Everyone!

Do you guys dare to unlock HallowHenk and Wicked Betsy? Two new skins available to unlock during Halloween only, time to gotta ghost fast!

While working hard on the console version together with Curve Digital, we also managed to build an update for this Halloween. We’ve been working together with the community to fix some issues related to the leaderboards, and added some extra features as well! A big thank you to all the lovely people that helped us and put so much effort into making Action Henk a better game. Always amazed by everyone’s dedication!

Changes:


  • HallowHenk and Wicked Betsy can be unlocked for the next two weeks by completing all Halloween levels (for henk) or completing all Night levels (for betsy). (Challenge & bonus levels excluded)
  • The global overall leaderboard now fetches your steam times to calculate a final score rather than using your (sometimes broken) local bests. Please note it can take a good minute after starting up for your new score to be calculated. After that any new highscore should instantly update your global overall score.
  • While selecting levels for multiplayer there is also a randomize button which selects a random set of levels.
  • Way of the Ninja geometry added to fix the camera issues in the beginning
  • Developer console disabled. All skins obtained through the ‘unlock all’ command which are not unlockable in the game will be disabled again.
  • Anti-Macro system. We’ve been looking into this and decided the best solution is to limit the player jump input to 10 jumps per second (one jump every 0.1 seconds). Every jump press above this speed will be ignored. This way we can still have the interesting trick of tapping multiple jumps to gain speed, while still keeping it at a human maximum. What this also means is that over the course of the next weeks we will start cleaning up some of the leaderboards that now have broken replays. Please note that as we are doing this we will keep track of everything we had to delete, so everyone can see if they need to re-do certain levels.
  • Fixed a bug where the special thanks credits would show up in regular levels.
  • Fixed a bug where pressing soft-reset (enter) in multiplayer would have you jump all the way to the start on other clients.
  • World Champion skin added for our AHWC winner Activy!


Experimental changes:
Based on community feedback we have added some experimental features. These features are still rough around the edges and have a good chance of breaking at certain points. By keeping it to basic functionality rather than full polished goodness we were able to easily implement these features without having to spend weeks on making it work perfectly in every situation.

  • You can now watch your own replays for bonus & challenge levels. Replays of other people are still inaccessible.
  • Multiplayer spectator mode is available for everyone! This feature was originally built for the Action Henk World Championships, but there were many requests to keep it in. You can use it by holding the left-shift key and pressing 1-9. The camera will then focus different players in your multiplayer match
  • Replay playback options! While watching a replay you can press control + left arrow or right arrow to jump back or forward in time. This feature is a little jumpy, but it provides a decent way to watch just a small portion of a replay without having to wait for it to loop completely.


Community Highlights:
The first Action Henk World Championships have definitely been a success! Congratulations Activy for getting 1st place! Also good job Seraphimo27 and Magg the Sloth for getting respectively 2nd and 3rd! If you’re curious check out the tournament brackets. Be sure to also check out Goku’s Youtube channel if you want to relive some of the action.
Thanks everyone for being involved and there is definitely more to come!


[ 2015-10-29 18:07:09 CET ] [ Original post ]

Action Henk's first post-launch update is now live!



Hey Everyone!

It’s been 2 weeks since launch now, and we have been taking a bit of time off to recover from the hectic crunch time. However, we have already been sitting down and prepared a small update fixing some problems based on the initial feedback and bug reports we have been getting. Be sure to let us know if you still run into any issues, we are eager to fix any problems that arise!

Changes:


  • You can now see what you did to earn a particular skin in the character selection screen.
  • Multiplayer chat window got an overhaul.
  • We disabled 3 achievements because they were handed out to some players without the criteria of the achievements being met. We’re looking into it.
  • Fixed a bug where the game would sometimes crash when switching levels in multiplayer.
  • Fixed a bug where the player sometimes couldn’t add Workshop levels to a multiplayer server level rotation.


Community Highlights:
If you have a spare 2858 minutes, check out MANvsGAME’s 48-hour stream!
To honor MAN’s dedication we implemented an achievement in his name, all you have to do to unlock it is complete every campaign level (excluding city & bonus levels) in one session. This will also reward you with a MANvsGAME themed skin for Henk. Good luck!

Coming up:
There’s still a couple of things we would like to fix in the near future, like for example uploading personal bests in multiplayer matches that many people have been asking for. We also want to take a closer look at the performance issues some people have been getting on the Mac version. These are just a couple of the things we still want to look into, so don’t hesitate to let us know if you run into any bugs or issues, we will keep improving the game!


[ 2015-05-27 16:58:18 CET ] [ Original post ]

Now Available on Steam - Action Henk, 10% off!

Action Henk is Now Available on Steam and is 10% off!*

Run, jump and butt-slide into the glorious toy-filled world of Action Henk! Become a master of momentum and defy physics as you race against a band of ragged 90s action figures to once and for all prove that Action Henk is the fastest of them all!

*Offer ends May 18 at 10AM Pacific Time


[ 2015-05-11 18:23:00 CET ] [ Original post ]

Action Henk is Out Now!

IT'S HERE! Action Henk 1.0 is now live!

Be sure to check out our launch trailer:
https://www.youtube.com/watch?v=OBpeyD43nkg
We didn't want the final update to be just 'removing the Early Access label', so we really tried our best to make the full game stand out. We've added outdoor environments, improved online multiplayer, storyline videos, Twitch chat integration, new characters, new skins and a whole bunch more!

Developing this has been an amazing rollercoaster ride, and we hope you all love the end result as much as we are proud of it! MASSIVE THANKS to everyone who supported us during Early Access :D :D

ENJOY!

- The RageSquid Team


[ 2015-05-11 18:03:42 CET ] [ Original post ]

Help us localize Action Henk!

Hey all!
We've just finished creating a system to localize all the bits of text in Action Henk to different languages. With this system in place we're now looking for languages to translate to!
However, we're not as multilingual as we'd like to be, we don't know languages other than English and Dutch. So we're looking for people to work with us to translate a couple of sheets of text.

Do you want to see Action Henk in your native language? Sign up here.

If you want to know more, shoot me an e-mail at lex@ragesquid.com or ask here. I'll send out the sheets in the next day or two. Ofcourse there'll be a small gift for those who are willing to help us out. :)

Thanks so much,
Lex


[ 2015-04-21 15:18:36 CET ] [ Original post ]

Action Henk release date announcement!

It's finally coming! We're proud to announce that the full version of Action Henk will launch in a couple of weeks, on May 11.

Check out the entire 18 month progress from start to finish in our announcement trailer!
https://www.youtube.com/watch?v=NYk5T6P8PDY
We've got a whole bunch of cool features and content ready for the final version, and we hope you'll enjoy playing it as much as we did making it!

It's been one hell of a ride, and we want to thank everyone who has been part of this adventure!

Make sure to keep a look out on our Facebook and Twitter for more announcements and sneak peeks!


[ 2015-04-20 21:29:09 CET ] [ Original post ]

A small update from the RageSquid team!



Hey guys!
We've been quiet for a while but I'm here to give you a small update on what we've been up to.
The past couple of weeks have been busy, some of us went to the USA to visit GDC in San Francisco and we had a little Action Henk stand at SXSW in Austin, we had a ton of fun over there and we met a lot of amazing players and other developers.

Meanwhile back home we moved offices again, we're in a big new building (still in Utrecht) with lots of other game studios, it's a great environment to be in.

Work on Henk hasn't been standing still, though. A lot of content has been finished up and it's looking great. Right now we're tying up all loose ends and the end of development is finally in sight. We're looking to release the game somewhere in the next month or two and I can promise that the final version of the game will definitely be a significant step up from the last Early Access version you guys are playing right now.

I really can't wait to reveal to you all the final version (and I'm probably speaking for the entire team here). Working on it has been amazing and I'd like to thank you all for the support and sticking with us <3

Now, time to get back to work. We'll keep you up to date when we've picked a launch date!

-Lex


[ 2015-03-26 09:37:12 CET ] [ Original post ]