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NetherWorld Devblog #11

Hey Netherholics!


Were back from the hot season almost melt but with tons of great news too, so less BLAH BLAH and more LETS GO!!

1) IndieDevDay 2023



As you may remember from last year, IDD is one of the most important indie game development events in Spain, and last weekend we had the honor to repeat our attendance physical stand included!
We're dead, but also super happy about all the positive feedback about the game. Thanks so much to everyone who visited our stand, organization, publishers and all the wonderful devs we met! For those who couldn't come, here's a quick IDD23's recap! [video]https://i.imgur.com/APYCd6E.mp4[/video] We were selling exclusive drunk Medoo keychains too! Want one? ( )

2) Demoing (is that even a thing?)


Having a stand at such big event meant preaching how good was being puked by a giant Worm God while watching visitors being kicked by bosses, but also meeting cool publishers that could be interested in the game. Thats why during the last month weve been working on two demos: a stand-visitor one (with bosses and Tick Joe's minigame), and a publisher one (with story content too). You guys seemed to enjoy (and suffer) the public demo!
Besides discovering new minor bugs in the bosses, we also noted down all your feedback. Inputs like increasing Medoo's visibility in dark scenarios and improving the "You need to reload, dude" visual feedback will be fixed for the final game for sure. Thank you!

3) Scenarios


Theres a lot to tell but unfortunately less to show (because spoilers). However, heres everything Alex has been working on these months!
  • Pinksburg building interiors: Two-level club, crappy bar.
  • Pinksburg Church final assets, including: >> A medium scenario with 5 rooms to explore.
    A tiny part of Pinksburg Church main hall! (WIP) >> +20 NPC designs, and even a new secondary character! (more info soon)
  • Final scenario: First designs and basic assets placement.
  • New characters HD portrait designs.

4) OST / SFX


As mentioned in the last update, our favorite music duo Rogue Sonics recently sent us brand new sfx for one of the fights people had the chance to try playing the demo at the event, and also a couple of tracks related to NetherWorlds capital: Pinksburg and Boss #9. Aaargh cant wait for you to listen to them!!

5) Story


5.1) Script


First draft of the whole script is at 96% now! Luckily, our script integration system allows us to keep creating cinematics regardless the scene has final dialogues or not, so its great for avoiding bottlenecks.

5.2) 2nd half progress


With the 60% of the game fully playable and with no critical bugs, our awesome programmer Dan is going at full throttle with the cinematics of the remaining 40%. Our main goal is to have them ready + a fully playable beta version of NetherWorld for Christmas aprox.

6) Other improvements:


  • Bosses: Xavi polished #6 & #9 for the demos, as well as making progresses with the Final Boss.
  • General performance optimization (triggers, AudioPlayer), especially for Nintendo Switch. And yes: we've been running the game in both dock and portable modes! [video]https://i.imgur.com/gXymf5a.mp4[/video] NetherWorld looks great on portable...
    ...and on Switch dock too!
  • Polishing minor bugs on implemented systems, like: >> Interactable objects >> Combat cinematics (No shooting while talking, Medoo!) >> Inventory UI Now you can read item names without going blind!
  • Cute new detail: Every time Medoo dies, the weapon hes holding will fall off (yes, we love highlighting drama). [video]https://i.imgur.com/ao8USox.mp4[/video]
  • We also programmed Fishermans fishing rod! So he can fish anything we want! (probably everything but fish) [video]https://i.imgur.com/P7TNFyI.mp4[/video]
  • Made some internal tweaks to sex minigame too. Now it better adapts to Medoos plot situation (not gonna elaborate on that).

7) Crowdfunding awaited reward


In case you didn't know, one of our Kickstarter rewards for "Dark Soul" tier backers and above was called You as NPC. Well, the time has come: In the following weeks, we'll send them a form so they can help us creating their own NPCs for the game! Not a "Dark Soul" backer? Don't worry, we know you have a dark soul anyway, so you can help us too...

...adding NetherWorld to your Wishlist and joining this crazy journey!


https://store.steampowered.com/app/672420

Aaaaand that's it for now! How was it?


If you have any questions or insults, please comment below or send us a mail to info@netherworldgame.com. Thanks so much for your support and see you in the next devblog... Or event! ;) Hungry Pixel team


[ 2023-09-16 08:58:50 CET ] [ Original post ]

NetherWorld
Hungry Pixel Developer
Selecta Play Publisher
Coming soon Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
NetherWorld is a pixel art action-adventure narrative experience, and also a dark and decadent land full of filthy creatures.

After being abandoned by his wife, Medoo faces his disgrace going to the nearest bar to drown his sorrows in vodka. What started as a marriage crisis will soon become an unexpected, surreal and twisted journey surrounded by quirky fellow travelers.


  • STORY: Get along with cokehead mages, entrepreneur prostitutes, mobsters, sociopath kids, old perverts and more to fix the pieces of your broken life, or at least to try it.

  • MINIGAMES: Get money and items taking part in drinking competitions, having sex, shooting stuff or controlling a tick called Joe through filthy underground rogue-like dungeons.

  • BOSS FIGHTS: Time to kick some asses! Survive Fight savage bosses during your crazy adventure using all kind of guns… or unarmed!

MINIMAL SETUP
  • Processor: Dual Core 2.4 GhzMemory: 4 GB RAMStorage: 1 GB available space
  • Memory: 4 GB RAMStorage: 1 GB available space
  • Storage: 1 GB available space
GAMEBILLET

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GAMERSGATE

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