NetherWorld Devblog #13
How are you? Spring entered the room with blossoms, and so did us with OSOM news! LETS OPEN THE NOSTRILS! (eyes recommended too)
YES. YES-YES-YES. After months of negotiations, were happy to announce that WE SIGNED A PUBLISHING DEAL WITH SELECTAPLAY! [previewyoutube=UNrzO5rqnLc;full][/previewyoutube] For those who dont know them (yet), SelectaPlay is the video games publishing branch of SelectaVisin, a Spanish video publishing company with a huuuge catalog of anime and live-action feature films, TV shows, and movies.
Thanks to this agreement, SelectaPlay will bring us all their support and necessary resources for:
As you may know, NetherWorlds development will finish this year. Our intention was to release it at the end of 2024, but both the team and SelectaPlay agreed that to ensure an ideal release campaign (+ great localization, decent QA, physical edition production, etc.) the best option for the game was to move the launch date to 2025. What hurts us the most is the delay of the release date, and wed like to apologize for that. After all this rollercoaster of emotions called Indie Dev Life, youve kept showing us your support and patience, and were working to make this game worth the wait. Thank you <3.
Visiting SelectaPlays headquarters a couple days ago! Cant wait to show you some of the stuff weve started planning with them, heheheheheheMUAHAHAHA... Meanwhile, you can follow SelectaPlay on any of their official community channels!
Maybe you noticed a little detail in the announcement video... Nope, there are no hidden Illuminati signs (this time), but we couldnt make such a great announcement without suiting up! Heres our brand new logo as Hungry Pixel! [previewyoutube=P55e2-iSK7I;full][/previewyoutube]
OK we lied, that logo is not the only new face in town: David Lleida has joined the team as Unity Developer to help us with the last steps of the game. Hes now focused on the remaining cinematics and ensuring everything works fine. Welcome!! <3
As you may remember from our last update, we started the process to fulfill the long-awaited Kickstarter "Dark Soul" backer tier reward: Making their own NetherWorld NPC. Well, we finished Phase 2 and Here are the HD dialogue portraits!!
Wanna see the pixel art animations too? We're considering showing them in next updates or waiting until you see them ingame.
Having support on cinematics has given us the chance to keep improving details of the biggest urban areas like Gazhova and Pinksburg, such as:
Last update we talked about bars and Tick Joe stuff, but what about new hanky-panky stuff? As always, our amazing artist Alex has been doing some research to find inspiration for all the specific kinks and positions listed in the game design documents. Sorry, mate.
The irony of searching NSFW content to work. But do you know what is incredibly sexy too?
https://store.steampowered.com/app/672420
If you have any questions or insults, please comment below or send us a mail to info@netherworldgame.com. Thanks so much for your support and see you in the next devblog! :) Hungry Pixel team
[ 2024-04-17 16:08:25 CET ] [ Original post ]
Hey Netherholics!
How are you? Spring entered the room with blossoms, and so did us with OSOM news! LETS OPEN THE NOSTRILS! (eyes recommended too)
1) WE HAVE A PUBLISHER!!
YES. YES-YES-YES. After months of negotiations, were happy to announce that WE SIGNED A PUBLISHING DEAL WITH SELECTAPLAY! [previewyoutube=UNrzO5rqnLc;full][/previewyoutube] For those who dont know them (yet), SelectaPlay is the video games publishing branch of SelectaVisin, a Spanish video publishing company with a huuuge catalog of anime and live-action feature films, TV shows, and movies.
Okay, cool!! What does that mean?
Thanks to this agreement, SelectaPlay will bring us all their support and necessary resources for:
- NetherWorlds digital and physical publishing for Nintendo Switch and PC;
- Marketing and PR support before, during and after release;
- Kickstarter rewards management (production and shipment).
WE HAVE AN ESTIMATED RELEASE DATE!
As you may know, NetherWorlds development will finish this year. Our intention was to release it at the end of 2024, but both the team and SelectaPlay agreed that to ensure an ideal release campaign (+ great localization, decent QA, physical edition production, etc.) the best option for the game was to move the launch date to 2025. What hurts us the most is the delay of the release date, and wed like to apologize for that. After all this rollercoaster of emotions called Indie Dev Life, youve kept showing us your support and patience, and were working to make this game worth the wait. Thank you <3.
Visiting SelectaPlays headquarters a couple days ago! Cant wait to show you some of the stuff weve started planning with them, heheheheheheMUAHAHAHA... Meanwhile, you can follow SelectaPlay on any of their official community channels!
2) Same Losers, New Look
Maybe you noticed a little detail in the announcement video... Nope, there are no hidden Illuminati signs (this time), but we couldnt make such a great announcement without suiting up! Heres our brand new logo as Hungry Pixel! [previewyoutube=P55e2-iSK7I;full][/previewyoutube]
3) Wait... Not the same losers!
OK we lied, that logo is not the only new face in town: David Lleida has joined the team as Unity Developer to help us with the last steps of the game. Hes now focused on the remaining cinematics and ensuring everything works fine. Welcome!! <3
4) From Backer To NPC
As you may remember from our last update, we started the process to fulfill the long-awaited Kickstarter "Dark Soul" backer tier reward: Making their own NetherWorld NPC. Well, we finished Phase 2 and Here are the HD dialogue portraits!!
Wanna see the pixel art animations too? We're considering showing them in next updates or waiting until you see them ingame.
5) Scenarios
Having support on cinematics has given us the chance to keep improving details of the biggest urban areas like Gazhova and Pinksburg, such as:
- Elevator system: Why wasting money in regular elevators having an amazing manhole covers system in Gazhovas Sewers? [video]https://i.imgur.com/7C4Jwgg.mp4[/video] Also, we added a manhole cover caller in case you get trapped in the stinky underground, as well as the possibility of calling it from the upper level. [video]https://i.imgur.com/LaiJM6b.mp4[/video]
- First Church Throne Room:
Who sat there?
- Tick Joe urban entrances: Weve placed most of the tick mounds in the cities, both with distinctive elements. We used little pipes instead of dirt mounds in Gazhova because, you know its kinda hard digging in a 100% metal city. [video]https://i.imgur.com/MXfbk4M.mp4[/video] Tick mound models from Gazhova (left) and Pinksburg (right).
6) Minigames
Last update we talked about bars and Tick Joe stuff, but what about new hanky-panky stuff? As always, our amazing artist Alex has been doing some research to find inspiration for all the specific kinks and positions listed in the game design documents. Sorry, mate.
The irony of searching NSFW content to work. But do you know what is incredibly sexy too?
Adding NetherWorld to your Wishlist and joining this crazy journey!
https://store.steampowered.com/app/672420
Aaaaand that's it for now! How was it?
If you have any questions or insults, please comment below or send us a mail to info@netherworldgame.com. Thanks so much for your support and see you in the next devblog! :) Hungry Pixel team
NetherWorld
Hungry Pixel
Selecta Play
Coming soon
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Game News Posts 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
http://www.netherworldgame.com/
https://store.steampowered.com/app/672420 
NetherWorld is a pixel art action-adventure narrative experience, and also a dark and decadent land full of filthy creatures.
After being abandoned by his wife, Medoo faces his disgrace going to the nearest bar to drown his sorrows in vodka. What started as a marriage crisis will soon become an unexpected, surreal and twisted journey surrounded by quirky fellow travelers.
After being abandoned by his wife, Medoo faces his disgrace going to the nearest bar to drown his sorrows in vodka. What started as a marriage crisis will soon become an unexpected, surreal and twisted journey surrounded by quirky fellow travelers.
- STORY: Get along with cokehead mages, entrepreneur prostitutes, mobsters, sociopath kids, old perverts and more to fix the pieces of your broken life, or at least to try it.
- MINIGAMES: Get money and items taking part in drinking competitions, having sex, shooting stuff or controlling a tick called Joe through filthy underground rogue-like dungeons.
- BOSS FIGHTS: Time to kick some asses! Survive Fight savage bosses during your crazy adventure using all kind of guns… or unarmed!
MINIMAL SETUP
- Processor: Dual Core 2.4 GhzMemory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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