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NetherWorld is a pixel art action-adventure narrative experience, and also a dark and decadent land full of filthy creatures.
After being abandoned by his wife, Medoo faces his disgrace going to the nearest bar to drown his sorrows in vodka. What started as a marriage crisis will soon become an unexpected, surreal and twisted journey surrounded by quirky fellow travelers.
  • STORY: Get along with cokehead mages, entrepreneur prostitutes, mobsters, sociopath kids, old perverts and more to fix the pieces of your broken life, or at least to try it.
  • MINIGAMES: Get money and items taking part in drinking competitions, having sex, shooting stuff or controlling a tick called Joe through filthy underground rogue-like dungeons.
  • BOSS FIGHTS: Time to kick some asses! Survive Fight savage bosses during your crazy adventure using all kind of guns… or unarmed!
NetherWorld
Hungry PixelDeveloper
Selecta PlayPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
7 user reviews (7 reviews)
Winter Sale Presents: Biggest update ever + 20% OFF!!!

Hey NetherHO-HO-HOlics!

Since the release, weve been working non-stop to fix any new critical bug you pointed out through NetherWorlds Steam Discussion Forum , social media, mail or Discord Community (thank you!!). As you probably saw, the game has been updated several times with these minor fixes, but we wanted to do something else:

1) Winter Sale!

It seems youve been a good kid, so why not enjoying more game content for less? From now until January 5th 2026,

NetherWorld is 20% off!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/34097664/ada4944134cd591867bbfb772d5119f5bf1d72bb.png\"][/img]

2) Update 3.16.4

Just a discount? NAH! Heres everything weve included in our biggest update so far:

  • Expanded text effects system

    We\'ve added (and created from scratch) TONS of new texts effects to highlight the emotions or just make the scene funnier (hope so).

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/34097664/33f73d45cc7ad8328ed144ea7a904707fdcba032.png\"][/img]

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/34097664/f1c068ff5e23c78b45af5eecabf6cc241067f537.png\"][/img]

    Also, we\'ve colored some NPC and item name mentions we missed in the launch version.

    [/*]
  • Minor localization and bug corrections

    We\'ve focused on the Catalan localization, which had several errors displaying the correct dialogues during the second half of the game.

    [/*]
  • Tick Joe minigame optimization

    [/*]
  • Player movement improvements

    We fixed a little controller bug where Medoo\'s movement animation was reproduced before he started to move.

    [/*]
  • SFX adjustments

    244 cinematics and a semi-open world always gives us the chance to improve the experience through the sfx, especially lowering the volume of some of them.

    [/*]

!! For those who are as nosy as Miss Garple, at the end of this update well write AAALL (or most of) the noticeable changes made between Launch version (3.15.3) and 3.16.4.

3) Remember, remember

Forget the 5th of November, just remember that NOW you can play NetherWorld digitally with -20% discount here on Steam and on Nintendo Switch, but also its physical edition (game manual included) HERE!

Steam reviews are strongly welcome too!

[img src=\"https://i.imgur.com/KDxMKDw.png\"][/img]

Aaaaand that\'s it for now!

Hope you enjoy this weird adventure at its best (and cheapest!!), and please let us know your impressions if you play it!

As always, [u]thanks so much for your support,[/u]

Hungry Pixel team

[img src=\"https://i.imgur.com/KDxMKDw.png\"][/img]

4) NOSY BONUS: Previous game updates

4.1) Technical stuff:

  • By Unity request, we updated the engine version to solve the security vulnerability that affected games and applications built on Unity versions 2017.1 and later.

    [/*]
  • We fixed a compatibility problem with Intel graphics that made the game impossible to play in especific handheld consoles.

    [/*]

4.2) Design & Accessibility stuff:

  • Controller aiming improvement.

    [/*]
  • Controller throwing improvement.

    [/*]
  • Game economy balancing.

    [/*]
  • We broadened the Accessible QTE Mode to Duel minigames too.

    [/*]

4.3) SFX stuff:

  • Lots of weird situations now sound weird as intended, but not due to sound bugs.

    (e.g. Pinksburg Church\'s mysterious prisoner, Freddie\'s bed, orgy, E18 explosion, flamethrower)

    [/*]
  • Cubick Party general sfx were adjusted to improve experience.

    [/*]
  • Deumanville\'s bar door now has a sfx!

    [/*]

4.4) Fights stuff:

  • We fixed an unfrequent but major bug during Saloon\'s fight.

    [/*]
  • Bird vacuum submachine was nerfed.

    [/*]
  • Some spoiler boss fights were balanced and optimized.

    [/*]
  • The player could die twice during Angry Tree fight. Not anymore (we think dying once is enough).

    [/*]

4.5) Minigames stuff:

  • Duel minigames were adjusted visually so the opponent bullets actually hit you.

    [/*]
  • Optional drinking minigames were fixed so the player didn\'t get stuck in a \"Repeat the tournament until you win\" loop anymore.

    [/*]

4.6) Cinematics / Dialogues / Other stuff:

  • Blocking bug during \"Get Cubick\'s magic dust\" main quest was fixed.

    [/*]
  • Two missing dialogues with White Wormbishop were added.

    [/*]
  • Bugs related to some tutorials which didn\'t show up in certain situations were fixed.

    [/*]
  • Wild Mordisco\'s cinematic entrance was polished.

    [/*]
  • Bug where Mayo didn\'t move after her cinematic introduction was fixed.

    [/*]
  • Wild Mordisco\'s rocks don\'t float anymore.

    [/*]
  • Gregg\'s final cinematic was fixed.

    [/*]
  • Old pervert Gus\' bug made him freeze during a cinematic, stopping him from keep sniffing his dirty panties. Unfortunately, the bug was fixed.

    [/*]
  • Cubick\'s hat item description bug was fixed.

    [/*]
  • Dogstar bite launch parabola was improved.

    [/*]
  • Some drinks weren\'t accessible at the new Deumanville bar (they\'re now).

    [/*]
  • Deumanville\'s right scenario border dialogues were fixed so certain event is consistent with what actually happens in the story.

    [/*]
  • Added Medoo\'s standing up animation during E1 cinematic.

    [/*]

Still reading this? Holy shit, thank you! Hope you play the game too! :D

[ 2025-12-18 20:36:00 CET ] [Original Post]

Minimum Setup

  • Processor: Dual Core 2.4 GhzMemory: 4 GB RAMStorage: 1 GB available space
  • Memory: 4 GB RAMStorage: 1 GB available space
  • Storage: 1 GB available space
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