GearCity
Visual Entertainment And Technologies Developer
KISS ltd Publisher
2014-05-30 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1298 reviews)
The Game includes VR Support
Public Linux Depots:- GearCity Linux [1.25 G]
- GearCity 64-Bit Linux [3.26 G]
GearCity v1.21 Released!Good Afternoon Everyone,
After a slight delay this morning with Steamworks being down, version 1.21 has finally been updated! All builds of the game have moved up one major version.
Legacy build is now v1.19
Stable build is now v1.20
Default and Testing build are now on v1.21.
If you would like to play your old save games, you may switch to older builds of the game by using the Steam Beta tabs. A detailed tutorial on how to do this is here.
So what's new with v1.21? A lot of things! Most noticeable is a replacement of the reports, charts, newspaper, and magazine system with a html based system. This allows me more flexibility in creating these things and displaying information in a much more readable format.
We also have a number of other cool new features such as a side bar that tells you what's going on in the company. A Redesign of the Autocommands and memo system, and more professionally made AI logos (roughly 80% complete.) Also many bug have been fixed throughout the game.
A complete change log can be found here: http://steamcommunity.com/app/285110/discussions/0/357287304424362926/
So what's next? In the short term we'll be implementing UI and ambient sound effects, as well office help buttons in an upcoming Supplemental Patch. This shouldn't take any longer than a week or so.
After that for v1.22 we'll focus on finishing up many gameplay features that will be needed for the upcoming mod tools. Thing such a random historical events, pre-established AI, and extended gameplay time are slated to be implemented. As is redesigns of the New Games and Settings windows. These changes should come out as v1.20.1.
Following that we will move to making mod tools. These tools will allow easy editing of the various .xml files that the game uses for nearly everything. With those mod tools we will finish up and balance various content in the game. We will also be releasing the mod tools as well a system in which you can create, share, and load mods into the game without effecting the base game.
So keep on the lookout for these things! And enjoy the game! :)
[ 2016-11-11 21:32:54 CET ] [ Original post ] Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity.
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
MINIMAL SETUP- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
RECOMMENDED SETUP- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
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