The first Supplemental Patch for version 1.22 has just been released. This update features multiple bug fixes and minor features added to the game. It does not require save game changes, although game play might be slightly different than the initial v1.22 build. This build was released about 6 hours late due to some porting issues to Linux and OS X. These issues should be resolved now though. Work will now continue on to v1.22 SP2, I've got about 20 or so tickets saved up for SP2. Then I'll move on to v1.22.1. Change Log ---------------------------------------------------- -War Events up to 1932 in Base City Map -Mod Tools City Editor wiki entry -Fixed Base City Map tax rates for Miami, Dubai, and Naples. -Fixed bug in merger that causes some shares of merging company to disappear. -Added an error message and prevented user from being able to buy child marques if they do not have enough money. -Fixed bug which caused side panel to open below other windows -Fixed exploit for new generation which can be used to reduce how long a model is made for. -Fixed bug in Linux builds on new distros with libgcrypt2.0 requirements. -Fixed VSync issue on OS X -Fixed bug in Sales Reports that could cause some reports not to generate. -RnD Licensing Drop Down Filters now automatically trigger an update of the list. -Random History News paper articles now cause news paper to glow. -Fixed bug that caused all newspaper articles to appear if starting the game later than 1900. -Fixed bug in branch shipping sorting if prices are the same. -Design skill points now increase or decrease if you buy/merge/or spin off a company. -Added Revenue amounts to District Sales reports -Adjusted awards selection, reducing random values and making sure the best overall is selected from the best of class. -Adjusted auto-recondition frequency down to every 3 years from every year. -Fixed refit and replace exploit on vehicles already under development by removing vehicles under development from the refit list. -Fixed bug in modify vehicle list that caused them to only be sorted by model name. -Moved vehicle body selection and load vehicle body windows to the side.
GearCity
Visual Entertainment And Technologies
KISS ltd
2014-05-30
Strategy Simulation Singleplayer EA
Game News Posts 165
🎹🖱️Keyboard + Mouse
Very Positive
(1265 reviews)
http://www.gearcity.info/
https://store.steampowered.com/app/285110 
The Game includes VR Support
GearCity Linux [1.25 G]GearCity 64-Bit Linux [3.26 G]
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
[ 5952 ]
[ 3223 ]