Test Build has been updated to v1.23 Release Candidate 1. If you would like to try out this build you can find instructions on how to do so here: http://www.ventdev.com/forums/showthread.php?tid=2594&pid=6237#pid6237
So what is new since v1.22.3? The minor upgrade from v1.22.3 mostly includes bug fixes, a rebalancing of the racing and contract revenues due to bugs, and a rewrite of the tutorial framework.
The main tutorial has been rewritten to simplify the reading level, thus making it easier to understand. I've also changed the looks of the tutorial windows, implemented a highlighting system, and added an audio reading of the tutorials (currently incomplete, will hire someone to do better recordings).
The new framework for tutorials will allow me to expand upon the tutorial system. It will allow me to create mini-tutorials for various features in the game as we near completion.
Even if you know the game like the back of your hand, give the new tutorial a try. Let me know if there are any issues. I will be deeply grateful. Thanks
Change Log
[strike]--------------------------------------------------------------------------------------------[/strike]
-
Bugfix: Fixed crash regression when starting a game in 2020. (To whom ever reported this to me on IRC. You have to report bugs if you expect them to be fixed.)
-
Bugfix: Fixed issue with consumers not purchasing vehicles after 2022.
-
Bugfix: Fixed bug in racing revenues causing it to increase linearly every year.
-
Bugfix: Fixed bug in contract revenues causing it to increase linearly every year.
-
Gameplay: Racing and Contract revenues have been decreased based on difficulty level selected.
-
Gameplay: Increased AI outsourcing prices.
-
GUI: Civilian contract filter no longer shows racing contracts.
-
Artwork: Cleaned up Jams and Gaps blending
-
Bugfix: Fixed whiteout bug when flipping and mirror grills.
-
Gameplay: Rewrote tutorial framework.
-
GUI: Implemented Highlighting System for tutorials.
-
Content Rewrite of main tutorial. Reduced reading difficulty from 6th grade to 4th grade level without losing content.
-
Bugfix: Fixed issue with contract requests' fuel, cylinder, and engine layout restrictions
-
Bugfix: Fixed issue with pre-game AI starting up racing teams in early game years.
-
Bugfix: Fixed auto-marketing being available and marketing while marketing is turned off.
-
Bugfix: Fixed new components memo incorrect year.
[ 2017-12-08 16:33:20 CET ] [ Original post ]