Hello Everyone,
I have updated Default and Testing build with some additional accessories artwork. Hopefully we can add more in v1.23.1 as I find some of them are lackluster. Also I have included Base City Map military history up until 2005.
Demos
The Demos have been updated to v1.23, you can find links for them here: http://steamcommunity.com/app/285110/discussions/0/613939841571347735/
OS X WINE Build
An experimental WINE build is now available to OSX users. This should only be used if you have major issues with the native build of the game.
To use it, switch your build to “wine-ports”. http://www.ventdev.com/forums/showthread.php?tid=2594
Open the folder containing the game files http://wiki.gearcity.info/doku.php?id=troubleshooting:steam_installfolder
Drag and drop GearCity_Wine.app to your applications folder. Launch the game from your applications folder. You will be prompted to install mono, you may skip this, but you will have to relaunch the program again. This version of the game can not launch from Steam. Thus why you will have to manually install it in your applications folder, or anywhere else you wish to put the game.
Finally, the WINE build does have one major issue, it doesn’t exit out properly. To close the game completely, you will have to use Activity Monitor to Force Quit “wine-preloader” processes. (Start with the highest CPU time ones, should only take 1 or 2 of them to close all of them.)
While the WINE build is better looking, faster, probably more stable, and does not have many of minor issues the OSX build has, I will continue to work on the native OSX build. My hopes is to rewrite roughly 1/3rd of the engine after v1.25 is complete. With luck, I will get the game up to Apple’s new standard policies (assuming they don’t change them again). The WINE layer is just a temporary hack if you have too many issues with the current native build.
[ 2018-02-05 23:28:42 CET ] [ Original post ]