Hello everyone! I am reaching out to everyone to help fill the Predesigned Vehicle system with your designs! Originally I planned on running a contest or a sweepstakes, but the legal requirements for my state is too much. It would cost more in legal expenses than the prizes offered. So sadly I had to cancel that idea. But if you still want to help out, you can! If you want your designs in the game as premades, simply gather up your car files from the GearCity/SavedCars folder. (How To Get to Main Folder). Compress them in a zip file or any other compression type. And email them to submissions@ventdev.com. Please include the "GearCity Car Submissions" in the subject line. Also include the name you wish to be credited, and license your work as CC0 “No Rights Reserved” so that I may reuse your work with the game. If you do not include the license, I will not add your vehicles to the game. You may also make special names for your vehicles, however this is not required. If no vehicle names are included, I will use the filename or randomly create one. Please note, I reserve the right to not use your car files and to rename any files, vehicles, or author names for the designs as I see fit. So:
- Navigate to the GearCity/SavedCars folder: http://wiki.gearcity.info/doku.php?id=troubleshooting:steam_installfolder
- Compress the .car files you wish to submit
- Email them to me: submissions@ventdev.com
- Subject line: "GearCity Car Submissions"
- Include a notification that you are licensing these files as CC0 "No Rights Reserved". An easy way to do that is to put: "I am licensing these files as CC0 No Rights Reserved https://creativecommons.org/share-your-work/public-domain/cc0/" into the body of the email.
- Please include the name you wish to appear in the game. If you do not wish to use a name, your submissions will be under 'Anonymous CEO'. Please remember, this game is distributed to tens of thousands of people. So if you don't want to use your real name, don't.
- If you wish to include different vehicle names from .car filenames, please let me know.
GearCity
Visual Entertainment And Technologies
KISS ltd
2014-05-30
Strategy Simulation Singleplayer EA
Game News Posts 165
🎹🖱️Keyboard + Mouse
Very Positive
(1265 reviews)
http://www.gearcity.info/
https://store.steampowered.com/app/285110 
The Game includes VR Support
GearCity Linux [1.25 G]GearCity 64-Bit Linux [3.26 G]
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
[ 5952 ]
[ 3223 ]