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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Good Morning Everyone, Version 1.24 has been updated to Supplemental Patch 4. This update includes many bug fixes and tweaks to the game and does not require any save game changes. Work will now move on to SP5, which will be more of the same. Here is what was done: -Mod Tools: Fixed removal of sub-components that are no longer in the Components.xml file that are AI Components Popularity File. -Translations: Translation system is now available in game, Click the Help Button then Translate. -GUI: Attempted to make Drop Down Box mouse wheel scrolling faster. Still needs some testing. -Gameplay: Increased marketing and racing's effect on consumer population specific to vehicle models. I.E. customers not in a pool for all models, but just for the specific vehicle. -Gameplay: Racing series will now show up one year before they start in the racing series lists. You are not able to start a team in this planning stage, but you are able to view the series restrictions in case you want to produce a design for the series. -GUI: Clone sliders systems now works with in-development vehicles or components. -Bugfix: Fixed Engine Saved Sliders not loading proper Bore and Stroke. -Bugfix: Fixed Bore and Stroke range checks for saved engine sliders. -Bugfix: Fixed issue with Modify engine which could cause power rating to decline. -GUI: Fixed issue with the Auto-Save GUI checkbox which caused it not to be checked when system is enabled. -Bugfix: Fixed destroyed factories events not canceling upgrades or rebuilds. -Artwork: Added some player created designs! Remember, you can still submit your designs. For more information: https://steamcommunity.com/games/285110/announcements/detail/2901896660869879108 -Gameplay: Reduced AI's margin selling outsourced vehicles. Also tweaked branch prices. -GUI: Added GUI final submission date to the contract side panel. -GUI: HR wages now show a range of wages instead of an average for job positions that have multiple employees (manufacturing and engineering). -GUI: HR will now hide if you have auto-production and auto-wage enabled. -GUI: Branch and Factory Mega Menu's will now hide if you have no vehicles designed. -Gameplay: Dealership growth and effects have been overhauled. -Gameplay: Reduced the AI vehicle design time by approximately half. -Gameplay: Temporary balancing change for City Maps, early year of sales in some high buyer rate countries such as Italy have been increased. This code will be removed when I implement interpolation of city buyer ratings for SP5. -GUI: A bunch of minor GUI fixes such as over lapping text, cut off widgets, etc. I didn't keep a list as it was a fix while playing sort of session. -Gameplay: Tweaked low funded racing team's results, which was causing horse power to be slightly more powerful than it should be. More tweaks may be coming.
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