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Testing Build v1.25 RC2

Version 1.25 RC2 has been released to Testing Build. This update is for Testing Build users only. If you would like to try Testing Build, you can find instructions on how to switch builds here: http://wiki.gearcity.info/doku.php?id=gamemanual:switching_steam_builds The main focus of this update was to add more tutorials. There were also several bug fixes in this build. Some important notes, "Font Size" option was removed. If you require larger font, please use the "Scale GUI" option. Also the chat system is working again for 64-bit users. The system is new an improved. You can try out chat by clicking "Help" in the upper right hand corner, then "Chat". The next update is version 1.25. That update will be for all users and will contain the remaining in-game text tutorials. Change Log: -Bugfix: Fixed backspace not working in several locations on OSX. -GUI: Fixed transparent background issues with small magazine on 64-bit builds. -GUI: Added language selector for first time run. -GUI: Removed "Font Size" option. Please use "Scale GUI" instead. -Bugfix: Racing contract teams now affect player image. -Gameplay: Shares available notification memo for stocks. -GUI: Unread memos that no longer appear in the memo list will no longer cause memo popups. -GUI: Added warning message telling you how many unread memos are causing the memo window to popup. -Gameplay: Increased Limited War Memo priority so that the player knows when they'll be hit with limited war status in their operations. -Bugfix: Fixed "Fill Employees" autocommand not using union agreed wages. -Bugfix: Fixed racing contract exploit. -Gameplay: Finished adding the remaining achievements. -Bugfix: Fixed incorrect data in side panel after issuing a bond. -Bugfix: Fixed CEF issue causing iframes to not properly display all vehicle review content. -Gameplay: Game will now automatically "Stop Sales" of a vehicle when player "Ends Production" of a vehicle with zero inventory. -Gameplay: Increased aircraft engine contract weight restriction. -Bugfix: Fixed Engine Modification torque values being incorrect. -Bugfix: Fixed regression causing Brussels and Roterdamn to lose war status during WW2. -Bugfix: Fixed missing data in the "Nation At War" action memo. -Bugfix: Fixed outsourced units inventory always zero in mega menu and RnD outsourced management windows. -Bugfix: Fixed outsource unit inventory being -1 at start of the contract. And some incorrect values in section. -Engine: Engine now checks to see if the player has right access to all needed folders. This will reduce returns from folks who don't know that they are running the game in a restricted environment. -GUI: Fixed several text overflows in the District lock systems. -Bugfix: Locking district now sets shipping distance to global. Shipping is still restricted to the locked area. -GUI: Locking a district now refreshes the window. -GUI: Fixed showroom page flipping issues. -GUI: Loaded mod is now displayed in the Main Menu. -Gameplay: Boosted marketing effect significantly. -Gameplay: Reissued hard/nightmare buyer rating penalty of 10%. -Bugfix: Fixed slider loading with electric engines. -Gameplay: New save games will now save after the AI is established instead of before. -Bugfix: Fixed issuing causing negative available stock shares. -Bugfix: Fixed autoproduction disregarding scrap prices. -Bugfix: Fixed Main Tutorial from triggering in RnD. -Bugfix: Fixed secondary tutorials not triggering. -Tutorial: Added Racing Setup Tutorial. -Tutorial: Added Showroom Tutorial. -Tutorial: Added Banking Tutorial. -Tutorial: Added IPO Tutorial. -Tutorial: Added Stock Broker GUI Tutorial.


[ 2019-09-27 16:10:11 CET ] [ Original post ]



GearCity
Visual Entertainment And Technologies
  • Developer

  • KISS ltd
  • Publisher

  • 2014-05-30
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 165  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1265 reviews)


  • Review Score

  • http://www.gearcity.info/
  • Website

  • https://store.steampowered.com/app/285110 
  • Steam Store

  • The Game includes VR Support



    GearCity Linux [1.25 G]GearCity 64-Bit Linux [3.26 G]

  • Public Linux depots

  • Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity.

    GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.

    GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.

    Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.

    GearCity currently offers:
    120 Years (1440 Months/Turns) of gameplay.
    274 Cities with historical economic and population data.
    300 Marques inspired by real companies.
    29 Vehicle types
    200 Moddable vehicles
    56 Vehicle Accessories
    20 Basic Tutorial Videos
    240 Historical Events
    Dynamic consumer demands based on user input.
    Realistic consumer AI.
    Stock Market system.
    Marque creation, spinoffs, and takeovers.
    Race Funding system.
    Marketing
    Factory management.
    Distribution management.
    Transport management
    Labor and Unions management.
    Lobbying
    Charts
    Data Reports
    And much much more.
    MINIMAL SETUP
    • OS: 32-Bit with glibc 2.17 or higher
    • Processor: 1.2 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 128MB with OpenGL 1.2 Support
    • Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
    RECOMMENDED SETUP
    • OS: 64-Bit with glibc 2.19 or higher
    • Processor: 3 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 512MB with OpenGL 2.0 Support
    • Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
    GAMEBILLET

    [ 5952 ]

    12.42$ (17%)
    12.29$ (18%)
    16.57$ (17%)
    26.68$ (11%)
    2.99$ (85%)
    1.15$ (81%)
    16.99$ (15%)
    1.83$ (8%)
    3.47$ (83%)
    8.75$ (81%)
    16.99$ (15%)
    12.59$ (16%)
    5.77$ (17%)
    3.29$ (18%)
    9.19$ (8%)
    36.95$ (26%)
    24.87$ (17%)
    3.39$ (58%)
    7.49$ (25%)
    5.94$ (15%)
    16.59$ (17%)
    5.35$ (69%)
    8.42$ (16%)
    3.01$ (91%)
    8.47$ (15%)
    20.74$ (17%)
    8.49$ (15%)
    3.88$ (81%)
    0.75$ (85%)
    2.00$ (80%)
    GAMERSGATE

    [ 3223 ]

    18.74$ (25%)
    1.88$ (62%)
    6.0$ (70%)
    0.56$ (81%)
    8.99$ (55%)
    12.99$ (48%)
    1.91$ (89%)
    8.99$ (55%)
    6.25$ (75%)
    6.75$ (73%)
    1.88$ (81%)
    23.99$ (40%)
    5.4$ (66%)
    0.56$ (89%)
    7.04$ (65%)
    6.39$ (20%)
    3.75$ (85%)
    19.0$ (52%)
    14.99$ (25%)
    0.56$ (81%)
    0.3$ (92%)
    0.23$ (92%)
    21.24$ (15%)
    16.74$ (33%)
    0.38$ (92%)
    0.48$ (52%)
    3.19$ (79%)
    5.06$ (66%)
    1.0$ (90%)
    0.53$ (92%)

    FANATICAL BUNDLES

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