Greetings Everyone,
We have released Version 1.25 to Default build users. If you would like to continue your v1.24 SP9 save games, please switch to the 1.24 build in the Steam Beta's tab. Click here for instructions.
What is in this update?
This update has 280 completed tickets. These include 86 bug fixes, 82 gameplay changes, 52 GUI tweaks, and 21 additional tutorials added to the game. We have completed all achievements, all in-game artwork, and all interactive in-game tutorials. The game text is almost finished, which means we can start with both editing the English files and completing translations. More details on this in the next couple of weeks. For a complete listing of changes, visit the
change log.
What's next?
Save games will not break for the foreseeable future! (Excluding any possible post-release expansions.)
Version 1.25 is the last
major Early Access build of GearCity. However, work will continue. The primary focus will be fixing bugs, making minor tweaks to GUI, and balancing territory maps and gameplay.
I will also be creating a series of video tutorials covering advanced topics such as supply and demand, reports data, designing good vehicles, etc. Finally, I will complete the Gameplay Manual and the In-Depth Formula sheets.
We're aiming for a February or March release, but for all intents and purposes, Version 1.25 is close to the final product.
Beyond Release!
As mentioned several times on the forums, both you and I would love new features and content in GearCity. So, I plan on launching a "Feature Bounty" system. This will hopefully allow us to expand GearCity well after release. We will announce details on this system in the next couple of months.
Other than that, you'll have to wait and see.
[ 2019-11-08 13:37:37 CET ] [ Original post ]