GearCity
Visual Entertainment And Technologies Developer
KISS ltd Publisher
2014-05-30 Release
🎹🖱️Keyboard + Mouse
Very Positive
(1314 reviews)
The Game includes VR Support
Public Linux Depots:- GearCity Linux [1.25 G]
- GearCity 64-Bit Linux [3.26 G]
v2.0.0.3 PatchGreetings everyone,
I have just another minor update this time. It fixes several smaller and medium-sized bugs with the game.
This update superseded work on the manual, so I am a little behind on the Game Mechanics portion. I do not plan on delaying work on the Feature Bounty system because of it. So I will begin setting everything up for that starting tomorrow. I hope to get it ready to go by the end of the month.
Change Log:
-Engine: Rebuilt Freetype on 64-bit Windows to enable legacy scaling which will hopefully fix some font resizing issues. (I will post in the manual some optional libraries for Linux users to override their system's freetype libraries. Mac users probably won't get this change.)
-GUI: Restricted warning message in Outsourced Contracts Management window when supplier's HQ nations are at war.
-Gameplay: Fixed incorrect sign in chassis length slider that caused longer chassis to be weaker.
-Gameplay: Now allowing restart production of licensed designs.
-GUI: Added fuel type to showroom Marque Catalog and Model Compare fuel consumption information.
-Gameplay: Fixed Hybrid fuel type end date.
-GUI: Fixed chassis name not appearing in Refit information window.
-Gameplay: Fixed possible condition that could cause double taxation in Q4. The IRS isn't too happy to close this loophole.
-GUI: Displayed additional tax rebate info next to Monthly Expenses in the reports when you get a rebate.
-GUI: Fixed typos in the supplemental texts (newspapers, map events, reviews)
-Engine: Enabling borderless window with the In-game settings will toggle off fullscreen. And enabling fullscreen will toggle off borderless window.
-Translations: Updated translations from the website.
[ 2022-02-13 16:06:55 CET ] [ Original post ] Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity.
GearCity is an Automobile Manufacturing Business Simulator. Design chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
GearCity currently offers:
120 Years (1440 Months/Turns) of gameplay.
274 Cities with historical economic and population data.
300 Marques inspired by real companies.
29 Vehicle types
200 Moddable vehicles
56 Vehicle Accessories
20 Basic Tutorial Videos
240 Historical Events
Dynamic consumer demands based on user input.
Realistic consumer AI.
Stock Market system.
Marque creation, spinoffs, and takeovers.
Race Funding system.
Marketing
Factory management.
Distribution management.
Transport management
Labor and Unions management.
Lobbying
Charts
Data Reports
And much much more.
MINIMAL SETUP- OS: 32-Bit with glibc 2.17 or higher
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128MB with OpenGL 1.2 Support
- Storage: 6 GB available spaceAdditional Notes: 32-Bit Version
RECOMMENDED SETUP- OS: 64-Bit with glibc 2.19 or higher
- Processor: 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB with OpenGL 2.0 Support
- Storage: 10 GB available spaceAdditional Notes: 64-Bit Version
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FANATICAL BUNDLES

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