



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Removed the cheater screen because of it's misfire chance, locking players unfairly out of the game. For now, the anti-cheat has just been reduced to a sticky achievement you can't remove, even with cheats.
Fixed a gravity issue and just some QOL fixes in general for "Quiet Mountain"
For anyone that has problems with Anti-Cheat misfire, please contact me at oateabusiness@gmail.com. - Fixed some Anti-Cheat Misfire - Added Second Part of Anti-Cheat - Fixed a Sound Loading Issue that causes many Problems on the Level "Quiet Mountain" - Minor Button Recolour
Implementing a non-invasive anti-cheat. This is part 1. Other tweaks are being able to exit win video. If you have issues with the anti-cheat bugging, please contact me at oateabusiness@gmail.com Goodluck.
New "you win" screen Able to actually get the Underwater achievement
Minor PlayerPref Tweak | V BG was set as a default to "Off" instead of "On"
Basically no big changes After doing some play testing, I realized that the game would not run in a playable state on low spec hardware. So I added an extra setting to disable the visual lagging low hardware (Parallax BG) New updates just fixing minor bugs on 1.6.1 will be marked with a lowercase letter appending the version number on the title screen.
Some Jello and a Hard Place is about getting your Jello cube to the top of an obstacle course style map. The catch? While on paper this act seems simple, actually attempting to carry out these actions can prove to be... really excruciatingly difficult. As you ascend, the fear of falling grows more prevalent. The lava that burns all of your progress becomes more noticeable too. But will you give up? Will you let this game best you? You can only find out for $3.
Two Jump buttons, Left and Right. The 4 control system will work on all re-programmable button pads, Xbox One Controllers (PS Controllers not tested yet), and Keyboards. The controls are simple to pick up, easy to master, and have just the right amount of jank. Since the controls are so simple: they are easily accessible to anyone with mobility disabilities.
Each level start off simple enough, but doesn't stay that way. Every level gets exponentially harder as you ascend. With every jump, hazards seem to close in and keep you anxious. With no checkpoints, you are always one mistake from losing everything. Just because you found a landing patch, doesn't mean you're safe.
[ 5970 ]
[ 1964 ]
[ 1814 ]