Comrades!
Today wed like to introduce you to our process of making a stop-motion animation. In one of the previous updates, weve explained what stop-motion animation is and why are we using it in our game.
This is how we prepare each asset:
1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation.
2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end.
3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so its a lot of files to export! Those files are put into our inhouse tool that does all the magic cropps them, sets the frames size and creates a file that manages animating all the cropped images.
4. Now its time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3.
And that's all! Don't forget to add Irony Curtain to wishlist to stay updated!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/
Left in the Dark: No One on Board
Moonrise Interactive
Artifex Mundi
2014-10-02
Casual Singleplayer
Game News Posts 81
🎹🖱️Keyboard + Mouse
Very Positive
(441 reviews)
http://www.artifexmundi.com/page/charlotte/
https://store.steampowered.com/app/284890 
The Game includes VR Support
Left in the Dark: No One on Board Linux Depot [339.39 M]
Private Detective knew this case was going to be strange as soon as she read the letter from the Mayor of Port Providence, in which he asked her to board a ship that went lost at sea years ago, then recently reappeared with no sign of the crew or cargo.
Detective is at a loss as to what happened to the vessel, even after examining all of the evidence. She knows there is more to this case than the Mayor is letting on. The press is abuzz with talk of a curse. And, after encountering a hooded figure with a hook on his hand, on a supposedly abandoned ship, she begins to believe it.
Detective is a rational woman, not prone to believing in ghost stories or fables. But this case is unlike anything she has ever seen. What connects the ship’s disappearance with Devil’s Island, and a local family’s unsolved murder? Will she find the allies she needs to break the Traveler’s Curse?
Features
- Unique puzzles of varying difficulty levels
- Gripping storyline
- Hand-drawn art
- Atmospheric music and sound
- Interactive location map and journal
- Unpredictable events and twists
- Complex characters and lore
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 1.5 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 128 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 (32/64bit)
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256MB VRAM
- Storage: 1 GB available space
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