Dear players, RUTHLESS:1 is finally in Early Access. I want to thank everyone, who has test-played any previous version of the game and everyone, who kept up with the development. You really kept me motivated. Once again, I want to apologize for missing the initially planned release on Nov 1. Sometimes unplanned things get the better of one. Anyway, I hope you enjoy RUTHLESS:1 and I'm looking forward to your feedback. Please join the official Discord to keep up with the game and submit feedback: discord.gg/28DJ7TraRN You are amazing! Greetings from Berlin, Alex
You may have noticed that RUTHLESS:1 is planned to launch into Early Access on Nov 1. Due to some technical issues, this date may move back a few days, one week at most. I will inform you about a precise date as soon as possible. But there's also news regarding the RUTHLESS:1 Demo: As soon as Early Access launches, the demo will be restricted to the first chapter of the game. So better give it a try now. If you have reached chapter two by then, you will be able to play the full chapter without restrictions, but new savegames won't be able to enter chapter two regardless. Please stay tuned for more news. Greeting from Berlin, Alex
RUTHLESS:1 version 0.4.1 is now live (Demo only)
Changelog:
Bugfixes:
- fixed a bug that allowed to load a broken area after finishing the demo content
- fixed the Mortar skill
Features:
- enemies now wake up when shot at
Improvements
- activated display of small Mech preview images in the lower left menu
- fixed the display of the version number and demo tag in the menu
Steam Next Fest takes place Oct 14 - Oct 21 and RUTHLESS:1 will be there. Get ready for your first hands-on experience in this new ARPG. But wait, there's more: RUTHLESS:1 will launch into Early Access on Nov 1. This is real, no more delay. Buckle up and wishlist now: https://store.steampowered.com/app/1951920/RUTHLESS1/ Also join the Discord: https://discord.gg/s27jNZsd See you there. Greeting from Berlin, Alex
First, let's address the elephant in the room. Yes, news about RUTHLESS:1 were basically non-existant in the last year. But fear not, it is still in active development, things were just slower than expected. What happened? Lots of experimenting with new technologies led to some time consuming tasks and since RUTHLESS:1 is still a one-man-project, this had a much bigger impact than I imagined but the results were worth it. Also, I noticed a lot of stuff that felt just not polished enough. A non-trivial amount of code was rewritten completely and lots of previously undetected bugs were fixed. What are the consequences? While this was never officially announced, RUTHLESS:1 was planned to enter Early Access in June 2024. I want to offer a great experience with the game, so that target has become unattainable. I'm really sorry, and I want to apologize to anyone, who is waiting for a new version. But you're probably waiting for that announcement. Here it comes: RUTHLESS:1 will enter Early Access in Q4 2024 and it will start at the small price of 5 (may differ in regions with other currencies). Also, from now on, important milestones during development will be shared here, so stay tuned. Greeting from Berlin, Alex
RUTHLESS:1
Teal Lime Games
Teal Lime Games
Coming soon
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Game News Posts 5
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
https://ruthless1.teallimegames.com
https://store.steampowered.com/app/1951920 
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A new generation of ARPG
RUTHLESS:1 enhances classic ARPG gameplay by offering you a wide variety of Mechs to control. Assemble a squad of up to three Mechs, carrying up to five weapons, skills and buffs, allowing you respond to threats immediately.Sci-fi creature collecting
Assume control of 100 different Mechs. Fight enemies, loot their system cores, rebuild them as your own, or simply upgrade the ones you have. Whether you need melee or long-range, crowd control or single-target shots. You name it, you get it.Hack and Slash
Wreak mayhem as you battle your way through hordes over hordes of enemies. The fast-paced, battle-focused gameplay grants an experience, that leaves no room for boredom.- OS: Debian 22.04 (or derivative)
- Processor: 3 GHz Quad-Core
- Graphics: 4 GB VRAM
- Storage: 3 GB available space
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