




Sandbox Apocalypse is a 3rd person view, open world post-apocalyptic survial game where you are responsible for your own fate. Survive in a world inhabited by zombies, gather loot, build your base and explore the world.
This is a single-developer game developed by me (Ben). The game is currently under development and available in an early access version in order to gather feedback from the community. You can clearly see which other indie and non-indie games have been an inspiration to me. My aim is to combine the survival aspect and life simulation with an extensive crafting system.
There is already a lot you can do whilst playing the game:
Explore the 1 by 1 kilometer (1 square kilometer map - roughly 0.4 square miles)
Fight the zombies with a bunch of different weapons (and other items)
Search and find loot that will help you to survive (clothes, weapons, food, medical items)
Salvage whatever you can within the game and build a house for yourself
Change the environment, do some landscaping or dig trenches
Claim a vehicle and drive around
There are many things you currently cannot do or play with, but they are high on the list of priorities. I plan to add the following features:
Female character and character customization
Multi-player
Day and night and weather simulation
A map that will eventually comprise 10 x 10 kilometers
More vehicles, weapons, loot
Modding
Hi there!
Development of multiplayer mode has begun. It'll be rolled out in three phases:
- First, the single player mode will run under the hood in "host" mode - but no one will be able to join yet
- As a second step one player will be able to host his/her local game and friends can join in
- The third phase consists of providing a dedicated server (most likely Linux in the beginning) that will allow you to host a persistent world
Doing the refactoring of the code base like this gives me the chance of testing the core aspects of multiplayer while still technically running a single-player game as a first step.
Then with the second and most crucial phase the Network code will be activated and Sandbox Apocalypse can be experienced in Multiplayer for the first time. My plan is to be able to let a player seamlessly switch Multiplayer on and off and by this either playing on his/her own in the world or sharing it with other people.
When developing the dedicated server I will primarily focus on performance and server/world management.
There is no fixed timetable for the 3 phases but I'm already in the midst of phase-one-development.
All that being said, content and world updates will go along with these releases.
Ben
Minimum Setup
- OS: Ubuntu 22.04
- Processor: x64 architecture with SSE2 instruction set supportMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable GPUs
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 24.04
- Processor: x64 architecture with SSE2 instruction set supportMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable GPUs
- Storage: 2 GB available space
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