Purrgonia is a casual stylized rogue-lite game in which your main goal is to rebuild the village. You can travel to several locations, each randomized to differ every raid. You will encounter enemies, traders, loot chests, and curious sites. Play alone or with your friends. Become an unstoppable hunter to oppose dangers and collect gear, wares, and building materials.
Key Features:
A calm and peaceful gameplay atmosphere
Cute overall fantasy design
Online Co-op, up to 16 friends
Character customization system
A large number of items, both interactives and wares
A simple but engaging combat system
Several things to do in the village, including quests
Stay tuned, more features are to arrive to the game!
Hello, travelers!
We felt like Purrgonia was lacking a few things, so we tinkered around a bit and added some stuff!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45298060/0a12daa03937ebd6474dba615363b2d14157e8a6.png\"][/img]
Change Notes:
Game Start and Dynamics:
Added a Player Guide when pressing \"T\". Player Guide will show you information about the current mission and direction to it! Moreover, your most recent building progress will be shown there too!
[/*]Changed random level generation a bit. Now, if you have a mission you are on, the level generation will allow you to access the quest content if you travel to the correct location. Have a quest in the Plains? Just go there and you will see it! No more going back and forth!
[/*]Added level time. When you go to your next raid, you will notice that pressing \"T\" will show you the clock. The longer you play, the darker it gets (unless it was already dark). It looks kind of pretty, check it out! At the end of the timer, you will be forced to return to the village. Work quickly or you will miss out on the loot!
[/*]
Other Changes:
Added light and sound effects to loot chests. They are minor, but you will be able to tell the chest is somewhere nearby. At night, you might even see them from far away!
[/*]Reworded a few dialogues and highlighted important parts. There were a couple of texts in the game that players found too long, so we adjusted them a bit.
[/*]Added better description for map. Each location now has a name and difficulty associated with it.
[/*]Added face light to Eve. She needed to be a little brighter in some cutscenes!
[/*]Added sound to skill/resource equip dialogue to represent selection.
[/*]Added a way to summon friends in the village without using the menu. You won\'t miss it!
[/*]
And other minor changes. We hope you enjoy it! We hope to see you in Purrgonia or in our next projects!
Minimum Setup
- Processor: 2.8 GHz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2048 MB Dedicated Video Card. Shader Model 3.0+
- Storage: 2 GB available space
Recommended Setup
- Processor: 3.5 GHz Quad Core CPUMemory: 8 GB RAM
- Graphics: 4096 MB Dedicated Video Card. Shader Model 3.0+
- Storage: 2 GB available space
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