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Veronica tries to return to her old life and forget about the encounter with mystical creatures. But everything changes when her only amulet ceases to protect her.
In passers-by, dark corners and her own reflection, she sees creepy creatures and hears tantalizing whispers of an approaching holiday.
Veronica finds herself in the epicenter of the Caballs games and is forced to become a full participant.
A storyline continuation of the "Shackles of the Soul" route of the visual novel CABALL
Two romantic interests
Two endings, with no silly deaths
A visual novel with a mystical atmosphere, a kind of romance and intrigue
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