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RX10-40 DEV NEWS 01
[ 2024-12-07 06:08:40 CET ] [ Original post ]
Thank you for following the RX10-40 community! I'll be posting various updates, event participation reports, news, and more here from now on. I released the DEMO earlier than planned in November, and currently over 1,000 people have played it. I found many issues that needed to be fixed, so I'm currently working on updating the DEMO. Here are the planned fixes.
- Add tutorials for crouching and shooting, and jumping and shooting.
- Fix the tutorial stage being too large.
- Add more set dressing to the tutorial stage to increase visual detail.
- Improve or dirty up the background cubes in the tutorial stage to add more visual information.
- Fix the bug where bullets can be infinitely picked up.
- Lower the mouse sensitivity slightly, as it's currently too high, and eventually make it adjustable.
- Disable the collider immediately after defeating an enemy.
- Fix a camera error.
- Super attack immediately after a baton attack fails. so fix it.
- Add a language selection screen at first launch.
- Fix a bug where effects cause a momentary frame drop the first time they appear.
[ 2024-12-07 06:08:40 CET ] [ Original post ]
ROADMAP 2024
[ 2024-09-05 09:43:31 CET ] [ Original post ]
September:
- Create background variations (3 new types).
- Implement a super attack (1 type for now, with a total of 4 types planned).
- Add mouse and keyboard support.
- Update the trailer and screenshots.
- Update the key visual.
- Create a demo version.
- Release the demo.
- Start marketing.
- Begin level design work (total of 50 stages).
[ 2024-09-05 09:43:31 CET ] [ Original post ]
RX10-40
Karakasa Limited
Developer
Karakasa Limited
Publisher
Q4 2025
Release
Game News Posts:
2
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
RX10-40 is a third-person shooter game with a tech noir worldview.
Tokyo, 2063.
AI had developed to the point where robots had taken over daily labor from humans, and some time had passed since then.
In August 2063, unexplained malfunctions began to occur frequently,
and from an industrial zone where control had been lost, a message was sent to humanity.
"Send one digitized human to the following address."
This was the first communication between AI, as an independent entity, and humanity.
Simple yet deep single player mode.
Battle focused on physical touch.
Feel the thrill of destroying your enemies.
Enjoy intense local versus mode with friends and family.
The battle, which takes place on a single screen with left and right screen splitting, creates a nostalgic frenzy.
(This is also possible with Steam Deck by connecting a USB gamepad.)
Optimization is underway with the Steam Deck LCD model as the target device.
Tokyo, 2063.
AI had developed to the point where robots had taken over daily labor from humans, and some time had passed since then.
In August 2063, unexplained malfunctions began to occur frequently,
and from an industrial zone where control had been lost, a message was sent to humanity.
"Send one digitized human to the following address."
This was the first communication between AI, as an independent entity, and humanity.
Simple yet deep single player mode.
Battle focused on physical touch.
Feel the thrill of destroying your enemies.
Enjoy intense local versus mode with friends and family.
The battle, which takes place on a single screen with left and right screen splitting, creates a nostalgic frenzy.
(This is also possible with Steam Deck by connecting a USB gamepad.)
Optimization is underway with the Steam Deck LCD model as the target device.
MINIMAL SETUP
- OS: SteamOS 3
- Processor: 7nm AMD APU Zen 2 4c/8t2.43.5GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 7nm AMD APU 8 RDNA 2 CU1.01.6GHz
- Storage: 3 GB available space
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