We are officially registered for the Real-Time Strategy Fest! Participating in this event is an important milestone for us, and we're eager to showcase our game to a wider audience. We look forward to engaging with the community and receiving feedback during the festival.
Combat polish
We enhanced the visual effects in combat, particularly the muzzle flash, gunshot effects, and death animations. These updates make encounters more engaging while trying to avoid overwhelming players with visual noise. We think we strike a nice balance this time but are open to more feedback.
New indicators
We also focused on improving the feedback indicators. This includes adding motion indicators and action loop indicators. These improvements aim to make the game more intuitive and responsive to player commands.
New Biome
We're introducing a new spring biome. This environment brings a fresh aesthetic. We will experiment further with other biomes. This will make the sandbox mode more interesting and allow players to create more visually appealing worlds.
Next Demo
We are working hard on making a new demo. I can confirm that it will include sandbox mode and you will be able to create your own maps. But my main goal is to nail the single-player experience. This is the next big milestone for this game. We are excited about it and we will try to share more development updates along the way. Thank you all for your support. Please wishlist the game and if you want to get the upcoming demo, signup on our website
[ 2024-09-17 22:28:28 CET ] [ Original post ]
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In Powerplay, you will manage the economy and the military strategy of an industrial nation. Make sure to defend your assets and conquer new lands. Define your way to survival in the finite, merciless world of Powerplay.
Build, equip, and deploy huge armies using the resources and technology you've developed. Expand your territory or defend your strongholds. Every decision matters, from choosing which weapons to produce to leveraging terrain and supply lines.
Building efficient supply chains is the backbone of Powerplay. Design and optimize networks of conveyor belts to transport raw materials to factories, where they’re transformed into intermediate resources and weapons. The challenge lies in balancing resource allocation and space management.
Extract and refine uranium to unlock game-changing weapons. This is a long process in which you are vulnerable to fatal disruptions. Still, if you can efficiently control your nuclear production you will have a massive advantage in the end game.
A core feature in this game is resource locality. There is no global inventory. You must strategically extract, process, and transport resources to expand your base. You must create supply lines and protect them to maintain control of the land.
Features
Classic RTS combat featuring hundreds of units
Isometric camera
Conveyor belts
Fog of war mechanic
Terrain editor with elevation support
Game modes
Global Dominance (PvE)
Deathmatch (PvE)
Sandbox
Military
Build guns using the surrounding resources
Build tanks to breach hostile settlements
Nuclear weapons
Transport
Short range using workers and conveyors
Medium range using vehicles
Long range using trains
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- Memory: 8 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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