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We are excited to reveal The Powerplay demo during the Real-time Strategy Fest.
We hope you have fun and are looking forward to your feedback!
New building: The Wood Extractor
The goal of this building is to make wood extraction automatable. Once you have a mine, a pump, and a wood extractor, you have achieved full automated extraction of raw resources and you can use your units to focus exclusively on base building and combat.
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New Command System in the Mission Editor
We implemented a command system to define enemy waves. You can define a sequence of units, their group sizes, and the interval between their spawns. You can also define which resource or weapon each unit group is carrying.
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Improved conveyor feedback
We added many features to control the flow of resources, and to understand what is going on with conveyors (whether they are blocked, or not accepting certain resource types, etc.)
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New UI (in progress)
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General improvements and polish
* Ability to set rally points on buildings * Units are no longer blocked by conveyor belts! This was very popular during playtesting, as it was very frustrating to control units when conveyors are blocking their path
New building: The Radar Tower
Reveal enemies by dispelling the fog of war. Can be used both for defense and attack.
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New building: The Defense Turret
A reliable companion for defending your base. Cannot attack air units.
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New building: The Rocket Pod
Obliterates ground units and can attack air units.
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New building: The Plane Factory
We are cooking a unique aerial gameplay mechanic, stay tuned!
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Thank you all for helping us make the best RTS. We really appreciate your support! The Powerplay Team
[ 2025-01-22 21:37:59 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
In Powerplay, you will manage the economy and the military strategy of an industrial nation. Make sure to defend your assets and conquer new lands. Define your way to survival in the finite, merciless world of Powerplay.
Build, equip, and deploy huge armies using the resources and technology you've developed. Expand your territory or defend your strongholds. Every decision matters, from choosing which weapons to produce to leveraging terrain and supply lines.
Building efficient supply chains is the backbone of Powerplay. Design and optimize networks of conveyor belts to transport raw materials to factories, where they’re transformed into intermediate resources and weapons. The challenge lies in balancing resource allocation and space management.
Extract and refine uranium to unlock game-changing weapons. This is a long process in which you are vulnerable to fatal disruptions. Still, if you can efficiently control your nuclear production you will have a massive advantage in the end game.
A core feature in this game is resource locality. There is no global inventory. You must strategically extract, process, and transport resources to expand your base. You must create supply lines and protect them to maintain control of the land.
Features
Classic RTS combat featuring hundreds of units
Isometric camera
Conveyor belts
Fog of war mechanic
Terrain editor with elevation support
Game modes
Global Dominance (PvE)
Deathmatch (PvE)
Sandbox
Military
Build guns using the surrounding resources
Build tanks to breach hostile settlements
Nuclear weapons
Transport
Short range using workers and conveyors
Medium range using vehicles
Long range using trains
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- Memory: 8 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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