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Hello! Artists are working on their tasks and you should see the first previews pretty soon. So far, Ive got young polar fox design in the early stage as a teaser. In contrast to classic kitsune, we decided to explore Eastern Europe as a source of inspiration. Thats why she looks different to most girls we have in the game. What do you think? Of course, other artists are doing their best, their works should arrive later in this development cycle. Ill post sneak peeks as soon as Ill get their art packs. Stay tuned! The main quest is almost done. In most cases, Im waiting for art packs to arrive to arrange cutscenes and other dialogues. So far, the new update should roll out in the usual window February 14th-16th. If anything big will happen, Ill make a separate info post. The rest of the time will be devoted to new combat and seduction encounters + the old idea about seduction encounter alternative. We made a lot of progress and rooted out most of the problems aside from switching to different idle animations after an interaction with the girl. I cant find a proper way to do this with code. The alternative will be to just do it via Spine itself. Though, this will bloat the animation file size, and the Spine plugin doesnt take kindly to that... Anyway, the first girl (young bear) should be fairly easy to finish if well overcome the last problem without too much trouble. Still, this is a lot of work per character, and Im not sure that our current team can juggle the extra workload. Either way, well talk it over once well get the first girl out and decide based on your feedback. I made a feedback poll about duo quests like we had with Cordelia the mermaid. Its out for quite a bit, so I decided to see what players think about this format. Dont be shy to share your thoughts! Also, dont forget to participate in the active next girl poll for the upcoming winter zone. The winner will join the monster girl roster in future updates. As always, if you dont like something about the game tell me, and if you like it tell your friends ^^
[ 2025-01-27 15:57:45 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Staging in the same world as Yorna, MonGirl Conquest takes place after Yorna’s original history. Humans and monster girls learn to co-exist with each other, but everything is far from ideal. Humans start to expand and create settlements close to monster girls’ territory. This calls for a new job – monster girl wrangler. You will be one of them. Catch monster girls, seduce them, and teach them that not all humans are dangerous or evil.
Features: fully animated and voiced sex scenes with monster girls, naming of your own character, dynamic exploration, and management system. Build your own Mongirl bar and reap the profits!
Expand your camp, fill it with monster girls, and mount expeditions to different islands and biomes with various girls. Find different monster girls with their own characters and have fun with them in animated and voiced sex scenes. It’s up to you how you want to approach each encounter.
We are currently on version 0.2.7. Roughly, it's a 1/3 of the planned content, more or less. The main bulk of mechanics are already in. Namely: 23 girls for seduction and combat encounters, 38 fully animated H scenes, camp managment, first two story arcs tied to explorable islands and unique biomes + other minor features.
- OS: Ubuntu 14.04 or Steam OS 2.0
- Processor: Intel Core 2 Duo or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- Storage: 3 GB available space
- OS: Ubuntu 14.04 or Steam OS 2.0
- Processor: Intel Core 2 Duo or better.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- Storage: 6 GB available space
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